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* Deadeye Navigator - Fixed that the return effect was always done independant from zone changes that happended.
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3 changed files with 9 additions and 4 deletions
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@ -64,7 +64,7 @@ public class DeadeyeNavigator extends CardImpl {
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// As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileSourceEffect(Zone.BATTLEFIELD), new ManaCostsImpl("{1}{U}"));
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ability.addEffect(new ReturnToBattlefieldUnderYourControlSourceEffect());
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ability.addEffect(new ReturnToBattlefieldUnderYourControlSourceEffect(Zone.EXILED));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityPairedEffect(ability, ruleText)));
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}
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@ -123,7 +123,7 @@ class TatsumaTheDragonsFangTriggeredAbility extends DelayedTriggeredAbility {
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protected FixedTarget fixedTarget;
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public TatsumaTheDragonsFangTriggeredAbility(FixedTarget fixedTarget) {
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super(new ReturnToBattlefieldUnderYourControlSourceEffect(), Duration.OneUse);
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super(new ReturnToBattlefieldUnderYourControlSourceEffect(Zone.EXILED), Duration.OneUse);
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this.fixedTarget = fixedTarget;
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}
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