* Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players.

This commit is contained in:
LevelX2 2014-09-19 13:37:59 +02:00
parent f4b4184d99
commit a57ebc5314
3 changed files with 9 additions and 7 deletions

View file

@ -258,12 +258,8 @@ public class TableWaitingDialog extends MageDialog {
private void btnCancelActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnCancelActionPerformed
try {
if (session.isTableOwner(roomId, tableId)) {
session.removeTable(roomId, tableId);
} else {
if (!session.leaveTable(roomId, tableId)) {
return; // already started, so leave no more possible
}
if (!session.leaveTable(roomId, tableId)) {
return; // already started, so leave no more possible
}
} catch (Exception e) {
//swallow exception