diff --git a/Mage.Sets/src/mage/cards/v/VeteranBodyguard.java b/Mage.Sets/src/mage/cards/v/VeteranBodyguard.java index d1442674c93..483b834f2b6 100644 --- a/Mage.Sets/src/mage/cards/v/VeteranBodyguard.java +++ b/Mage.Sets/src/mage/cards/v/VeteranBodyguard.java @@ -1,20 +1,17 @@ - package mage.cards.v; -import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.InvertCondition; import mage.abilities.condition.common.SourceTappedCondition; -import mage.abilities.decorator.ConditionalContinuousEffect; -import mage.abilities.effects.ReplacementEffectImpl; +import mage.abilities.decorator.ConditionalPreventionEffect; +import mage.abilities.effects.PreventionEffectImpl; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; -import mage.constants.SubType; import mage.constants.Duration; -import mage.constants.Outcome; +import mage.constants.SubType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.UnblockedPredicate; @@ -24,8 +21,9 @@ import mage.game.events.DamagePlayerEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; +import java.util.UUID; + /** - * * @author MTGfan */ public final class VeteranBodyguard extends CardImpl { @@ -38,7 +36,11 @@ public final class VeteranBodyguard extends CardImpl { this.toughness = new MageInt(5); // As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. - this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new VeteranBodyguardEffect(), new InvertCondition(SourceTappedCondition.instance), "As long as {this} is untapped, all damage that would be dealt to you by unblocked creatures is dealt to {this} instead."))); + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalPreventionEffect( + new VeteranBodyguardEffect(), + new InvertCondition(SourceTappedCondition.instance), + "As long as {this} is untapped, all damage that would be dealt to you by unblocked creatures is dealt to {this} instead." + ))); } public VeteranBodyguard(final VeteranBodyguard card) { @@ -51,7 +53,7 @@ public final class VeteranBodyguard extends CardImpl { } } -class VeteranBodyguardEffect extends ReplacementEffectImpl { +class VeteranBodyguardEffect extends PreventionEffectImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("unblocked creatures"); @@ -60,7 +62,7 @@ class VeteranBodyguardEffect extends ReplacementEffectImpl { } VeteranBodyguardEffect() { - super(Duration.WhileOnBattlefield, Outcome.RedirectDamage); + super(Duration.WhileOnBattlefield); staticText = "all combat damage that would be dealt to you by unblocked creatures is dealt to {source} instead"; } @@ -76,7 +78,7 @@ class VeteranBodyguardEffect extends ReplacementEffectImpl { permanent.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable()); return true; } - return true; + return false; } @Override