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@ -68,7 +68,7 @@ class AcidicSoilEffect extends OneShotEffect {
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AcidicSoilEffect() {
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AcidicSoilEffect() {
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super(Outcome.Damage);
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super(Outcome.Damage);
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staticText = "Acidic Soil deals damage to each player equal to the number of lands he or she controls";
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staticText = "{this} deals damage to each player equal to the number of lands he or she controls";
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}
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}
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AcidicSoilEffect(final AcidicSoilEffect effect) {
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AcidicSoilEffect(final AcidicSoilEffect effect) {
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