mirror of
https://github.com/magefree/mage.git
synced 2025-12-22 03:22:00 -08:00
* Some minor changes.
This commit is contained in:
parent
26a45dd951
commit
ab8bcd92c2
2 changed files with 108 additions and 109 deletions
|
|
@ -39,7 +39,6 @@ import mage.cards.CardImpl;
|
||||||
import mage.cards.CardSetInfo;
|
import mage.cards.CardSetInfo;
|
||||||
import mage.constants.*;
|
import mage.constants.*;
|
||||||
import mage.filter.common.FilterControlledCreaturePermanent;
|
import mage.filter.common.FilterControlledCreaturePermanent;
|
||||||
import mage.filter.predicate.mageobject.CardTypePredicate;
|
|
||||||
import mage.filter.predicate.permanent.AnotherPredicate;
|
import mage.filter.predicate.permanent.AnotherPredicate;
|
||||||
import mage.target.common.TargetControlledPermanent;
|
import mage.target.common.TargetControlledPermanent;
|
||||||
|
|
||||||
|
|
@ -52,7 +51,6 @@ public class ApocalypseDemon extends CardImpl {
|
||||||
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature");
|
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature");
|
||||||
|
|
||||||
static {
|
static {
|
||||||
filter.add(new CardTypePredicate(CardType.CREATURE));
|
|
||||||
filter.add(new AnotherPredicate());
|
filter.add(new AnotherPredicate());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -76,6 +74,7 @@ public class ApocalypseDemon extends CardImpl {
|
||||||
super(card);
|
super(card);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
public ApocalypseDemon copy() {
|
public ApocalypseDemon copy() {
|
||||||
return new ApocalypseDemon(this);
|
return new ApocalypseDemon(this);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,107 +1,107 @@
|
||||||
/*
|
/*
|
||||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without modification, are
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
* permitted provided that the following conditions are met:
|
* permitted provided that the following conditions are met:
|
||||||
*
|
*
|
||||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
* conditions and the following disclaimer.
|
* conditions and the following disclaimer.
|
||||||
*
|
*
|
||||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
* provided with the distribution.
|
* provided with the distribution.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
* The views and conclusions contained in the software and documentation are those of the
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
* authors and should not be interpreted as representing official policies, either expressed
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
* or implied, of BetaSteward_at_googlemail.com.
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
*/
|
*/
|
||||||
package org.mage.test.cards.modal;
|
package org.mage.test.cards.modal;
|
||||||
|
|
||||||
import mage.constants.PhaseStep;
|
import mage.constants.PhaseStep;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import org.junit.Test;
|
import org.junit.Test;
|
||||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* @author LevelX2
|
* @author LevelX2
|
||||||
*/
|
*/
|
||||||
public class OneOrBothTest extends CardTestPlayerBase {
|
public class OneOrBothTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
public void testSubtleStrikeFirstMode() {
|
public void testSubtleStrikeFirstMode() {
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
||||||
// Choose one or both —
|
// Choose one or both —
|
||||||
// • Target creature gets -1/-1 until end of turn.
|
// • Target creature gets -1/-1 until end of turn.
|
||||||
// • Put a +1/+1 counter on target creature.
|
// • Put a +1/+1 counter on target creature.
|
||||||
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
|
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
||||||
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
|
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
|
||||||
|
|
||||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
|
||||||
setModeChoice(playerA, "1");
|
setModeChoice(playerA, "1");
|
||||||
setModeChoice(playerA, null);
|
setModeChoice(playerA, null);
|
||||||
|
|
||||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||||
execute();
|
execute();
|
||||||
|
|
||||||
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
|
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
|
||||||
assertPowerToughness(playerB, "Pillarfield Ox", 1, 3);
|
assertPowerToughness(playerB, "Pillarfield Ox", 1, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
public void testSubtleStrikeSecondMode() {
|
public void testSubtleStrikeSecondMode() {
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
||||||
// Choose one or both —
|
// Choose one or both —
|
||||||
// • Target creature gets -1/-1 until end of turn.
|
// • Target creature gets -1/-1 until end of turn.
|
||||||
// • Put a +1/+1 counter on target creature.
|
// • Put a +1/+1 counter on target creature.
|
||||||
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
|
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
||||||
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
|
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
|
||||||
|
|
||||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
|
||||||
setModeChoice(playerA, "2");
|
setModeChoice(playerA, "2");
|
||||||
setModeChoice(playerA, null);
|
setModeChoice(playerA, null);
|
||||||
|
|
||||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||||
execute();
|
execute();
|
||||||
|
|
||||||
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
|
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
|
||||||
assertPowerToughness(playerB, "Pillarfield Ox", 3, 5);
|
assertPowerToughness(playerB, "Pillarfield Ox", 3, 5);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
public void testSubtleStrikeBothModes() {
|
public void testSubtleStrikeBothModes() {
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
||||||
// Choose one or both —
|
// Choose one or both —
|
||||||
// • Target creature gets -1/-1 until end of turn.
|
// • Target creature gets -1/-1 until end of turn.
|
||||||
// • Put a +1/+1 counter on target creature.
|
// • Put a +1/+1 counter on target creature.
|
||||||
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
|
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
||||||
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
|
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
|
||||||
|
|
||||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
|
||||||
addTarget(playerA, "Silvercoat Lion");
|
addTarget(playerA, "Silvercoat Lion");
|
||||||
setModeChoice(playerA, "1");
|
setModeChoice(playerA, "1");
|
||||||
setModeChoice(playerA, "2");
|
setModeChoice(playerA, "2");
|
||||||
|
|
||||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||||
execute();
|
execute();
|
||||||
|
|
||||||
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
|
assertPowerToughness(playerB, "Pillarfield Ox", 1, 3);
|
||||||
assertPowerToughness(playerB, "Pillarfield Ox", 1, 3);
|
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue