diff --git a/Mage.Sets/src/mage/cards/t/TheAnimus.java b/Mage.Sets/src/mage/cards/t/TheAnimus.java new file mode 100644 index 00000000000..835512b674e --- /dev/null +++ b/Mage.Sets/src/mage/cards/t/TheAnimus.java @@ -0,0 +1,149 @@ +package mage.cards.t; + +import java.util.List; +import java.util.UUID; + +import mage.abilities.Ability; +import mage.abilities.common.ActivateAsSorceryActivatedAbility; +import mage.abilities.common.BeginningOfEndStepTriggeredAbility; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.effects.ContinuousEffect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.CopyEffect; +import mage.cards.*; +import mage.constants.*; +import mage.counters.CounterType; +import mage.filter.FilterCard; +import mage.filter.StaticFilters; +import mage.filter.common.FilterCreatureCard; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.Target; +import mage.target.Targets; +import mage.target.common.*; +import mage.target.targetpointer.FixedTarget; +import mage.util.functions.EmptyCopyApplier; + +/** + * + * @author grimreap124 + */ +public final class TheAnimus extends CardImpl { + + private static final FilterCard filter = new FilterCreatureCard("legendary creature card"); + private static final FilterCard exileFilter = new FilterCreatureCard("creature card in exile with a memory counter on it"); + + static { + filter.add(SuperType.LEGENDARY.getPredicate()); + exileFilter.add(CounterType.MEMORY.getPredicate()); + } + + public TheAnimus(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}"); + + this.supertype.add(SuperType.LEGENDARY); + + // At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. + Ability ability = new BeginningOfEndStepTriggeredAbility(new TheAnimusEffect(), TargetController.YOU, false); + ability.addTarget(new TargetCardInGraveyard(0, 1, filter)); + this.addAbility(ability); + + // {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery. + ability = new ActivateAsSorceryActivatedAbility(new TheAnimusCopyEffect(), new TapSourceCost()); + ability.addTarget(new TargetCreaturePermanentSameController(1, StaticFilters.FILTER_CREATURE_LEGENDARY)); + ability.addTarget(new TargetCardInExile(1, 1, exileFilter)); + this.addAbility(ability); + } + + private TheAnimus(final TheAnimus card) { + super(card); + } + + @Override + public TheAnimus copy() { + return new TheAnimus(this); + } +} + +class TheAnimusEffect extends OneShotEffect { + + TheAnimusEffect() { + super(Outcome.Benefit); + staticText = "exile up to one target legendary creature card from a graveyard with a memory counter on it"; + } + + private TheAnimusEffect(final TheAnimusEffect effect) { + super(effect); + } + + @Override + public TheAnimusEffect copy() { + return new TheAnimusEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + UUID targetId = getTargetPointer().getFirst(game, source); + if (controller == null || targetId == null) { + return false; + } + + Card card = game.getCard(targetId); + if (card == null) { + return false; + } + controller.moveCards(card, Zone.EXILED, source, game); + if (game.getState().getZone(card.getId()) != Zone.EXILED) { + return true; + } + card.addCounters(CounterType.MEMORY.createInstance(), source.getControllerId(), source, game); + return true; + } +} + +class TheAnimusCopyEffect extends OneShotEffect { + + TheAnimusCopyEffect() { + super(Outcome.Copy); + this.staticText = "Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it"; + } + + private TheAnimusCopyEffect(final TheAnimusCopyEffect effect) { + super(effect); + } + + @Override + public TheAnimusCopyEffect copy() { + return new TheAnimusCopyEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Permanent sourcePermanent = game.getPermanent(source.getSourceId()); + Targets targets = source.getTargets(); + + if (targets.size() != 2) { + return false; + } + UUID target1Id = source.getTargets().get(0).getFirstTarget(); + UUID target2Id = source.getTargets().get(1).getFirstTarget(); + + + if (target2Id == null || target1Id == null) { + return false; + } + Card copyFromPermanent = game.getCard(target2Id); + if (sourcePermanent == null || copyFromPermanent == null) { + return false; + } + + ContinuousEffect copyEffect = new CopyEffect(Duration.EndOfTurn, copyFromPermanent.getMainCard(), target1Id); + game.addEffect(copyEffect, source); + return true; + + + } +} \ No newline at end of file diff --git a/Mage.Sets/src/mage/sets/AssassinsCreed.java b/Mage.Sets/src/mage/sets/AssassinsCreed.java index a34370ef001..5accaa8028e 100644 --- a/Mage.Sets/src/mage/sets/AssassinsCreed.java +++ b/Mage.Sets/src/mage/sets/AssassinsCreed.java @@ -30,6 +30,7 @@ public final class AssassinsCreed extends ExpansionSet { cards.add(new SetCardInfo("Hidden Blade", 73, Rarity.UNCOMMON, mage.cards.h.HiddenBlade.class)); cards.add(new SetCardInfo("Sword of Feast and Famine", 99, Rarity.MYTHIC, mage.cards.s.SwordOfFeastAndFamine.class)); cards.add(new SetCardInfo("Temporal Trespass", 86, Rarity.MYTHIC, mage.cards.t.TemporalTrespass.class)); + cards.add(new SetCardInfo("The Animus", 69, Rarity.RARE, mage.cards.t.TheAnimus.class)); cards.add(new SetCardInfo("The Spear of Leonidas", 165, Rarity.RARE, mage.cards.t.TheSpearOfLeonidas.class)); } } diff --git a/Mage/src/main/java/mage/counters/CounterType.java b/Mage/src/main/java/mage/counters/CounterType.java index 429ffd8e82e..6aeec2fcef9 100644 --- a/Mage/src/main/java/mage/counters/CounterType.java +++ b/Mage/src/main/java/mage/counters/CounterType.java @@ -134,6 +134,7 @@ public enum CounterType { MANIFESTATION("manifestation"), MANNEQUIN("mannequin"), MATRIX("matrix"), + MEMORY("memory"), MENACE("menace"), M0M1(new BoostCounter(-0, -1).name), M0M2(new BoostCounter(-0, -2).name),