* GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR);

This commit is contained in:
Oleg Agafonov 2021-01-30 16:38:55 +04:00
parent df98cc3e62
commit a1da5ef437
304 changed files with 7266 additions and 5093 deletions

View file

@ -46,10 +46,7 @@ import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.game.tournament.Tournament;
import mage.player.ai.ComputerPlayer;
import mage.players.Library;
import mage.players.ManaPool;
import mage.players.Player;
import mage.players.PlayerImpl;
import mage.players.*;
import mage.players.net.UserData;
import mage.target.*;
import mage.target.common.*;
@ -3420,7 +3417,7 @@ public class TestPlayer implements Player {
}
@Override
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
public PlayableObjectsList getPlayableObjects(Game game, Zone zone) {
return computerPlayer.getPlayableObjects(game, zone);
}

View file

@ -34,6 +34,7 @@ import mage.game.permanent.Permanent;
import mage.game.tournament.Tournament;
import mage.players.Library;
import mage.players.ManaPool;
import mage.players.PlayableObjectsList;
import mage.players.Player;
import mage.players.net.UserData;
import mage.target.Target;
@ -1060,7 +1061,7 @@ public class PlayerStub implements Player {
}
@Override
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
public PlayableObjectsList getPlayableObjects(Game game, Zone zone) {
return null;
}