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fix manifest dread card selection
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1 changed files with 1 additions and 1 deletions
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@ -50,7 +50,7 @@ public class ManifestDreadEffect extends OneShotEffect {
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default:
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TargetCard target = new TargetCardInLibrary();
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target.withChooseHint("to manifest");
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player.choose(Outcome.PutCreatureInPlay, target, source, game);
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player.choose(Outcome.PutCreatureInPlay, cards, target, source, game);
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card = cards.get(target.getFirstTarget(), game);
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}
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Permanent permanent;
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