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* Fixed some corner cases for Worl Enchantment State-Based actions (704.5k).
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commit
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7 changed files with 161 additions and 54 deletions
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@ -1,5 +1,6 @@
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package mage.abilities.effects;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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@ -17,8 +18,6 @@ import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetCardInGraveyard;
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import java.util.UUID;
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/**
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* Cards with the Aura subtype don't change the zone they are in, if there is no
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* valid target on the battlefield. Also, when entering the battlefield and it
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@ -163,7 +162,7 @@ public class AuraReplacementEffect extends ReplacementEffectImpl {
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PermanentCard permanent = new PermanentCard(card, (controllingPlayer == null ? card.getOwnerId() : controllingPlayer.getId()), game);
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ZoneChangeEvent zoneChangeEvent = new ZoneChangeEvent(permanent, controllerId, fromZone, Zone.BATTLEFIELD);
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permanent.updateZoneChangeCounter(game, zoneChangeEvent);
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game.getBattlefield().addPermanent(permanent);
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game.addPermanent(permanent, 0);
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card.setZone(Zone.BATTLEFIELD, game);
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if (permanent.entersBattlefield(event.getSourceId(), game, fromZone, true)) {
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if (targetCard != null) {
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@ -196,9 +195,9 @@ public class AuraReplacementEffect extends ReplacementEffectImpl {
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return card != null && (card.isEnchantment() && card.hasSubtype(SubType.AURA, game)
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|| // in case of transformable enchantments
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(game.getState().getValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + card.getId()) != null
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&& card.getSecondCardFace() != null
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&& card.getSecondCardFace().isEnchantment()
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&& card.getSecondCardFace().hasSubtype(SubType.AURA, game)));
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&& card.getSecondCardFace() != null
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&& card.getSecondCardFace().isEnchantment()
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&& card.getSecondCardFace().hasSubtype(SubType.AURA, game)));
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}
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return false;
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}
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@ -373,7 +373,16 @@ public interface Game extends MageItem, Serializable {
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void addCommander(Commander commander);
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void addPermanent(Permanent permanent);
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/**
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* Adds a permanent to the battlefield
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*
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* @param permanent
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* @param createOrder upcounting number from state about the create order of
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* all permanents. Can equal for multiple permanents, if
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* they go to battlefield at the same time. If the value
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* is set to 0, a next number will be set automatically.
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*/
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void addPermanent(Permanent permanent, int createOrder);
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// priority method
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void sendPlayerAction(PlayerAction playerAction, UUID playerId, Object data);
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@ -187,6 +187,7 @@ public abstract class GameImpl implements Game, Serializable {
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this.startLife = game.startLife;
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this.enterWithCounters.putAll(game.enterWithCounters);
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this.startingSize = game.startingSize;
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this.gameStopped = game.gameStopped;
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}
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@Override
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@ -1419,7 +1420,7 @@ public abstract class GameImpl implements Game, Serializable {
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if (spell != null) {
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if (spell.getCommandedBy() != null) {
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UUID commandedBy = spell.getCommandedBy();
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UUID spellControllerId = null;
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UUID spellControllerId;
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if (commandedBy.equals(spell.getControllerId())) {
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spellControllerId = spell.getSpellAbility().getFirstTarget(); // i.e. resolved spell is Word of Command
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} else {
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@ -1605,9 +1606,12 @@ public abstract class GameImpl implements Game, Serializable {
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}
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@Override
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public void addPermanent(Permanent permanent) {
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public void addPermanent(Permanent permanent, int createOrder) {
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if (createOrder == 0) {
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createOrder = getState().getNextPermanentOrderNumber();
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}
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permanent.setCreateOrder(createOrder);
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getBattlefield().addPermanent(permanent);
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permanent.setCreateOrder(getState().getNextPermanentOrderNumber());
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}
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@Override
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@ -2254,30 +2258,38 @@ public abstract class GameImpl implements Game, Serializable {
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}
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}
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}
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//704.5m - World Enchantments
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//704.5k - World Enchantments
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if (worldEnchantment.size() > 1) {
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int newestCard = -1;
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Set<UUID> controllerIdOfNewest = new HashSet<>();
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Permanent newestPermanent = null;
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for (Permanent permanent : worldEnchantment) {
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if (newestCard == -1) {
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newestCard = permanent.getCreateOrder();
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newestPermanent = permanent;
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controllerIdOfNewest.clear();
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controllerIdOfNewest.add(permanent.getControllerId());
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} else if (newestCard < permanent.getCreateOrder()) {
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newestCard = permanent.getCreateOrder();
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newestPermanent = permanent;
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controllerIdOfNewest.clear();
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controllerIdOfNewest.add(permanent.getControllerId());
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} else if (newestCard == permanent.getCreateOrder()) {
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// In the event of a tie for the shortest amount of time, all are put into their owners’ graveyards. This is called the “world rule.”
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newestPermanent = null;
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controllerIdOfNewest.add(permanent.getControllerId());
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}
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}
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for (UUID controllerId : controllerIdOfNewest) {
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PlayerList newestPermanentControllerRange = state.getPlayersInRange(controllerId, this);
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PlayerList newestPermanentControllerRange = state.getPlayersInRange(newestPermanent.getControllerId(), this);
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// 801.12 The "world rule" applies to a permanent only if other world permanents are within its controller's range of influence.
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for (Permanent permanent : worldEnchantment) {
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if (newestPermanentControllerRange.contains(permanent.getControllerId())
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&& !Objects.equals(newestPermanent, permanent)) {
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movePermanentToGraveyardWithInfo(permanent);
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somethingHappened = true;
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// 801.12 The "world rule" applies to a permanent only if other world permanents are within its controller's range of influence.
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for (Permanent permanent : worldEnchantment) {
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if (newestPermanentControllerRange.contains(permanent.getControllerId())
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&& !Objects.equals(newestPermanent, permanent)) {
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movePermanentToGraveyardWithInfo(permanent);
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somethingHappened = true;
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}
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}
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}
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}
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@ -2788,7 +2800,7 @@ public abstract class GameImpl implements Game, Serializable {
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}
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if (amountToPrevent != Integer.MAX_VALUE) {
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// set remaining amount
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result.setRemainingAmount(amountToPrevent -= result.getPreventedDamage());
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result.setRemainingAmount(amountToPrevent - result.getPreventedDamage());
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}
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MageObject damageSource = game.getObject(damageEvent.getSourceId());
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MageObject preventionSource = game.getObject(source.getSourceId());
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@ -3058,7 +3070,7 @@ public abstract class GameImpl implements Game, Serializable {
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PermanentCard newPermanent = new PermanentCard(permanentCard.getCard(), ownerId, this);
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getPermanentsEntering().put(newPermanent.getId(), newPermanent);
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newPermanent.entersBattlefield(newPermanent.getId(), this, Zone.OUTSIDE, false);
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getBattlefield().addPermanent(newPermanent);
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addPermanent(newPermanent, getState().getNextPermanentOrderNumber());
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getPermanentsEntering().remove(newPermanent.getId());
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newPermanent.removeSummoningSickness();
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if (permanentCard.isTapped()) {
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@ -1,5 +1,6 @@
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package mage.game;
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import java.util.*;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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@ -18,8 +19,6 @@ import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.TargetCard;
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import java.util.*;
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/**
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* Created by samuelsandeen on 9/6/16.
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*/
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@ -27,7 +26,7 @@ public final class ZonesHandler {
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public static boolean cast(ZoneChangeInfo info, Game game) {
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if (maybeRemoveFromSourceZone(info, game)) {
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placeInDestinationZone(info, game);
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placeInDestinationZone(info, game, 0);
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// create a group zone change event if a card is moved to stack for casting (it's always only one card, but some effects check for group events (one or more xxx))
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Set<Card> cards = new HashSet<>();
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Set<PermanentToken> tokens = new HashSet<>();
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@ -53,7 +52,7 @@ public final class ZonesHandler {
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public static List<ZoneChangeInfo> moveCards(List<ZoneChangeInfo> zoneChangeInfos, Game game) {
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// Handle Unmelded Meld Cards
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for (ListIterator<ZoneChangeInfo> itr = zoneChangeInfos.listIterator(); itr.hasNext(); ) {
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for (ListIterator<ZoneChangeInfo> itr = zoneChangeInfos.listIterator(); itr.hasNext();) {
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ZoneChangeInfo info = itr.next();
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MeldCard card = game.getMeldCard(info.event.getTargetId());
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// Copies should be handled as normal cards.
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@ -67,8 +66,13 @@ public final class ZonesHandler {
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}
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}
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zoneChangeInfos.removeIf(zoneChangeInfo -> !maybeRemoveFromSourceZone(zoneChangeInfo, game));
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int createOrder = 0;
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for (ZoneChangeInfo zoneChangeInfo : zoneChangeInfos) {
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placeInDestinationZone(zoneChangeInfo, game);
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if (createOrder == 0 && Zone.BATTLEFIELD.equals(zoneChangeInfo.event.getToZone())) {
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// All permanents go to battlefield at the same time (=create order)
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createOrder = game.getState().getNextPermanentOrderNumber();
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}
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placeInDestinationZone(zoneChangeInfo, game, createOrder);
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if (game.getPhase() != null) { // moving cards to zones before game started does not need events
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game.addSimultaneousEvent(zoneChangeInfo.event);
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}
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@ -76,14 +80,14 @@ public final class ZonesHandler {
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return zoneChangeInfos;
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}
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private static void placeInDestinationZone(ZoneChangeInfo info, Game game) {
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private static void placeInDestinationZone(ZoneChangeInfo info, Game game, int createOrder) {
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// Handle unmelded cards
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if (info instanceof ZoneChangeInfo.Unmelded) {
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ZoneChangeInfo.Unmelded unmelded = (ZoneChangeInfo.Unmelded) info;
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Zone toZone = null;
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for (ZoneChangeInfo subInfo : unmelded.subInfo) {
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toZone = subInfo.event.getToZone();
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placeInDestinationZone(subInfo, game);
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placeInDestinationZone(subInfo, game, createOrder);
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}
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// We arbitrarily prefer the bottom half card. This should never be relevant.
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if (toZone != null) {
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@ -161,7 +165,7 @@ public final class ZonesHandler {
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break;
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case BATTLEFIELD:
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Permanent permanent = event.getTarget();
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game.addPermanent(permanent);
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game.addPermanent(permanent, createOrder);
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game.getPermanentsEntering().remove(permanent.getId());
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break;
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default:
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@ -197,7 +201,7 @@ public final class ZonesHandler {
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if (info instanceof ZoneChangeInfo.Unmelded) {
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ZoneChangeInfo.Unmelded unmelded = (ZoneChangeInfo.Unmelded) info;
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MeldCard meld = game.getMeldCard(info.event.getTargetId());
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for (Iterator<ZoneChangeInfo> itr = unmelded.subInfo.iterator(); itr.hasNext(); ) {
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for (Iterator<ZoneChangeInfo> itr = unmelded.subInfo.iterator(); itr.hasNext();) {
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ZoneChangeInfo subInfo = itr.next();
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if (!maybeRemoveFromSourceZone(subInfo, game)) {
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itr.remove();
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@ -1,5 +1,9 @@
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package mage.game.permanent.token;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Locale;
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import java.util.UUID;
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import mage.MageObject;
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import mage.MageObjectImpl;
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import mage.abilities.Ability;
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@ -14,11 +18,6 @@ import mage.game.permanent.PermanentToken;
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import mage.players.Player;
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import mage.util.RandomUtil;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Locale;
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import java.util.UUID;
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public abstract class TokenImpl extends MageObjectImpl implements Token {
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protected String description;
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@ -202,8 +201,9 @@ public abstract class TokenImpl extends MageObjectImpl implements Token {
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}
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}
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game.setScopeRelevant(false);
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int createOrder = game.getState().getNextPermanentOrderNumber();
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for (Permanent permanent : permanentsEntered) {
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game.addPermanent(permanent);
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game.addPermanent(permanent, createOrder);
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permanent.setZone(Zone.BATTLEFIELD, game);
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game.getPermanentsEntering().remove(permanent.getId());
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@ -242,8 +242,8 @@ public abstract class TokenImpl extends MageObjectImpl implements Token {
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}
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/**
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* Set token index to search in card-pictures-tok.txt (if set have multiple tokens with same name)
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* Default is 1
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* Set token index to search in card-pictures-tok.txt (if set have multiple
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* tokens with same name) Default is 1
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*/
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@Override
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public void setTokenType(int tokenType) {
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