This commit is contained in:
Derek Monturo 2017-07-16 15:31:41 -04:00
parent fd1522a428
commit a5419d53a3

View file

@ -118,9 +118,9 @@ public class JaceTest extends CardTestPlayerBase {
addCard(Zone.GRAVEYARD, playerA, ancestralVision); addCard(Zone.GRAVEYARD, playerA, ancestralVision);
addCard(Zone.HAND, playerA, "Swamp", 1); addCard(Zone.HAND, playerA, "Swamp", 1);
activateAbility(3, PhaseStep.BEGIN_COMBAT, playerA, "{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard"); activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard");
setChoice(playerA, "Swamp"); setChoice(playerA, "Swamp");
activateAbility(3, PhaseStep.BEGIN_COMBAT, playerA, "-3:"); activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "-3:");
addTarget(playerA, ancestralVision); addTarget(playerA, ancestralVision);
castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, ancestralVision); castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, ancestralVision);
@ -131,7 +131,7 @@ public class JaceTest extends CardTestPlayerBase {
assertGraveyardCount(playerA, "Swamp", 1); assertGraveyardCount(playerA, "Swamp", 1);
assertGraveyardCount(playerA, ancestralVision, 1); assertGraveyardCount(playerA, ancestralVision, 1);
assertHandCount(playerA, 2); // 1 draw step + jace draw card assertHandCount(playerA, 2); // 1 draw step + jace draw card
assertCounterCount(playerA, jTelepath, CounterType.LOYALTY, 5); // never changes since invalid target ? assertCounterCount(playerA, jTelepath, CounterType.LOYALTY, 2); // never changes since invalid target ?
} }
/** /**