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fix #11959 (Rampage of the Clans)
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@ -68,6 +68,7 @@ class RampageOfTheClansEffect extends OneShotEffect {
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playersWithPermanents.put(controllerId, playersWithPermanents.getOrDefault(controllerId, 0) + 1);
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}
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}
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game.getState().processAction(game);
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Token token = new CentaurToken();
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for (Map.Entry<UUID, Integer> amountDestroyedByPlayer : playersWithPermanents.entrySet()) {
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token.putOntoBattlefield(amountDestroyedByPlayer.getValue(), game, source, amountDestroyedByPlayer.getKey());
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