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Refactor DoIfCostPaid; Inform player on cost not paid. (#10942)
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commit
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1 changed files with 27 additions and 32 deletions
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@ -100,39 +100,36 @@ public class DoIfCostPaid extends OneShotEffect {
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message = CardUtil.replaceSourceName(message, mageObject.getName());
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message = CardUtil.replaceSourceName(message, mageObject.getName());
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boolean result = true;
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boolean result = true;
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Outcome payOutcome = executingEffects.getOutcome(source, this.outcome);
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Outcome payOutcome = executingEffects.getOutcome(source, this.outcome);
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if (cost.canPay(source, source, player.getId(), game)
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boolean canPay = cost.canPay(source, source, player.getId(), game);
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&& (!optional || player.chooseUse(payOutcome, message, source, game))) {
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boolean didPay = false;
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if (canPay && (!optional || player.chooseUse(payOutcome, message, source, game))) {
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cost.clearPaid();
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cost.clearPaid();
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int bookmark = game.bookmarkState();
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int bookmark = game.bookmarkState();
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if (cost.pay(source, game, source, player.getId(), false)) {
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if (cost.pay(source, game, source, player.getId(), false)) {
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didPay = true;
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game.informPlayers(player.getLogName() + " paid for " + mageObject.getLogName() + " - " + message);
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game.informPlayers(player.getLogName() + " paid for " + mageObject.getLogName() + " - " + message);
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if (!executingEffects.isEmpty()) {
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result &= applyEffects(game, source, executingEffects);
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for (Effect effect : executingEffects) {
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effect.setTargetPointer(this.targetPointer);
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if (effect instanceof OneShotEffect) {
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result &= effect.apply(game, source);
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} else {
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game.addEffect((ContinuousEffect) effect, source);
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}
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}
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}
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player.resetStoredBookmark(game); // otherwise you can e.g. undo card drawn with Mentor of the Meek
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player.resetStoredBookmark(game); // otherwise you can e.g. undo card drawn with Mentor of the Meek
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} else {
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} else {
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// Paying cost was cancels so try to undo payment so far
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// Paying cost was cancels so try to undo payment so far
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player.restoreState(bookmark, DoIfCostPaid.class.getName(), game);
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player.restoreState(bookmark, DoIfCostPaid.class.getName(), game);
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if (!otherwiseEffects.isEmpty()) {
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for (Effect effect : otherwiseEffects) {
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effect.setTargetPointer(this.targetPointer);
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if (effect instanceof OneShotEffect) {
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result &= effect.apply(game, source);
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} else {
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game.addEffect((ContinuousEffect) effect, source);
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}
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}
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}
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}
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if (!didPay) {
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// Not leaking the information in the game log that the player could
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// not actually pay the cost, in case it is an hidden one.
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game.informPlayers(player.getLogName() + " did not pay for " + mageObject.getLogName() + " - " + message);
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result &= applyEffects(game, source, otherwiseEffects);
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}
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}
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return result;
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}
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}
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} else if (!otherwiseEffects.isEmpty()) {
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return false;
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for (Effect effect : otherwiseEffects) {
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}
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private boolean applyEffects(Game game, Ability source, Effects effects) {
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boolean result = true;
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if (!effects.isEmpty()) {
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for (Effect effect : effects) {
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effect.setTargetPointer(this.targetPointer);
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effect.setTargetPointer(this.targetPointer);
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if (effect instanceof OneShotEffect) {
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if (effect instanceof OneShotEffect) {
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result &= effect.apply(game, source);
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result &= effect.apply(game, source);
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@ -143,8 +140,6 @@ public class DoIfCostPaid extends OneShotEffect {
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}
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}
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return result;
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return result;
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}
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}
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return false;
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}
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protected Player getPayingPlayer(Game game, Ability source) {
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protected Player getPayingPlayer(Game game, Ability source) {
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return game.getPlayer(source.getControllerId());
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return game.getPlayer(source.getControllerId());
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