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Merge pull request #4611 from spjspj/master
Add an 'add only full art land' option to the add land dialog.
This commit is contained in:
commit
a4485e92eb
3 changed files with 102 additions and 68 deletions
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@ -27,7 +27,9 @@
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*/
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package mage.sets;
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import mage.cards.CardGraphicInfo;
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import mage.cards.ExpansionSet;
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import mage.cards.FrameStyle;
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import mage.constants.Rarity;
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import mage.constants.SetType;
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@ -128,10 +130,10 @@ public class StarWars extends ExpansionSet {
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cards.add(new SetCardInfo("Force Reflex", 13, Rarity.COMMON, mage.cards.f.ForceReflex.class));
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cards.add(new SetCardInfo("Force Scream", 104, Rarity.UNCOMMON, mage.cards.f.ForceScream.class));
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cards.add(new SetCardInfo("Force Spark", 105, Rarity.COMMON, mage.cards.f.ForceSpark.class));
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cards.add(new SetCardInfo("Forest", 268, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Forest", 269, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Forest", 270, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Forest", 271, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Forest", 268, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Forest", 269, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Forest", 270, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Forest", 271, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Fulfill Contract", 224, Rarity.COMMON, mage.cards.f.FulfillContract.class));
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cards.add(new SetCardInfo("Gamorrean Prison Guard", 106, Rarity.UNCOMMON, mage.cards.g.GamorreanPrisonGuard.class));
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cards.add(new SetCardInfo("General Grievous", 185, Rarity.MYTHIC, mage.cards.g.GeneralGrievous.class));
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@ -158,10 +160,10 @@ public class StarWars extends ExpansionSet {
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cards.add(new SetCardInfo("Interrogation", 81, Rarity.COMMON, mage.cards.i.Interrogation.class));
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cards.add(new SetCardInfo("Ion Cannon", 15, Rarity.COMMON, mage.cards.i.IonCannon.class));
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cards.add(new SetCardInfo("Iron Fist of the Empire", 191, Rarity.RARE, mage.cards.i.IronFistOfTheEmpire.class));
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cards.add(new SetCardInfo("Island", 256, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Island", 257, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Island", 258, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Island", 259, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Island", 256, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Island", 257, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Island", 258, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Island", 259, Rarity.LAND, mage.cards.basiclands.Island.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Ithorian Initiate", 140, Rarity.COMMON, mage.cards.i.IthorianInitiate.class));
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cards.add(new SetCardInfo("Jabba the Hutt", 192, Rarity.RARE, mage.cards.j.JabbaTheHutt.class));
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cards.add(new SetCardInfo("Jango Fett", 111, Rarity.RARE, mage.cards.j.JangoFett.class));
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@ -203,10 +205,10 @@ public class StarWars extends ExpansionSet {
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cards.add(new SetCardInfo("Moisture Farm", 247, Rarity.UNCOMMON, mage.cards.m.MoistureFarm.class));
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cards.add(new SetCardInfo("Mon Calamari Cruiser", 48, Rarity.UNCOMMON, mage.cards.m.MonCalamariCruiser.class));
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cards.add(new SetCardInfo("Mon Calamari Initiate", 49, Rarity.COMMON, mage.cards.m.MonCalamariInitiate.class));
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cards.add(new SetCardInfo("Mountain", 264, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 265, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 266, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 267, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 264, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Mountain", 265, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Mountain", 266, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Mountain", 267, Rarity.LAND, mage.cards.basiclands.Mountain.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("N-1 Starfighter", 225, Rarity.COMMON, mage.cards.n.N1Starfighter.class));
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cards.add(new SetCardInfo("Nebulon-B Frigate", 25, Rarity.COMMON, mage.cards.n.NebulonBFrigate.class));
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cards.add(new SetCardInfo("Neophyte Hateflayer", 82, Rarity.COMMON, mage.cards.n.NeophyteHateflayer.class));
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@ -224,10 +226,10 @@ public class StarWars extends ExpansionSet {
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cards.add(new SetCardInfo("Outer Rim Slaver", 201, Rarity.COMMON, mage.cards.o.OuterRimSlaver.class));
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cards.add(new SetCardInfo("Outlaw Holocron", 235, Rarity.COMMON, mage.cards.o.OutlawHolocron.class));
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cards.add(new SetCardInfo("Personal Energy Shield", 51, Rarity.COMMON, mage.cards.p.PersonalEnergyShield.class));
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cards.add(new SetCardInfo("Plains", 252, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 253, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 254, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 255, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 252, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Plains", 253, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Plains", 254, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Plains", 255, Rarity.LAND, mage.cards.basiclands.Plains.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Plo Koon", 27, Rarity.RARE, mage.cards.p.PloKoon.class));
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cards.add(new SetCardInfo("Precipice of Mortis", 202, Rarity.RARE, mage.cards.p.PrecipiceOfMortis.class));
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cards.add(new SetCardInfo("Predator's Strike", 151, Rarity.COMMON, mage.cards.p.PredatorsStrike.class));
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@ -287,10 +289,10 @@ public class StarWars extends ExpansionSet {
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cards.add(new SetCardInfo("Strike Team Commando", 227, Rarity.COMMON, mage.cards.s.StrikeTeamCommando.class));
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cards.add(new SetCardInfo("Super Battle Droid", 59, Rarity.COMMON, mage.cards.s.SuperBattleDroid.class));
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cards.add(new SetCardInfo("Surprise Maneuver", 60, Rarity.COMMON, mage.cards.s.SurpriseManeuver.class));
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cards.add(new SetCardInfo("Swamp", 260, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 261, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 262, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 263, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 260, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Swamp", 261, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Swamp", 262, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Swamp", 263, Rarity.LAND, mage.cards.basiclands.Swamp.class, new CardGraphicInfo(FrameStyle.ZEN_FULL_ART_BASIC, true)));
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cards.add(new SetCardInfo("Swarm the Skies", 92, Rarity.COMMON, mage.cards.s.SwarmTheSkies.class));
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cards.add(new SetCardInfo("Syndicate Enforcer", 124, Rarity.COMMON, mage.cards.s.SyndicateEnforcerSWS.class));
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cards.add(new SetCardInfo("Tank Droid", 218, Rarity.RARE, mage.cards.t.TankDroid.class));
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