From aa902472687f6d9860e2c8c447c0c968c782b941 Mon Sep 17 00:00:00 2001 From: North Date: Sun, 7 Jul 2013 16:38:08 +0300 Subject: [PATCH] 5 requested cards --- .../mage/sets/guildpact/MourningThrull.java | 142 ++++++++++++++++ .../sets/guildpact/SoulsOfTheFaultless.java | 152 ++++++++++++++++++ .../mage/sets/invasion/BlazingSpecter.java | 72 +++++++++ .../src/mage/sets/mirrodin/BansheesBlade.java | 109 +++++++++++++ .../mage/sets/planarchaos/BigGameHunter.java | 84 ++++++++++ 5 files changed, 559 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/guildpact/MourningThrull.java create mode 100644 Mage.Sets/src/mage/sets/guildpact/SoulsOfTheFaultless.java create mode 100644 Mage.Sets/src/mage/sets/invasion/BlazingSpecter.java create mode 100644 Mage.Sets/src/mage/sets/mirrodin/BansheesBlade.java create mode 100644 Mage.Sets/src/mage/sets/planarchaos/BigGameHunter.java diff --git a/Mage.Sets/src/mage/sets/guildpact/MourningThrull.java b/Mage.Sets/src/mage/sets/guildpact/MourningThrull.java new file mode 100644 index 00000000000..ae46f8b38da --- /dev/null +++ b/Mage.Sets/src/mage/sets/guildpact/MourningThrull.java @@ -0,0 +1,142 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.guildpact; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.players.Player; + +/** + * + * @author North + */ +public class MourningThrull extends CardImpl { + + public MourningThrull(UUID ownerId) { + super(ownerId, 146, "Mourning Thrull", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{W/B}"); + this.expansionSetCode = "GPT"; + this.subtype.add("Thrull"); + + this.color.setBlack(true); + this.color.setWhite(true); + this.power = new MageInt(1); + this.toughness = new MageInt(1); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + // Whenever Mourning Thrull deals damage, you gain that much life. + this.addAbility(new MourningThrullTriggeredAbility()); + } + + public MourningThrull(final MourningThrull card) { + super(card); + } + + @Override + public MourningThrull copy() { + return new MourningThrull(this); + } +} + +class MourningThrullTriggeredAbility extends TriggeredAbilityImpl { + + public MourningThrullTriggeredAbility() { + super(Zone.BATTLEFIELD, new MourningThrullEffect(), false); + } + + public MourningThrullTriggeredAbility(final MourningThrullTriggeredAbility ability) { + super(ability); + } + + @Override + public MourningThrullTriggeredAbility copy() { + return new MourningThrullTriggeredAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType().equals(GameEvent.EventType.DAMAGED_CREATURE) + || event.getType().equals(GameEvent.EventType.DAMAGED_PLAYER) + || event.getType().equals(GameEvent.EventType.DAMAGED_PLANESWALKER)) { + if (event.getSourceId().equals(this.getSourceId())) { + for (Effect effect : this.getEffects()) { + effect.setValue("damage", event.getAmount()); + } + return true; + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever {this} deals damage, " + super.getRule(); + } +} + +class MourningThrullEffect extends OneShotEffect { + + public MourningThrullEffect() { + super(Outcome.GainLife); + this.staticText = "you gain that much life"; + } + + public MourningThrullEffect(final MourningThrullEffect effect) { + super(effect); + } + + @Override + public MourningThrullEffect copy() { + return new MourningThrullEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + int amount = (Integer) getValue("damage"); + if (amount > 0) { + Player controller = game.getPlayer(source.getControllerId()); + if (controller != null) { + controller.gainLife(amount, game); + return true; + } + } + return false; + } +} diff --git a/Mage.Sets/src/mage/sets/guildpact/SoulsOfTheFaultless.java b/Mage.Sets/src/mage/sets/guildpact/SoulsOfTheFaultless.java new file mode 100644 index 00000000000..21d024d39f3 --- /dev/null +++ b/Mage.Sets/src/mage/sets/guildpact/SoulsOfTheFaultless.java @@ -0,0 +1,152 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.guildpact; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.DefenderAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.DamagedCreatureEvent; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; +import mage.players.Player; + +/** + * + * @author North + */ +public class SoulsOfTheFaultless extends CardImpl { + + public SoulsOfTheFaultless(UUID ownerId) { + super(ownerId, 131, "Souls of the Faultless", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{W}{B}{B}"); + this.expansionSetCode = "GPT"; + this.subtype.add("Spirit"); + + this.color.setBlack(true); + this.color.setWhite(true); + this.power = new MageInt(0); + this.toughness = new MageInt(4); + + // Defender + this.addAbility(DefenderAbility.getInstance()); + // Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. + this.addAbility(new SoulsOfTheFaultlessTriggeredAbility()); + } + + public SoulsOfTheFaultless(final SoulsOfTheFaultless card) { + super(card); + } + + @Override + public SoulsOfTheFaultless copy() { + return new SoulsOfTheFaultless(this); + } +} + +class SoulsOfTheFaultlessTriggeredAbility extends TriggeredAbilityImpl { + + public SoulsOfTheFaultlessTriggeredAbility() { + super(Zone.BATTLEFIELD, new SoulsOfTheFaultlessEffect()); + } + + public SoulsOfTheFaultlessTriggeredAbility(final SoulsOfTheFaultlessTriggeredAbility effect) { + super(effect); + } + + @Override + public SoulsOfTheFaultlessTriggeredAbility copy() { + return new SoulsOfTheFaultlessTriggeredAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE + && event.getTargetId().equals(this.sourceId) + && ((DamagedCreatureEvent) event).isCombatDamage()) { + Permanent source = game.getPermanent(event.getSourceId()); + if (source == null) { + source = (Permanent) game.getLastKnownInformation(event.getSourceId(), Zone.BATTLEFIELD); + } + UUID attackerId = source != null ? source.getControllerId() : null; + for (Effect effect : this.getEffects()) { + effect.setValue("damageAmount", event.getAmount()); + effect.setValue("attackerId", attackerId); + } + return true; + } + return false; + } + + @Override + public String getRule() { + return "Whenever {this} is dealt combat damage, " + super.getRule(); + } +} + +class SoulsOfTheFaultlessEffect extends OneShotEffect { + + public SoulsOfTheFaultlessEffect() { + super(Outcome.GainLife); + staticText = "you gain that much life and attacking player loses that much life"; + } + + public SoulsOfTheFaultlessEffect(final SoulsOfTheFaultlessEffect effect) { + super(effect); + } + + @Override + public SoulsOfTheFaultlessEffect copy() { + return new SoulsOfTheFaultlessEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Integer amount = (Integer) this.getValue("damageAmount"); + + Player player = game.getPlayer(source.getControllerId()); + if (player != null) { + player.gainLife(amount, game); + } + + UUID attackerId = (UUID) this.getValue("attackerId"); + Player attacker = game.getPlayer(attackerId); + if (attacker != null) { + attacker.loseLife(amount, game); + } + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/invasion/BlazingSpecter.java b/Mage.Sets/src/mage/sets/invasion/BlazingSpecter.java new file mode 100644 index 00000000000..254dba79227 --- /dev/null +++ b/Mage.Sets/src/mage/sets/invasion/BlazingSpecter.java @@ -0,0 +1,72 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.invasion; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; +import mage.abilities.effects.common.DiscardTargetEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.abilities.keyword.HasteAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Rarity; + +/** + * + * @author North + */ +public class BlazingSpecter extends CardImpl { + + public BlazingSpecter(UUID ownerId) { + super(ownerId, 236, "Blazing Specter", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}{R}"); + this.expansionSetCode = "INV"; + this.subtype.add("Specter"); + + this.color.setRed(true); + this.color.setBlack(true); + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + // Haste + this.addAbility(HasteAbility.getInstance()); + // Whenever Blazing Specter deals combat damage to a player, that player discards a card. + this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new DiscardTargetEffect(1), false, true)); + } + + public BlazingSpecter(final BlazingSpecter card) { + super(card); + } + + @Override + public BlazingSpecter copy() { + return new BlazingSpecter(this); + } +} diff --git a/Mage.Sets/src/mage/sets/mirrodin/BansheesBlade.java b/Mage.Sets/src/mage/sets/mirrodin/BansheesBlade.java new file mode 100644 index 00000000000..c56840eac03 --- /dev/null +++ b/Mage.Sets/src/mage/sets/mirrodin/BansheesBlade.java @@ -0,0 +1,109 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.mirrodin; + +import java.util.UUID; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.dynamicvalue.common.CountersCount; +import mage.abilities.effects.common.continious.BoostEquippedEffect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.abilities.keyword.EquipAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.counters.CounterType; +import mage.game.Game; +import mage.game.events.DamagedEvent; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; + +/** + * + * @author North + */ +public class BansheesBlade extends CardImpl { + + public BansheesBlade(UUID ownerId) { + super(ownerId, 144, "Banshee's Blade", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}"); + this.expansionSetCode = "MRD"; + this.subtype.add("Equipment"); + + // Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. + CountersCount chargeCountersCount = new CountersCount(CounterType.CHARGE); + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(chargeCountersCount, chargeCountersCount))); + // Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. + this.addAbility(new BansheesBladeAbility()); + // Equip {2} + this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2))); + } + + public BansheesBlade(final BansheesBlade card) { + super(card); + } + + @Override + public BansheesBlade copy() { + return new BansheesBlade(this); + } +} + +class BansheesBladeAbility extends TriggeredAbilityImpl { + + public BansheesBladeAbility() { + super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance(1))); + } + + public BansheesBladeAbility(final BansheesBladeAbility ability) { + super(ability); + } + + @Override + public BansheesBladeAbility copy() { + return new BansheesBladeAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event instanceof DamagedEvent) { + Permanent p = game.getPermanent(event.getSourceId()); + if (((DamagedEvent) event).isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) { + return true; + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever equipped creature deals combat damage, put a charge counter on {this}."; + } +} diff --git a/Mage.Sets/src/mage/sets/planarchaos/BigGameHunter.java b/Mage.Sets/src/mage/sets/planarchaos/BigGameHunter.java new file mode 100644 index 00000000000..5f250876e72 --- /dev/null +++ b/Mage.Sets/src/mage/sets/planarchaos/BigGameHunter.java @@ -0,0 +1,84 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.planarchaos; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.common.DestroyTargetEffect; +import mage.abilities.keyword.MadnessAbility; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Rarity; +import mage.filter.Filter; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.mageobject.PowerPredicate; +import mage.target.common.TargetCreaturePermanent; + +/** + * + * @author North + */ +public class BigGameHunter extends CardImpl { + + private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with power 4 or greater"); + + static { + filter.add(new PowerPredicate(Filter.ComparisonType.GreaterThan, 3)); + } + + public BigGameHunter(UUID ownerId) { + super(ownerId, 63, "Big Game Hunter", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}{B}"); + this.expansionSetCode = "PLC"; + this.subtype.add("Human"); + this.subtype.add("Rebel"); + this.subtype.add("Assassin"); + + this.color.setBlack(true); + this.power = new MageInt(1); + this.toughness = new MageInt(1); + + // When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. + Ability ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect(true)); + ability.addTarget(new TargetCreaturePermanent(filter)); + this.addAbility(ability); + // Madness {B} + this.addAbility(new MadnessAbility(this, new ManaCostsImpl("{B}"))); + } + + public BigGameHunter(final BigGameHunter card) { + super(card); + } + + @Override + public BigGameHunter copy() { + return new BigGameHunter(this); + } +}