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* Port Town - Fixed that it did no longer work with basic Plains (fixes #3633).
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3 changed files with 47 additions and 14 deletions
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package org.mage.test.cards.abilities.oneshot.destroy;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class HeatStrokeTest extends CardTestPlayerBase {
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@Test
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public void testWithValidTarget() {
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addCard(Zone.BATTLEFIELD, playerA, "Heat Stroke");
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addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox");
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addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
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attack(2, playerB, "Pillarfield Ox");
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block(2, playerA, "Pillarfield Ox", "Pillarfield Ox");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertPermanentCount(playerA, "Pillarfield Ox", 0);
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assertPermanentCount(playerB, "Pillarfield Ox", 0);
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assertGraveyardCount(playerA, "Pillarfield Ox", 1);
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assertGraveyardCount(playerB, "Pillarfield Ox", 1);
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}
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}
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