Work in progress changes for Amonket Aftermath ability.

* Card Rendering has support for Aftermath Split card frames
* Card Rendering has support for Split cards
* Aftermath ability work in progress
This commit is contained in:
Mark Langen 2017-04-03 04:15:25 -06:00
parent 94dc4ac52c
commit a96a7f89f5
15 changed files with 798 additions and 68 deletions

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@ -0,0 +1,154 @@
/*
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.Costs;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.effects.*;
import mage.cards.Card;
import mage.cards.SplitCard;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import org.junit.After;
import java.util.UUID;
/**
* Aftermath
*
* TODO: Implement once we get details on the comprehensive rules meaning of the ability
*
* Current text is a shell copied from Flashback
*
* @author stravant
*/
public class AftermathAbility extends SimpleStaticAbility {
public AftermathAbility() {
super(Zone.ALL, new AftermathCantCastFromHand());
addEffect(new AftermathCastFromGraveyard());
}
public AftermathAbility(final AftermathAbility ability) {
super(ability);
}
@Override
public AftermathAbility copy() {
return new AftermathAbility(this);
}
@Override
public String getRule(boolean all) {
if (all) {
return "Aftermath <i>(Cast this card only from your graveyard. Exile it afterwards.)</i>";
} else {
return "Aftermath";
}
}
}
class AftermathCastFromGraveyard extends AsThoughEffectImpl {
public AftermathCastFromGraveyard() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfGame, Outcome.Benefit);
staticText = "Cast {this} from your graveyard";
}
public AftermathCastFromGraveyard(final AftermathCastFromGraveyard effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public AftermathCastFromGraveyard copy() {
return new AftermathCastFromGraveyard(this);
}
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
if (objectId.equals(source.getSourceId()) &&
affectedControllerId.equals(source.getControllerId())) {
Card card = game.getCard(source.getSourceId());
if (card != null && game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD) {
return true;
}
}
return false;
}
}
class AftermathCantCastFromHand extends ContinuousRuleModifyingEffectImpl {
public AftermathCantCastFromHand() {
super(Duration.EndOfGame, Outcome.Detriment);
staticText = ", but not from anywhere else";
}
public AftermathCantCastFromHand (final AftermathCantCastFromHand effect) {
super(effect);
}
@Override
public AftermathCantCastFromHand copy() {
return new AftermathCantCastFromHand(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.CAST_SPELL;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
Card card = game.getCard(event.getSourceId());
if (card != null && card.getId().equals(source.getSourceId())) {
Zone zone = game.getState().getZone(card.getId());
if (zone != null && (zone != Zone.GRAVEYARD)) {
return true;
}
}
return false;
}
}

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@ -284,7 +284,11 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
return all;
}
protected void addAbility(Ability ability) {
/**
* Public in order to support adding abilities to SplitCardHalf's
* @param ability
*/
public void addAbility(Ability ability) {
ability.setSourceId(this.getId());
abilities.add(ability);
for (Ability subAbility : ability.getSubAbilities()) {

View file

@ -61,7 +61,7 @@ public enum CardRepository {
// raise this if db structure was changed
private static final long CARD_DB_VERSION = 50;
// raise this if new cards were added to the server
private static final long CARD_CONTENT_VERSION = 70;
private static final long CARD_CONTENT_VERSION = 71;
private final TreeSet<String> landTypes = new TreeSet<>();
private Dao<CardInfo, Object> cardDao;
private Set<String> classNames;