fix manifest dread card selection

This commit is contained in:
theelk801 2024-09-08 19:46:28 -04:00
parent 278bda4c36
commit aa72c3a63d

View file

@ -50,7 +50,7 @@ public class ManifestDreadEffect extends OneShotEffect {
default:
TargetCard target = new TargetCardInLibrary();
target.withChooseHint("to manifest");
player.choose(Outcome.PutCreatureInPlay, target, source, game);
player.choose(Outcome.PutCreatureInPlay, cards, target, source, game);
card = cards.get(target.getFirstTarget(), game);
}
Permanent permanent;