Heaped Harvest - fixed that it trigger only once on enters and sacrifice (#13309)

This commit is contained in:
Bruno Pinheiro 2025-02-07 10:24:13 +00:00 committed by GitHub
parent 30af2ef2c8
commit a63ad8f99c
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -26,7 +26,7 @@ public final class HeapedHarvest extends CardImpl {
this.subtype.add(SubType.FOOD);
// When Heaped Harvest enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
this.addAbility(new OrTriggeredAbility(Zone.BATTLEFIELD, new SearchLibraryPutInPlayEffect(
this.addAbility(new OrTriggeredAbility(Zone.ALL, new SearchLibraryPutInPlayEffect(
new TargetCardInLibrary(StaticFilters.FILTER_CARD_BASIC_LAND_A), true), true,
"When {this} enters and when you sacrifice it, ",
new EntersBattlefieldTriggeredAbility(null), new SacrificeSourceTriggeredAbility(null)