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* Bolas's Citadel - fixed that it can't play cards with mana abilities;
This commit is contained in:
parent
893bcbb01f
commit
a381c1954c
2 changed files with 123 additions and 83 deletions
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@ -1,9 +1,6 @@
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package mage.players;
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import com.google.common.collect.ImmutableMap;
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import java.io.Serializable;
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import java.util.*;
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import java.util.Map.Entry;
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import mage.ConditionalMana;
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import mage.MageObject;
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import mage.MageObjectReference;
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@ -68,6 +65,10 @@ import mage.util.GameLog;
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import mage.util.RandomUtil;
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import org.apache.log4j.Logger;
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import java.io.Serializable;
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import java.util.*;
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import java.util.Map.Entry;
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public abstract class PlayerImpl implements Player, Serializable {
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private static final Logger logger = Logger.getLogger(PlayerImpl.class);
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@ -613,7 +614,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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if (abilities.containsKey(HexproofAbility.getInstance().getId())) {
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if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
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&& null == game.getContinuousEffects().asThough(this.getId(),
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)) {
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)) {
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return false;
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}
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}
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@ -621,7 +622,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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if (abilities.containsKey(HexproofFromWhiteAbility.getInstance().getId())) {
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if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
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&& null == game.getContinuousEffects().asThough(this.getId(),
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
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&& source.getColor(game).isWhite()) {
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return false;
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}
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@ -630,7 +631,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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if (abilities.containsKey(HexproofFromBlueAbility.getInstance().getId())) {
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if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
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&& null == game.getContinuousEffects().asThough(this.getId(),
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
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&& source.getColor(game).isBlue()) {
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return false;
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}
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@ -639,7 +640,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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if (abilities.containsKey(HexproofFromBlackAbility.getInstance().getId())) {
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if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
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&& null == game.getContinuousEffects().asThough(this.getId(),
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
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&& source.getColor(game).isBlack()) {
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return false;
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}
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@ -648,7 +649,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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if (abilities.containsKey(HexproofFromMonocoloredAbility.getInstance().getId())) {
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if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
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&& null == game.getContinuousEffects().asThough(this.getId(),
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
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AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
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&& !source.getColor(game).isColorless()
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&& !source.getColor(game).isMulticolored()) {
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return false;
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@ -691,9 +692,9 @@ public abstract class PlayerImpl implements Player, Serializable {
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game.informPlayers(getLogName() + " discards down to "
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+ this.maxHandSize
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+ (this.maxHandSize == 1
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? " hand card" : " hand cards"));
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? " hand card" : " hand cards"));
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}
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discard(hand.size() - this.maxHandSize, false,null, game);
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discard(hand.size() - this.maxHandSize, false, null, game);
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}
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}
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@ -799,7 +800,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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if (card != null) {
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GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
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card.getId(), source == null
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? null : source.getSourceId(), playerId);
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? null : source.getSourceId(), playerId);
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gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
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if (!game.replaceEvent(gameEvent, source)) {
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// write info to game log first so game log infos from triggered or replacement effects follow in the game log
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@ -814,7 +815,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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// So discard is also successful if card is moved to another zone by replacement effect!
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARD,
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card.getId(), source == null
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? null : source.getSourceId(), playerId));
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? null : source.getSourceId(), playerId));
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return true;
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}
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}
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@ -1502,7 +1503,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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// Also called on the whole split card but only passing the fuse ability and other whole-split-card shared abilities
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// as candidates.
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private void getUseableActivatedAbilitiesHalfImpl(MageObject object, Zone zone, Game game, Abilities<Ability> candidateAbilites,
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LinkedHashMap<UUID, ActivatedAbility> output) {
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LinkedHashMap<UUID, ActivatedAbility> output) {
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boolean canUse = !(object instanceof Permanent) || ((Permanent) object).canUseActivatedAbilities(game);
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ManaOptions availableMana = null;
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// ManaOptions availableMana = getManaAvailable(game); // can only be activated if mana calculation works flawless otherwise player can't play spells they could play if calculation would work correctly
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@ -1535,34 +1536,38 @@ public abstract class PlayerImpl implements Player, Serializable {
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for (ActivatedAbility ability : candidateAbilites.getPlayableAbilities(Zone.HAND)) {
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if (canUse
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|| ability.getAbilityType() == AbilityType.SPECIAL_ACTION) {
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if (ability.canActivate(playerId, game).canActivate()) {
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output.put(ability.getId(), ability);
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if (ability.getZone().equals(zone) || ability.getZone().equals(Zone.HAND)) {
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if (ability.canActivate(playerId, game).canActivate()) {
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output.put(ability.getId(), ability);
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}
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}
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}
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}
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}
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if (zone != Zone.BATTLEFIELD) {
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for (Ability ability : candidateAbilites) {
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if (game.getContinuousEffects().asThough(object.getId(),
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AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE,
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null,
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this.getId(),
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game)
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!= null
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// if anyone sees an issue with this code, please report it. Worked in my testing.
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|| game.getContinuousEffects().asThough(object.getId(),
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AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE,
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ability,
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this.getId(),
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game)
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!= null) {
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if (canUse
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|| ability.getAbilityType() == AbilityType.SPECIAL_ACTION) {
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ability.setControllerId(this.getId());
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if (ability instanceof ActivatedAbility
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&& ability.getZone().match(Zone.HAND)
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&& ((ActivatedAbility) ability).canActivate(playerId, game).canActivate()) {
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output.put(ability.getId(), (ActivatedAbility) ability);
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if (ability.getZone().equals(zone) || ability.getZone().equals(Zone.HAND)) {
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if (game.getContinuousEffects().asThough(object.getId(),
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AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE,
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null,
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this.getId(),
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game)
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!= null
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// if anyone sees an issue with this code, please report it. Worked in my testing. !
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|| game.getContinuousEffects().asThough(object.getId(),
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AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE,
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ability,
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this.getId(),
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game)
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!= null) {
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if (canUse
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|| ability.getAbilityType() == AbilityType.SPECIAL_ACTION) {
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ability.setControllerId(this.getId());
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if (ability instanceof ActivatedAbility
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&& ability.getZone().match(Zone.HAND)
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&& ((ActivatedAbility) ability).canActivate(playerId, game).canActivate()) {
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output.put(ability.getId(), (ActivatedAbility) ability);
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}
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}
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}
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}
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@ -1573,6 +1578,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public LinkedHashMap<UUID, ActivatedAbility> getUseableActivatedAbilities(MageObject object, Zone zone, Game game) {
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// TODO: replace with getPlayableFromNonHandCardAll (uses for all tests)
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game.setCheckPlayableState(true);
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LinkedHashMap<UUID, ActivatedAbility> useable = new LinkedHashMap<>();
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if (object instanceof StackAbility) { // It may not be possible to activate abilities of stack abilities
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@ -1910,9 +1916,9 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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private List<Permanent> getPermanentsThatCanBeUntapped(Game game,
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List<Permanent> canBeUntapped,
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RestrictionUntapNotMoreThanEffect handledEffect,
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Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
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List<Permanent> canBeUntapped,
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RestrictionUntapNotMoreThanEffect handledEffect,
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Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
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List<Permanent> leftForUntap = new ArrayList<>();
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// select permanents that can still be untapped
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for (Permanent permanent : canBeUntapped) {
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@ -2554,7 +2560,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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@Override
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public boolean canRespond() { // abort is checked here to get out of player requests
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public boolean canRespond() { // abort is checked here to get out of player requests (as example: after disconnect)
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return isInGame() && !abort;
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}
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@ -2620,7 +2626,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId,
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boolean triggerEvents) {
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boolean triggerEvents) {
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//20091005 - 701.14c
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Library searchedLibrary = null;
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String searchInfo = null;
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@ -2824,7 +2830,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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/**
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* @param game
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* @param appliedEffects
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* @param numSides Number of sides the dice has
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* @param numSides Number of sides the dice has
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* @return the number that the player rolled
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*/
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@Override
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@ -2861,16 +2867,16 @@ public abstract class PlayerImpl implements Player, Serializable {
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/**
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* @param game
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* @param appliedEffects
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* @param numberChaosSides The number of chaos sides the planar die
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* currently has (normally 1 but can be 5)
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* @param numberChaosSides The number of chaos sides the planar die
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* currently has (normally 1 but can be 5)
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* @param numberPlanarSides The number of chaos sides the planar die
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* currently has (normally 1)
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* currently has (normally 1)
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* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
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* or NilRoll
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*/
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@Override
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public PlanarDieRoll rollPlanarDie(Game game, ArrayList<UUID> appliedEffects, int numberChaosSides,
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int numberPlanarSides) {
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int numberPlanarSides) {
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int result = RandomUtil.nextInt(9) + 1;
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PlanarDieRoll roll = PlanarDieRoll.NIL_ROLL;
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if (numberChaosSides + numberPlanarSides > 9) {
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@ -3027,7 +3033,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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/**
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* @param ability
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* @param available if null, it won't be checked if enough mana is available
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* @param available if null, it won't be checked if enough mana is available
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* @param sourceObject
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* @param game
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* @return
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@ -3269,16 +3275,30 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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private void getPlayableFromNonHandCardSingle(Game game, Zone fromZone, Card card, Abilities<Ability> candidateAbilities, ManaOptions availableMana, List<Ability> output) {
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// check "can play from hand" condition as original controller (effects checks affected controller with source controller)
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// TODO: remove card.getSpellAbility() ?
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MageObjectReference permittingObject = game.getContinuousEffects().asThough(card.getId(),
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AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, card.getSpellAbility(), this.getId(), game);
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boolean canActivateAsHandZone = permittingObject != null
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|| (fromZone == Zone.GRAVEYARD && canPlayCardsFromGraveyard());
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// check "can play" condition as affected controller
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// check "can play" condition as affected controller (BUT play from not own hand zone must be checked as original controller)
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for (ActivatedAbility ability : candidateAbilities.getActivatedAbilities(Zone.ALL)) {
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boolean isPlaySpell = (ability instanceof SpellAbility);
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boolean isPlayLand = (ability instanceof PlayLandAbility);
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// as original controller
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MageObjectReference permittingObject;
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if (isPlaySpell || isPlayLand) {
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// play land restriction
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// play hand from non hand zone
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permittingObject = game.getContinuousEffects().asThough(card.getId(),
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AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, ability, this.getId(), game);
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} else {
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// other abilities from direct zones
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permittingObject = null;
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}
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boolean canActivateAsHandZone = permittingObject != null
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|| (fromZone == Zone.GRAVEYARD && canPlayCardsFromGraveyard());
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// TODO: add play land restrictions
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// as affected controller
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UUID savedControllerId = ability.getControllerId();
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ability.setControllerId(this.getId());
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try {
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@ -3288,7 +3308,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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// need permitingObject or canPlayCardsFromGraveyard
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if (canActivateAsHandZone
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&& ability.getZone().match(Zone.HAND)
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&& (ability instanceof SpellAbility || ability instanceof PlayLandAbility)) {
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&& (isPlaySpell || isPlayLand)) {
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possibleToPlay = true;
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}
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@ -3331,8 +3351,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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if (ability instanceof ActivatedAbility) {
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if (!(ability instanceof PlayLandAbility)
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|| !game.getContinuousEffects().preventedByRuleModification(
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GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, ability.getSourceId(),
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ability.getSourceId(), playerId), ability, game, true)) {
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GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, ability.getSourceId(),
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ability.getSourceId(), playerId), ability, game, true)) {
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if (canPlay((ActivatedAbility) ability, availableMana, card, game)) {
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playable.add(ability);
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}
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@ -3655,7 +3675,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
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UUID controllerId, Game game
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UUID controllerId, Game game
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) {
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return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
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}
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@ -3808,8 +3828,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCards(Card card, Zone toZone,
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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) {
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Set<Card> cardList = new HashSet<>();
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if (card != null) {
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@ -3820,22 +3840,22 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCards(Cards cards, Zone toZone,
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Ability source, Game game
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Ability source, Game game
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) {
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return moveCards(cards.getCards(game), toZone, source, game);
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}
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@Override
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public boolean moveCards(Set<Card> cards, Zone toZone,
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Ability source, Game game
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Ability source, Game game
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) {
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return moveCards(cards, toZone, source, game, false, false, false, null);
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}
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@Override
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public boolean moveCards(Set<Card> cards, Zone toZone,
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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) {
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if (cards.isEmpty()) {
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return true;
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@ -3930,8 +3950,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardsToExile(Card card, Ability source,
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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) {
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Set<Card> cards = new HashSet<>();
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cards.add(card);
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@ -3940,8 +3960,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardsToExile(Set<Card> cards, Ability source,
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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) {
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if (cards.isEmpty()) {
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return true;
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@ -3957,14 +3977,14 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
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Game game
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Game game
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) {
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return this.moveCardToHandWithInfo(card, sourceId, game, true);
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}
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@Override
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public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
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Game game, boolean withName
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Game game, boolean withName
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) {
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boolean result = false;
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Zone fromZone = game.getState().getZone(card.getId());
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@ -3989,7 +4009,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
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Game game, Zone fromZone
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Game game, Zone fromZone
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) {
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UUID sourceId = source == null ? null : source.getSourceId();
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Set<Card> movedCards = new LinkedHashSet<>();
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|
|
@ -3997,7 +4017,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
// identify cards from one owner
|
||||
Cards cards = new CardsImpl();
|
||||
UUID ownerId = null;
|
||||
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
|
||||
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
|
||||
Card card = it.next();
|
||||
if (cards.isEmpty()) {
|
||||
ownerId = card.getOwnerId();
|
||||
|
|
@ -4060,7 +4080,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
|
||||
Game game, Zone fromZone
|
||||
Game game, Zone fromZone
|
||||
) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
|
|
@ -4089,8 +4109,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
|
||||
Game game, Zone fromZone,
|
||||
boolean toTop, boolean withName
|
||||
Game game, Zone fromZone,
|
||||
boolean toTop, boolean withName
|
||||
) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
|
|
@ -4124,7 +4144,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
|
||||
Game game, Zone fromZone, boolean withName) {
|
||||
Game game, Zone fromZone, boolean withName) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
}
|
||||
|
|
@ -4147,7 +4167,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
|
||||
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
|
||||
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
|
||||
+ ' ' : "") + "to the exile zone");
|
||||
+ ' ' : "") + "to the exile zone");
|
||||
|
||||
}
|
||||
result = true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue