diff --git a/Mage.Sets/src/mage/sets/tenthedition/NoRestForTheWicked.java b/Mage.Sets/src/mage/sets/tenthedition/NoRestForTheWicked.java new file mode 100644 index 00000000000..0b266f3776e --- /dev/null +++ b/Mage.Sets/src/mage/sets/tenthedition/NoRestForTheWicked.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.tenthedition; + +import java.util.UUID; + +/** + * + * @author anonymous + */ +public class NoRestForTheWicked extends mage.sets.urzassaga.NoRestForTheWicked { + + public NoRestForTheWicked(UUID ownerId) { + super(ownerId); + this.cardNumber = 165; + this.expansionSetCode = "10E"; + } + + public NoRestForTheWicked(final NoRestForTheWicked card) { + super(card); + } + + @Override + public NoRestForTheWicked copy() { + return new NoRestForTheWicked(this); + } +} diff --git a/Mage.Sets/src/mage/sets/urzassaga/NoRestForTheWicked.java b/Mage.Sets/src/mage/sets/urzassaga/NoRestForTheWicked.java new file mode 100644 index 00000000000..887f9aa0435 --- /dev/null +++ b/Mage.Sets/src/mage/sets/urzassaga/NoRestForTheWicked.java @@ -0,0 +1,144 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.urzassaga; + +import java.util.ArrayList; +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.SacrificeSourceCost; +import mage.abilities.effects.OneShotEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.WatcherScope; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.ZoneChangeEvent; +import mage.watchers.Watcher; + +/** + * + * @author anonymous + */ +public class NoRestForTheWicked extends CardImpl { + + public NoRestForTheWicked(UUID ownerId) { + super(ownerId, 142, "No Rest for the Wicked", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}"); + this.expansionSetCode = "USG"; + + // Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NoRestForTheWickedEffect(), new SacrificeSourceCost()); + Watcher watcher = new NoRestForTheWickedWatcher(); + addAbility(ability, watcher); + } + + public NoRestForTheWicked(final NoRestForTheWicked card) { + super(card); + } + + @Override + public NoRestForTheWicked copy() { + return new NoRestForTheWicked(this); + } +} + +class NoRestForTheWickedEffect extends OneShotEffect { + + NoRestForTheWickedEffect() { + super(Outcome.Sacrifice); + staticText = "Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn"; + } + + NoRestForTheWickedEffect(final NoRestForTheWickedEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + NoRestForTheWickedWatcher watcher = (NoRestForTheWickedWatcher) game.getState().getWatchers().get("NoRestForTheWickedWatcher"); + if (watcher != null) { + for (UUID id : watcher.cards) { + Card c = game.getCard(id); + if (c != null) { + if (game.getState().getZone(id) == Zone.GRAVEYARD) { + if (c.getCardType().contains(CardType.CREATURE) && c.getOwnerId().equals(source.getControllerId())) { + //400.3 + c.moveToZone(Zone.HAND, source.getSourceId(), game, false); + } + } + } + } + return true; + } + return false; + } + + @Override + public NoRestForTheWickedEffect copy() { + return new NoRestForTheWickedEffect(this); + } +} + +class NoRestForTheWickedWatcher extends Watcher { + + ArrayList cards = new ArrayList(); + + public NoRestForTheWickedWatcher() { + super("NoRestForTheWickedWatcher", WatcherScope.GAME); + } + + public NoRestForTheWickedWatcher(final NoRestForTheWickedWatcher watcher) { + super(watcher); + this.cards.addAll(watcher.cards); + } + + @Override + public void watch(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.ZONE_CHANGE + && ((ZoneChangeEvent) event).isDiesEvent() + && ((ZoneChangeEvent) event).getPlayerId().equals(this.getControllerId())) { + //400.3 Intercept only the controller's events + cards.add(event.getTargetId()); + } + } + + @Override + public NoRestForTheWickedWatcher copy() { + return new NoRestForTheWickedWatcher(this); + } + + @Override + public void reset() { + super.reset(); + cards.clear(); + } +} diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/single/NoRestForTheWickedTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/single/NoRestForTheWickedTest.java new file mode 100644 index 00000000000..d8373052e70 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/cards/single/NoRestForTheWickedTest.java @@ -0,0 +1,128 @@ +/* + * To change this license header, choose License Headers in Project Properties. + * To change this template file, choose Tools | Templates + * and open the template in the editor. + */ +package org.mage.test.cards.single; + +import mage.constants.PhaseStep; +import mage.constants.Zone; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestPlayerBase; + +/** + * @author anonymous + */ +public class NoRestForTheWickedTest extends CardTestPlayerBase { + + /** + * Checks that all playerA creatures are back to playerA's hand + */ + //@Test + public void testSacrifice() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4); + addCard(Zone.HAND, playerA, "No Rest for the Wicked"); + + addCard(Zone.BATTLEFIELD, playerA, "Memnite"); + addCard(Zone.BATTLEFIELD, playerA, "Royal Assassin"); + addCard(Zone.BATTLEFIELD, playerA, "Sengir Vampire"); + + addCard(Zone.BATTLEFIELD, playerB, "Island"); + addCard(Zone.BATTLEFIELD, playerB, "Flowering Lumberknot"); + addCard(Zone.BATTLEFIELD, playerB, "Moorland Inquisitor"); + + castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "No Rest for the Wicked"); + + attack(3, playerA, "Memnite"); + attack(3, playerA, "Royal Assassin"); + attack(3, playerA, "Sengin Vampire"); + block(3, playerB, "Moorland Inquisitor", "Memnite"); + + activateAbility(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "Sacrifice {this}: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn."); + + setStopAt(3, PhaseStep.END_TURN); + execute(); + + assertGraveyardCount(playerA, 1); //No Rest only + assertGraveyardCount(playerA, "No Rest for the Wicked", 1); + assertGraveyardCount(playerA, "Memnite", 0); + assertHandCount(playerA, "Memnite", 1); + } + + /** + * Checks that all playerA creatures sacrificed prior to playing + * No Rest for the Wicked are back to playerA's hand + */ + //@Test + public void testSacrificeAfterDying() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4); + addCard(Zone.HAND, playerA, "No Rest for the Wicked"); + + addCard(Zone.BATTLEFIELD, playerA, "Memnite"); + addCard(Zone.BATTLEFIELD, playerA, "Royal Assassin"); + addCard(Zone.BATTLEFIELD, playerA, "Sengir Vampire"); + + addCard(Zone.BATTLEFIELD, playerB, "Island"); + addCard(Zone.BATTLEFIELD, playerB, "Flowering Lumberknot"); + addCard(Zone.BATTLEFIELD, playerB, "Moorland Inquisitor"); + + attack(3, playerA, "Memnite"); + attack(3, playerA, "Royal Assassin"); + attack(3, playerA, "Sengin Vampire"); + block(3, playerB, "Moorland Inquisitor", "Memnite"); + + castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "No Rest for the Wicked"); + + activateAbility(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "Sacrifice {this}: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn."); + + setStopAt(3, PhaseStep.END_TURN); + execute(); + + assertPermanentCount(playerA, "No Rest for the Wicked", 0); + assertGraveyardCount(playerA, 1); //No Rest only + assertGraveyardCount(playerA, "No Rest for the Wicked", 1); + assertGraveyardCount(playerA, "Memnite", 0); + assertHandCount(playerA, "Memnite", 1); + } + + /** + * Take ownership of a creature from playerB and destroy it. + * Checks that after sacrificing No Rest for the Wicked it is on playerB's + * graveyard, and that it's not on either player's hand. + * 400.3 + */ + @Test + public void testTakeControlThenSacrifice() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 7); + addCard(Zone.HAND, playerA, "No Rest for the Wicked"); + addCard(Zone.HAND, playerA, "Beacon of Unrest"); + + addCard(Zone.BATTLEFIELD, playerA, "Moorland Inquisitor"); + + addCard(Zone.BATTLEFIELD, playerB, "Moorland Inquisitor"); + addCard(Zone.BATTLEFIELD, playerB, "Memnite"); + + castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "No Rest for the Wicked"); + + attack(4, playerB, "Memnite"); + block(4, playerA, "Moorland Inquisitor", "Memnite"); + + castSpell(5, PhaseStep.POSTCOMBAT_MAIN, playerA, "Beacon of Unrest", "Memnite"); + + attack(7, playerA, "Memnite"); + block(7, playerB, "Moorland Inquisitor", "Memnite"); + activateAbility(7, PhaseStep.POSTCOMBAT_MAIN, playerA, "Sacrifice {this}: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn."); + + setStopAt(7, PhaseStep.END_TURN); + execute(); + + assertGraveyardCount(playerB, "Memnite", 1); + assertHandCount(playerB, "Memnite", 0); + + assertPermanentCount(playerA, "No Rest for the Wicked", 0); + assertGraveyardCount(playerA, 1); //No Rest only + assertGraveyardCount(playerA, "No Rest for the Wicked", 1); + assertGraveyardCount(playerA, "Memnite", 0); + assertHandCount(playerA, "Memnite", 0); + } +}