mirror of
https://github.com/magefree/mage.git
synced 2026-01-26 21:29:17 -08:00
simplify SetBaseToughnessSourceEffect
fix Duration.WhileOnBattlefield -> Duration.Custom in some effects
This commit is contained in:
parent
33a859cb68
commit
ab0abcfd22
5 changed files with 23 additions and 49 deletions
|
|
@ -4,9 +4,8 @@ import mage.MageInt;
|
|||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
|
||||
import mage.abilities.effects.common.continuous.SetBaseToughnessSourceEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.*;
|
||||
|
|
@ -77,7 +76,7 @@ class SentinelEffect extends OneShotEffect {
|
|||
Permanent targetPermanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
|
||||
if (controller != null && targetPermanent != null) {
|
||||
int newToughness = CardUtil.overflowInc(targetPermanent.getPower().getValue(), 1);
|
||||
game.addEffect(new SetBasePowerToughnessSourceEffect(null, StaticValue.get(newToughness), Duration.WhileOnBattlefield, SubLayer.SetPT_7b), source);
|
||||
game.addEffect(new SetBaseToughnessSourceEffect(newToughness, Duration.WhileOnBattlefield), source);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -1,16 +1,11 @@
|
|||
|
||||
package mage.cards.t;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.abilities.effects.ContinuousEffect;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.continuous.SetBasePowerToughnessTargetEffect;
|
||||
import mage.abilities.effects.common.continuous.SetBaseToughnessSourceEffect;
|
||||
import mage.abilities.keyword.DefenderAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
|
|
@ -19,7 +14,8 @@ import mage.game.Game;
|
|||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetOpponent;
|
||||
import mage.target.targetpointer.FixedTarget;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
|
|
@ -88,9 +84,7 @@ class TreeOfPerditionEffect extends OneShotEffect {
|
|||
// For example, say Tree of Perdition is equipped with Cultist’s Staff (which makes it 2/15) and the player’s life total is 7.
|
||||
// After the exchange, Tree of Perdition would be a 2/9 creature (its toughness became 7, which was then modified by Cultist’s Staff) and the player’s life total would be 15.
|
||||
// (2016-07-13)
|
||||
ContinuousEffect powerToughnessEffect = new SetBasePowerToughnessTargetEffect(null, StaticValue.get(life), Duration.Custom);
|
||||
powerToughnessEffect.setTargetPointer(new FixedTarget(perm.getId()));
|
||||
game.addEffect(powerToughnessEffect, source);
|
||||
game.addEffect(new SetBaseToughnessSourceEffect(life, Duration.Custom), source);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,13 +1,11 @@
|
|||
|
||||
package mage.cards.t;
|
||||
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.costs.common.TapSourceCost;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
|
||||
import mage.abilities.effects.common.continuous.SetBaseToughnessSourceEffect;
|
||||
import mage.abilities.keyword.DefenderAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
|
|
@ -65,7 +63,6 @@ class TreeOfRedemptionEffect extends OneShotEffect {
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
int amount = perm.getToughness().getValue();
|
||||
int life = player.getLife();
|
||||
if (life == amount) {
|
||||
|
|
@ -78,7 +75,7 @@ class TreeOfRedemptionEffect extends OneShotEffect {
|
|||
return false;
|
||||
}
|
||||
player.setLife(amount, game, source);
|
||||
game.addEffect(new SetBasePowerToughnessSourceEffect(null, StaticValue.get(life), Duration.WhileOnBattlefield, SubLayer.SetPT_7b), source);
|
||||
game.addEffect(new SetBaseToughnessSourceEffect(life, Duration.Custom), source);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -4,9 +4,8 @@ import mage.MageInt;
|
|||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
||||
import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
|
||||
import mage.abilities.effects.common.continuous.SetBaseToughnessSourceEffect;
|
||||
import mage.abilities.keyword.DefenderAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
|
|
@ -65,7 +64,7 @@ class WallOfTombstonesEffect extends OneShotEffect {
|
|||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
int newToughness = CardUtil.overflowInc(1, new CardsInControllerGraveyardCount(StaticFilters.FILTER_CARD_CREATURE).calculate(game, source, this));
|
||||
game.addEffect(new SetBasePowerToughnessSourceEffect(null, StaticValue.get(newToughness), Duration.WhileOnBattlefield, SubLayer.SetPT_7b), source);
|
||||
game.addEffect(new SetBaseToughnessSourceEffect(newToughness, Duration.WhileOnBattlefield), source);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,38 +1,34 @@
|
|||
|
||||
package mage.abilities.effects.common.continuous;
|
||||
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Layer;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.game.Game;
|
||||
|
||||
/**
|
||||
* RENAME
|
||||
*
|
||||
* @author Backfir3, noxx
|
||||
* @author xenohedron
|
||||
*/
|
||||
public class SetBaseToughnessSourceEffect extends ContinuousEffectImpl {
|
||||
|
||||
private final DynamicValue amount;
|
||||
public class SetBaseToughnessSourceEffect extends SetBasePowerToughnessSourceEffect {
|
||||
|
||||
/**
|
||||
* @param amount Toughness to set as a characteristic-defining ability
|
||||
*/
|
||||
public SetBaseToughnessSourceEffect(DynamicValue amount) {
|
||||
super(Duration.EndOfGame, Layer.PTChangingEffects_7, SubLayer.CharacteristicDefining_7a, Outcome.BoostCreature);
|
||||
setCharacterDefining(true);
|
||||
this.amount = amount;
|
||||
super(null, amount, Duration.EndOfGame, SubLayer.CharacteristicDefining_7a);
|
||||
staticText = "{this}'s toughness is equal to the number of " + amount.getMessage();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param amount Toughness to set in layer 7b
|
||||
* @param duration Duration for the effect
|
||||
*/
|
||||
public SetBaseToughnessSourceEffect(int amount, Duration duration) {
|
||||
super(null, StaticValue.get(amount), duration, SubLayer.SetPT_7b);
|
||||
staticText = "{this} has base toughness " + amount + ' ' + duration.toString();
|
||||
}
|
||||
|
||||
protected SetBaseToughnessSourceEffect(final SetBaseToughnessSourceEffect effect) {
|
||||
super(effect);
|
||||
this.amount = effect.amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
@ -40,15 +36,4 @@ public class SetBaseToughnessSourceEffect extends ContinuousEffectImpl {
|
|||
return new SetBaseToughnessSourceEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
MageObject mageObject = game.getObject(source);
|
||||
if (mageObject != null) {
|
||||
int value = amount.calculate(game, source, this);
|
||||
mageObject.getToughness().setModifiedBaseValue(value);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue