diff --git a/Mage.Sets/src/mage/sets/onslaught/RiptideReplicator.java b/Mage.Sets/src/mage/sets/onslaught/RiptideReplicator.java index 5bf086f1363..9f1c85913fb 100644 --- a/Mage.Sets/src/mage/sets/onslaught/RiptideReplicator.java +++ b/Mage.Sets/src/mage/sets/onslaught/RiptideReplicator.java @@ -66,9 +66,9 @@ public class RiptideReplicator extends CardImpl { effect.setText("and a creature type"); ability.addEffect(new ChooseCreatureTypeEffect(Outcome.Neutral)); this.addAbility(ability); - - // Riptide Replicator enters the battlefield with X charge counters on it. - this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.CHARGE.createInstance()))); + + // Riptide Replicator enters the battlefield with X charge counters on it. + this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.CHARGE.createInstance()))); // {4}, {T}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator. ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RiptideReplicatorEffect(), new GenericManaCost(4)); @@ -106,7 +106,7 @@ class RiptideReplicatorEffect extends OneShotEffect { public boolean apply(Game game, Ability source) { ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color"); String type = (String) game.getState().getValue(source.getSourceId() + "_type"); - int x = (new CountersSourceCount(CounterType.CHARGE)).calculate(game, source, this); + int x = (new CountersSourceCount(CounterType.CHARGE)).calculate(game, source, this); Token token = new RiptideReplicatorToken(color, type, x); return token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId()); }