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Add FixedTarget support back to ExileTargetForSourceEffect and ReturnToHandTargetEffect
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parent
160b4377ae
commit
a54c791976
2 changed files with 28 additions and 6 deletions
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@ -40,6 +40,7 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.targetpointer.FirstTargetPointer;
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import mage.util.CardUtil;
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/**
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@ -67,6 +68,7 @@ public class ExileTargetForSourceEffect extends OneShotEffect {
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MageObject sourceObject = source.getSourceObject(game);
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if (controller != null && sourceObject != null) {
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Set<Card> cards = new LinkedHashSet<>();
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if (source.getTargets().size() > 1 && targetPointer instanceof FirstTargetPointer) {
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for (Target target : source.getTargets()) {
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for (UUID targetId : target.getTargets()) {
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MageObject mageObject = game.getObject(targetId);
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@ -75,6 +77,15 @@ public class ExileTargetForSourceEffect extends OneShotEffect {
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}
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}
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}
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}
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else {
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for (UUID targetId : targetPointer.getTargets(game, source)) {
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MageObject mageObject = game.getObject(targetId);
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if (mageObject != null) {
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cards.add((Card) mageObject);
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}
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}
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}
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UUID exileId = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
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return controller.moveCardsToExile(cards, source, game, true, exileId, sourceObject.getIdName());
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}
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@ -40,6 +40,7 @@ import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.targetpointer.FirstTargetPointer;
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import mage.util.CardUtil;
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/**
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@ -75,6 +76,7 @@ public class ReturnToHandTargetEffect extends OneShotEffect {
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return false;
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}
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Set<Card> cards = new LinkedHashSet<>();
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if (source.getTargets().size() > 1 && targetPointer instanceof FirstTargetPointer) {
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for (Target target : source.getTargets()) {
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for (UUID targetId : target.getTargets()) {
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MageObject mageObject = game.getObject(targetId);
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@ -83,6 +85,15 @@ public class ReturnToHandTargetEffect extends OneShotEffect {
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}
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}
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}
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}
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else {
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for (UUID targetId : targetPointer.getTargets(game, source)) {
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MageObject mageObject = game.getObject(targetId);
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if (mageObject != null) {
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cards.add((Card) mageObject);
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}
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}
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}
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return controller.moveCards(cards, Zone.HAND, source, game);
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}
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