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Some minor changes to cards and framework classes.
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7 changed files with 113 additions and 52 deletions
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@ -29,23 +29,18 @@ package mage.sets.morningtide;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BecomesBlockedAllTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BoostTargetEffect;
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import mage.abilities.keyword.ChampionAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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@ -41,6 +41,7 @@ import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.dynamicvalue.common.CardsInControllerHandCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.continious.BoostEquippedEffect;
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@ -75,10 +76,19 @@ public class SwordOfWarAndPeace extends CardImpl {
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super(ownerId, 161, "Sword of War and Peace", Rarity.MYTHIC, new CardType[]{CardType.ARTIFACT}, "{3}");
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this.expansionSetCode = "NPH";
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new ProtectionAbility(filter), AttachmentType.EQUIPMENT)));
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// Equipped creature gets +2/+2 and has protection from red and from white.
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2));
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Effect effect = new GainAbilityAttachedEffect(new ProtectionAbility(filter), AttachmentType.EQUIPMENT);
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effect.setText("and has protection from red and from white");
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ability.addEffect(effect);
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this.addAbility(ability);
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// Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
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this.addAbility(new SwordOfWarAndPeaceAbility());
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// Equip {2}
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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}
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public SwordOfWarAndPeace (final SwordOfWarAndPeace card) {
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@ -29,17 +29,11 @@ package mage.sets.riseoftheeldrazi;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.abilities.effects.common.LookLibraryTopCardTargetPlayerEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardsImpl;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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/**
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@ -59,7 +53,7 @@ public class MerfolkObserver extends CardImpl {
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this.toughness = new MageInt(1);
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// When Merfolk Observer enters the battlefield, look at the top card of target player's library.
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EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new MerfolkObserverEffect());
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EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new LookLibraryTopCardTargetPlayerEffect());
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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}
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@ -73,36 +67,3 @@ public class MerfolkObserver extends CardImpl {
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return new MerfolkObserver(this);
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}
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}
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class MerfolkObserverEffect extends OneShotEffect {
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public MerfolkObserverEffect() {
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super(Outcome.Benefit);
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this.staticText = "look at the top card of target player's library";
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}
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public MerfolkObserverEffect(final MerfolkObserverEffect effect) {
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super(effect);
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}
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@Override
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public MerfolkObserverEffect copy() {
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return new MerfolkObserverEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player targetPlayer = game.getPlayer(source.getFirstTarget());
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if (player != null && targetPlayer != null) {
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Card card = targetPlayer.getLibrary().getFromTop(game);
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if (card != null) {
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CardsImpl cards = new CardsImpl();
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cards.add(card);
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player.lookAtCards("Merfolk Observer", cards, game);
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}
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return true;
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}
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return false;
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}
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}
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@ -107,4 +107,10 @@ class MoreCardsInHandThanOpponentsCondition implements Condition {
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}
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return true;
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}
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@Override
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public String toString() {
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return "you have more cards in hand than each opponent";
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}
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}
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