From a2f25c76d989109df52ed21a8c52fa14be8fefed Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sun, 20 Aug 2017 11:30:35 -0400 Subject: [PATCH] Implemented Boneyard Scourge --- .../src/mage/cards/b/BoneyardScourge.java | 138 ++++++++++++++++++ Mage.Sets/src/mage/sets/Commander2017.java | 1 + 2 files changed, 139 insertions(+) create mode 100644 Mage.Sets/src/mage/cards/b/BoneyardScourge.java diff --git a/Mage.Sets/src/mage/cards/b/BoneyardScourge.java b/Mage.Sets/src/mage/cards/b/BoneyardScourge.java new file mode 100644 index 00000000000..a2d83d3662a --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/BoneyardScourge.java @@ -0,0 +1,138 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.b; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.TriggeredAbility; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.Effect; +import mage.abilities.effects.common.DoIfCostPaid; +import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.constants.TargetController; +import mage.constants.Zone; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.filter.predicate.permanent.ControllerPredicate; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.ZoneChangeEvent; + +/** + * + * @author TheElk801 + */ +public class BoneyardScourge extends CardImpl { + + private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a Dragon you control"); + + static { + filter.add(new SubtypePredicate(SubType.DRAGON)); + filter.add(new ControllerPredicate(TargetController.YOU)); + } + + public BoneyardScourge(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{B}"); + + this.subtype.add("Zombie"); + this.subtype.add("Dragon"); + this.power = new MageInt(4); + this.toughness = new MageInt(3); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + + // Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay 1B. If you do, return Boneyard Scourge from your graveyard to the battlefield. + TriggeredAbility ability = new DiesWhileInGraveyardTriggeredAbility( + new DoIfCostPaid(new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{1}{B}")), + filter); + this.addAbility(ability); + } + + public BoneyardScourge(final BoneyardScourge card) { + super(card); + } + + @Override + public BoneyardScourge copy() { + return new BoneyardScourge(this); + } +} + +class DiesWhileInGraveyardTriggeredAbility extends TriggeredAbilityImpl { + + protected FilterCreaturePermanent filter; + + public DiesWhileInGraveyardTriggeredAbility(Effect effect, FilterCreaturePermanent filter) { + super(Zone.GRAVEYARD, effect, false); + this.filter = filter; + } + + public DiesWhileInGraveyardTriggeredAbility(final DiesWhileInGraveyardTriggeredAbility ability) { + super(ability); + this.filter = ability.filter; + } + + @Override + public DiesWhileInGraveyardTriggeredAbility copy() { + return new DiesWhileInGraveyardTriggeredAbility(this); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.ZONE_CHANGE; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + ZoneChangeEvent zEvent = (ZoneChangeEvent) event; + for (Zone z : Zone.values()) { + if (game.getShortLivingLKI(sourceId, z) && !z.equals(Zone.GRAVEYARD)) { + return false; + } + } + if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD) { + if (filter.match(zEvent.getTarget(), sourceId, controllerId, game)) { + return true; + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever " + filter.getMessage() + " dies while {this} is in your graveyard, " + super.getRule(); + } + +} diff --git a/Mage.Sets/src/mage/sets/Commander2017.java b/Mage.Sets/src/mage/sets/Commander2017.java index db89b658997..fa523546c89 100644 --- a/Mage.Sets/src/mage/sets/Commander2017.java +++ b/Mage.Sets/src/mage/sets/Commander2017.java @@ -52,6 +52,7 @@ public class Commander2017 extends ExpansionSet { cards.add(new SetCardInfo("Bloodforged War Axe", 50, Rarity.RARE, mage.cards.b.BloodforgedWarAxe.class)); cards.add(new SetCardInfo("Bloodline Necromancer", 14, Rarity.UNCOMMON, mage.cards.b.BloodlineNecromancer.class)); cards.add(new SetCardInfo("Bloodsworn Steward", 22, Rarity.RARE, mage.cards.b.BloodswornSteward.class)); + cards.add(new SetCardInfo("Boneyard Scourge", 15, Rarity.RARE, mage.cards.b.BoneyardScourge.class)); cards.add(new SetCardInfo("Crimson Honor Guard", 23, Rarity.RARE, mage.cards.c.CrimsonHonorGuard.class)); cards.add(new SetCardInfo("Curse of Bounty", 30, Rarity.UNCOMMON, mage.cards.c.CurseOfBounty.class)); cards.add(new SetCardInfo("Curse of Disturbance", 16, Rarity.UNCOMMON, mage.cards.c.CurseOfDisturbance.class));