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Implemented Rite of Belzenlok
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.constants.CardType;
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import mage.constants.SubType;
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/**
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*
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* @author spjspj
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*/
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public class BelzenlokClericToken extends TokenImpl {
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public BelzenlokClericToken() {
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super("Cleric", "0/1 black Cleric creature token");
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.CLERIC);
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color.setBlack(true);
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power = new MageInt(0);
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toughness = new MageInt(1);
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}
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public BelzenlokClericToken(final BelzenlokClericToken token) {
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super(token);
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}
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public BelzenlokClericToken copy() {
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return new BelzenlokClericToken(this);
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.SacrificeControllerEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LoneFox
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*/
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public class BelzenlokDemonToken extends TokenImpl {
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public BelzenlokDemonToken() {
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super("Demon", "6/6 black Demon creature token with flying, trample, and "
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+ "\"At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you.\"");
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cardType.add(CardType.CREATURE);
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color.setBlack(true);
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subtype.add(SubType.DEMON);
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power = new MageInt(6);
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toughness = new MageInt(6);
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addAbility(FlyingAbility.getInstance());
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addAbility(TrampleAbility.getInstance());
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addAbility(new BeginningOfUpkeepTriggeredAbility(new BelzenlokDemonTokenEffect(), TargetController.YOU, false));
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}
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public BelzenlokDemonToken(final BelzenlokDemonToken token) {
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super(token);
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}
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@Override
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public BelzenlokDemonToken copy() {
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return new BelzenlokDemonToken(this);
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}
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@Override
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public void setExpansionSetCodeForImage(String code) {
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super.setExpansionSetCodeForImage(code);
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if (getOriginalExpansionSetCode().equals("C14")) {
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this.setTokenType(2);
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}
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}
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}
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class BelzenlokDemonTokenEffect extends OneShotEffect {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent("another creature");
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static {
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(new AnotherPredicate());
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}
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BelzenlokDemonTokenEffect() {
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super(Outcome.Benefit);
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this.staticText = "sacrifice another creature. If you can't, this creature deals 6 damage to you.";
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}
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BelzenlokDemonTokenEffect(final BelzenlokDemonTokenEffect effect) {
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super(effect);
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}
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@Override
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public BelzenlokDemonTokenEffect copy() {
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return new BelzenlokDemonTokenEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int otherCreatures = new PermanentsOnBattlefieldCount(filter).calculate(game, source, this);
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if (otherCreatures > 0) {
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new SacrificeControllerEffect(filter, 1, "").apply(game, source);
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} else {
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Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (permanent != null) {
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permanent.damage(6, permanent.getId(), game, false, true);
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}
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}
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return true;
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}
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}
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