* Some minor changes.

This commit is contained in:
LevelX2 2017-12-03 17:39:00 +01:00
parent 26a45dd951
commit ab8bcd92c2
2 changed files with 108 additions and 109 deletions

View file

@ -39,7 +39,6 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.*; import mage.constants.*;
import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate; import mage.filter.predicate.permanent.AnotherPredicate;
import mage.target.common.TargetControlledPermanent; import mage.target.common.TargetControlledPermanent;
@ -52,7 +51,6 @@ public class ApocalypseDemon extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature"); private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature");
static { static {
filter.add(new CardTypePredicate(CardType.CREATURE));
filter.add(new AnotherPredicate()); filter.add(new AnotherPredicate());
} }
@ -76,6 +74,7 @@ public class ApocalypseDemon extends CardImpl {
super(card); super(card);
} }
@Override
public ApocalypseDemon copy() { public ApocalypseDemon copy() {
return new ApocalypseDemon(this); return new ApocalypseDemon(this);
} }

View file

@ -1,107 +1,107 @@
/* /*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without modification, are * Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met: * permitted provided that the following conditions are met:
* *
* 1. Redistributions of source code must retain the above copyright notice, this list of * 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer. * conditions and the following disclaimer.
* *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list * 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials * of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution. * provided with the distribution.
* *
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
* The views and conclusions contained in the software and documentation are those of the * The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
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*/ */
package org.mage.test.cards.modal; package org.mage.test.cards.modal;
import mage.constants.PhaseStep; import mage.constants.PhaseStep;
import mage.constants.Zone; import mage.constants.Zone;
import org.junit.Test; import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase; import org.mage.test.serverside.base.CardTestPlayerBase;
/** /**
* *
* @author LevelX2 * @author LevelX2
*/ */
public class OneOrBothTest extends CardTestPlayerBase { public class OneOrBothTest extends CardTestPlayerBase {
@Test @Test
public void testSubtleStrikeFirstMode() { public void testSubtleStrikeFirstMode() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
// Choose one or both // Choose one or both
// Target creature gets -1/-1 until end of turn. // Target creature gets -1/-1 until end of turn.
// Put a +1/+1 counter on target creature. // Put a +1/+1 counter on target creature.
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B} addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox"); addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
setModeChoice(playerA, "1"); setModeChoice(playerA, "1");
setModeChoice(playerA, null); setModeChoice(playerA, null);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2); assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
assertPowerToughness(playerB, "Pillarfield Ox", 1, 3); assertPowerToughness(playerB, "Pillarfield Ox", 1, 3);
} }
@Test @Test
public void testSubtleStrikeSecondMode() { public void testSubtleStrikeSecondMode() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
// Choose one or both // Choose one or both
// Target creature gets -1/-1 until end of turn. // Target creature gets -1/-1 until end of turn.
// Put a +1/+1 counter on target creature. // Put a +1/+1 counter on target creature.
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B} addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox"); addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
setModeChoice(playerA, "2"); setModeChoice(playerA, "2");
setModeChoice(playerA, null); setModeChoice(playerA, null);
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2); assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
assertPowerToughness(playerB, "Pillarfield Ox", 3, 5); assertPowerToughness(playerB, "Pillarfield Ox", 3, 5);
} }
@Test @Test
public void testSubtleStrikeBothModes() { public void testSubtleStrikeBothModes() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
// Choose one or both // Choose one or both
// Target creature gets -1/-1 until end of turn. // Target creature gets -1/-1 until end of turn.
// Put a +1/+1 counter on target creature. // Put a +1/+1 counter on target creature.
addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B} addCard(Zone.HAND, playerA, "Subtle Strike"); // Instant {1}{B}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox"); addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Subtle Strike", "Pillarfield Ox");
addTarget(playerA, "Silvercoat Lion"); addTarget(playerA, "Silvercoat Lion");
setModeChoice(playerA, "1"); setModeChoice(playerA, "1");
setModeChoice(playerA, "2"); setModeChoice(playerA, "2");
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3); assertPowerToughness(playerB, "Pillarfield Ox", 1, 3);
assertPowerToughness(playerB, "Pillarfield Ox", 1, 3); assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
} }
} }