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Work in progress changes for Amonket Aftermath ability.
* Card Rendering has support for Aftermath Split card frames * Card Rendering has support for Split cards * Aftermath ability work in progress
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15 changed files with 798 additions and 68 deletions
154
Mage/src/main/java/mage/abilities/keyword/AftermathAbility.java
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Mage/src/main/java/mage/abilities/keyword/AftermathAbility.java
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/*
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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.Costs;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.effects.*;
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import mage.cards.Card;
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import mage.cards.SplitCard;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import org.junit.After;
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import java.util.UUID;
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/**
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* Aftermath
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*
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* TODO: Implement once we get details on the comprehensive rules meaning of the ability
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*
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* Current text is a shell copied from Flashback
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*
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* @author stravant
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*/
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public class AftermathAbility extends SimpleStaticAbility {
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public AftermathAbility() {
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super(Zone.ALL, new AftermathCantCastFromHand());
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addEffect(new AftermathCastFromGraveyard());
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}
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public AftermathAbility(final AftermathAbility ability) {
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super(ability);
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}
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@Override
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public AftermathAbility copy() {
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return new AftermathAbility(this);
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}
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@Override
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public String getRule(boolean all) {
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if (all) {
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return "Aftermath <i>(Cast this card only from your graveyard. Exile it afterwards.)</i>";
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} else {
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return "Aftermath";
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}
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}
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}
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class AftermathCastFromGraveyard extends AsThoughEffectImpl {
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public AftermathCastFromGraveyard() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfGame, Outcome.Benefit);
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staticText = "Cast {this} from your graveyard";
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}
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public AftermathCastFromGraveyard(final AftermathCastFromGraveyard effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public AftermathCastFromGraveyard copy() {
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return new AftermathCastFromGraveyard(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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if (objectId.equals(source.getSourceId()) &&
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affectedControllerId.equals(source.getControllerId())) {
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Card card = game.getCard(source.getSourceId());
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if (card != null && game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD) {
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return true;
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}
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}
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return false;
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}
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}
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class AftermathCantCastFromHand extends ContinuousRuleModifyingEffectImpl {
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public AftermathCantCastFromHand() {
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super(Duration.EndOfGame, Outcome.Detriment);
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staticText = ", but not from anywhere else";
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}
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public AftermathCantCastFromHand (final AftermathCantCastFromHand effect) {
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super(effect);
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}
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@Override
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public AftermathCantCastFromHand copy() {
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return new AftermathCantCastFromHand(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.CAST_SPELL;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Card card = game.getCard(event.getSourceId());
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if (card != null && card.getId().equals(source.getSourceId())) {
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Zone zone = game.getState().getZone(card.getId());
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if (zone != null && (zone != Zone.GRAVEYARD)) {
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return true;
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}
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}
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return false;
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}
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}
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@ -284,7 +284,11 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
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return all;
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}
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protected void addAbility(Ability ability) {
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/**
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* Public in order to support adding abilities to SplitCardHalf's
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* @param ability
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*/
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public void addAbility(Ability ability) {
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ability.setSourceId(this.getId());
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abilities.add(ability);
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for (Ability subAbility : ability.getSubAbilities()) {
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@ -61,7 +61,7 @@ public enum CardRepository {
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// raise this if db structure was changed
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private static final long CARD_DB_VERSION = 50;
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// raise this if new cards were added to the server
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private static final long CARD_CONTENT_VERSION = 70;
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private static final long CARD_CONTENT_VERSION = 71;
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private final TreeSet<String> landTypes = new TreeSet<>();
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private Dao<CardInfo, Object> cardDao;
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private Set<String> classNames;
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