diff --git a/Mage.Sets/src/mage/sets/eldritchmoon/ThrabenStandardBearer.java b/Mage.Sets/src/mage/sets/eldritchmoon/ThrabenStandardBearer.java index 36746910871..94a1793c543 100644 --- a/Mage.Sets/src/mage/sets/eldritchmoon/ThrabenStandardBearer.java +++ b/Mage.Sets/src/mage/sets/eldritchmoon/ThrabenStandardBearer.java @@ -39,7 +39,7 @@ import mage.cards.CardImpl; import mage.constants.CardType; import mage.constants.Rarity; import mage.constants.Zone; -import mage.game.permanent.token.Token; +import mage.game.permanent.token.HumanSoldierToken; /** * @@ -71,16 +71,3 @@ public class ThrabenStandardBearer extends CardImpl { return new ThrabenStandardBearer(this); } } - -class HumanSoldierToken extends Token { - - public HumanSoldierToken() { - super("Human Soldier", "1/1 white Human Soldier creature token"); - cardType.add(CardType.CREATURE); - subtype.add("Human"); - subtype.add("Soldier"); - color.setWhite(true); - power = new MageInt(1); - toughness = new MageInt(1); - } -} diff --git a/Mage.Sets/src/mage/sets/shadowsoverinnistrad/SigardaHeronsGrace.java b/Mage.Sets/src/mage/sets/shadowsoverinnistrad/SigardaHeronsGrace.java index ed2a40180b4..f8cc1d681dd 100644 --- a/Mage.Sets/src/mage/sets/shadowsoverinnistrad/SigardaHeronsGrace.java +++ b/Mage.Sets/src/mage/sets/shadowsoverinnistrad/SigardaHeronsGrace.java @@ -27,7 +27,6 @@ */ package mage.sets.shadowsoverinnistrad; -import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; @@ -47,9 +46,11 @@ import mage.constants.Rarity; import mage.constants.Zone; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; -import mage.game.permanent.token.Token; +import mage.game.permanent.token.HumanSoldierToken; import mage.target.common.TargetCardInYourGraveyard; +import java.util.UUID; + /** * * @author fireshoes @@ -97,16 +98,3 @@ public class SigardaHeronsGrace extends CardImpl { return new SigardaHeronsGrace(this); } } - -class HumanSoldierToken extends Token { - - public HumanSoldierToken() { - super("Human Soldier", "1/1 white Human Soldier creature token"); - cardType.add(CardType.CREATURE); - subtype.add("Human"); - subtype.add("Soldier"); - color.setWhite(true); - power = new MageInt(1); - toughness = new MageInt(1); - } -} diff --git a/Mage.Sets/src/mage/sets/shadowsoverinnistrad/StrengthOfArms.java b/Mage.Sets/src/mage/sets/shadowsoverinnistrad/StrengthOfArms.java index b33f36868fd..2c6c115ddaf 100644 --- a/Mage.Sets/src/mage/sets/shadowsoverinnistrad/StrengthOfArms.java +++ b/Mage.Sets/src/mage/sets/shadowsoverinnistrad/StrengthOfArms.java @@ -38,6 +38,7 @@ import mage.constants.Duration; import mage.constants.Rarity; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.game.permanent.token.HumanSoldierToken; import mage.target.common.TargetCreaturePermanent; /** diff --git a/Mage.Sets/src/mage/sets/shadowsoverinnistrad/UlvenwaldMysteries.java b/Mage.Sets/src/mage/sets/shadowsoverinnistrad/UlvenwaldMysteries.java index 749b214c310..f806009c792 100644 --- a/Mage.Sets/src/mage/sets/shadowsoverinnistrad/UlvenwaldMysteries.java +++ b/Mage.Sets/src/mage/sets/shadowsoverinnistrad/UlvenwaldMysteries.java @@ -46,6 +46,7 @@ import mage.filter.predicate.permanent.TokenPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; +import mage.game.permanent.token.HumanSoldierToken; /** * diff --git a/Mage/src/main/java/mage/game/permanent/token/HumanSoldierToken.java b/Mage/src/main/java/mage/game/permanent/token/HumanSoldierToken.java new file mode 100644 index 00000000000..fe7be2c48aa --- /dev/null +++ b/Mage/src/main/java/mage/game/permanent/token/HumanSoldierToken.java @@ -0,0 +1,17 @@ +package mage.game.permanent.token; + +import mage.MageInt; +import mage.constants.CardType; + +public class HumanSoldierToken extends Token { + + public HumanSoldierToken() { + super("Human Soldier", "1/1 white Human Soldier creature token"); + cardType.add(CardType.CREATURE); + subtype.add("Human"); + subtype.add("Soldier"); + color.setWhite(true); + power = new MageInt(1); + toughness = new MageInt(1); + } +}