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[MH2] Implemented Yavimaya, Cradle of Growth
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4 changed files with 130 additions and 83 deletions
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package mage.abilities.effects.common.continuous;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.mana.*;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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/**
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* @author Plopman, TheElk801
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*/
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public class AddBasicLandTypeAllLandsEffect extends ContinuousEffectImpl {
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private final SubType subType;
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public AddBasicLandTypeAllLandsEffect(SubType subType) {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.AIDontUseIt);
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this.subType = subType;
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this.staticText = "Each land is " + subType.getIndefiniteArticle() + " "
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+ subType.getDescription() + " in addition to its other land types";
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Assert.assertSame("Subtype should be a basic land type", subType.getSubTypeSet(), SubTypeSet.BasicLandType);
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switch (subType) {
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case PLAINS:
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this.dependencyTypes.add(DependencyType.BecomePlains);
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break;
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case ISLAND:
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this.dependencyTypes.add(DependencyType.BecomeIsland);
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break;
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case SWAMP:
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this.dependencyTypes.add(DependencyType.BecomeSwamp);
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break;
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case MOUNTAIN:
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this.dependencyTypes.add(DependencyType.BecomeMountain);
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break;
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case FOREST:
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this.dependencyTypes.add(DependencyType.BecomeForest);
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break;
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}
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}
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private AddBasicLandTypeAllLandsEffect(final AddBasicLandTypeAllLandsEffect effect) {
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super(effect);
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this.subType = effect.subType;
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}
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@Override
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public AddBasicLandTypeAllLandsEffect copy() {
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return new AddBasicLandTypeAllLandsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Ability ability;
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switch (subType) {
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case PLAINS:
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ability = new WhiteManaAbility();
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break;
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case ISLAND:
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ability = new BlueManaAbility();
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break;
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case SWAMP:
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ability = new BlackManaAbility();
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break;
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case MOUNTAIN:
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ability = new RedManaAbility();
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break;
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case FOREST:
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ability = new GreenManaAbility();
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break;
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default:
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ability = null;
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}
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for (Permanent land : game.getBattlefield().getActivePermanents(
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StaticFilters.FILTER_LAND, source.getControllerId(), game
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)) {
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// 305.7 Note that this doesn't remove any abilities that were granted to the land by other effects
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// So the ability removing has to be done before Layer 6
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// Lands have their mana ability intrinsically, so that is added in layer 4
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land.addSubType(game, subType);
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if (ability != null && !land.getAbilities().containsRule(ability)) {
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land.addAbility(ability, source.getSourceId(), game);
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}
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}
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return true;
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}
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}
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