diff --git a/Mage.Sets/src/mage/cards/c/CloakedCadet.java b/Mage.Sets/src/mage/cards/c/CloakedCadet.java new file mode 100644 index 00000000000..da63a120065 --- /dev/null +++ b/Mage.Sets/src/mage/cards/c/CloakedCadet.java @@ -0,0 +1,83 @@ +package mage.cards.c; + +import mage.MageInt; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.common.DrawCardSourceControllerEffect; +import mage.abilities.keyword.TrainingAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.constants.Zone; +import mage.counters.CounterType; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class CloakedCadet extends CardImpl { + + public CloakedCadet(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.RANGER); + this.power = new MageInt(2); + this.toughness = new MageInt(4); + + // Training + this.addAbility(new TrainingAbility()); + + // Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. + this.addAbility(new CloakedCadetTriggeredAbility()); + } + + private CloakedCadet(final CloakedCadet card) { + super(card); + } + + @Override + public CloakedCadet copy() { + return new CloakedCadet(this); + } +} + +class CloakedCadetTriggeredAbility extends TriggeredAbilityImpl { + + CloakedCadetTriggeredAbility() { + super(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1)); + this.setTriggersOnce(true); + } + + private CloakedCadetTriggeredAbility(final CloakedCadetTriggeredAbility ability) { + super(ability); + } + + @Override + public CloakedCadetTriggeredAbility copy() { + return new CloakedCadetTriggeredAbility(this); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.COUNTER_ADDED; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + Permanent permanent = game.getPermanent(event.getTargetId()); + return permanent != null + && isControlledBy(permanent.getControllerId()) + && permanent.hasSubtype(SubType.HUMAN, game) + && event.getData().equals(CounterType.P1P1.getName()); + } + + @Override + public String getTriggerPhrase() { + return "Whenever one or more +1/+1 counters are put on one or more Humans you control, "; + } +} diff --git a/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java b/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java index 5ebbbef1757..ebb59a6e9b4 100644 --- a/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java +++ b/Mage.Sets/src/mage/sets/InnistradCrimsonVow.java @@ -38,6 +38,7 @@ public final class InnistradCrimsonVow extends ExpansionSet { cards.add(new SetCardInfo("Archghoul of Thraben", 93, Rarity.UNCOMMON, mage.cards.a.ArchghoulOfThraben.class)); cards.add(new SetCardInfo("By Invitation Only", 5, Rarity.RARE, mage.cards.b.ByInvitationOnly.class)); cards.add(new SetCardInfo("Change of Fortune", 150, Rarity.RARE, mage.cards.c.ChangeOfFortune.class)); + cards.add(new SetCardInfo("Cloaked Cadet", 192, Rarity.UNCOMMON, mage.cards.c.CloakedCadet.class)); cards.add(new SetCardInfo("Dawnhart Geist", 8, Rarity.UNCOMMON, mage.cards.d.DawnhartGeist.class)); cards.add(new SetCardInfo("Deathcap Glade", 261, Rarity.RARE, mage.cards.d.DeathcapGlade.class)); cards.add(new SetCardInfo("Demonic Bargain", 103, Rarity.RARE, mage.cards.d.DemonicBargain.class));