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fix #12245 (Fight or Flight)
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1 changed files with 42 additions and 40 deletions
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@ -1,10 +1,5 @@
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package mage.cards.f;
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package mage.cards.f;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import java.util.stream.Collectors;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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@ -18,12 +13,18 @@ import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.TargetController;
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import mage.filter.StaticFilters;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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import mage.target.targetpointer.FixedTarget;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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/**
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*
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*
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* @author LevelX2 & L_J
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* @author LevelX2 & L_J
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@ -67,41 +68,42 @@ class FightOrFlightEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player player = game.getPlayer(source.getControllerId());
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Player targetPlayer = game.getPlayer(game.getCombat().getAttackingPlayerId());
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Player targetPlayer = game.getPlayer(game.getCombat().getAttackingPlayerId());
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if (player != null && targetPlayer != null) {
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if (player == null || targetPlayer == null) {
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int count = game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_CREATURES, targetPlayer.getId(), game);
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return false;
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TargetCreaturePermanent creatures = new TargetCreaturePermanent(0, count, new FilterCreaturePermanent("creatures to put in the first pile"), true);
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List<Permanent> pile1 = new ArrayList<>();
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creatures.setRequired(false);
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if (player.choose(Outcome.Neutral, creatures, source, game)) {
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List<UUID> targets = creatures.getTargets();
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for (UUID targetId : targets) {
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Permanent p = game.getPermanent(targetId);
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if (p != null) {
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pile1.add(p);
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}
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}
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}
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List<Permanent> pile2 = new ArrayList<>();
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for (Permanent p : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, targetPlayer.getId(), game)) {
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if (!pile1.contains(p)) {
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pile2.add(p);
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}
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}
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boolean choice = targetPlayer.choosePile(outcome, "Choose which pile can attack this turn.", pile1, pile2, game);
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List<Permanent> chosenPile = choice ? pile2 : pile1;
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List<Permanent> otherPile = choice ? pile1 : pile2;
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for (Permanent permanent : chosenPile) {
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if (permanent != null) {
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RestrictionEffect effect = new CantAttackTargetEffect(Duration.EndOfTurn);
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effect.setText("");
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effect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(effect, source);
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}
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}
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game.informPlayers("Creatures that can attack this turn: " + otherPile.stream().map(Permanent::getLogName).collect(Collectors.joining(", ")));
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return true;
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}
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}
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return false;
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures to put in the first pile");
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filter.add(new ControllerIdPredicate(targetPlayer.getId()));
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TargetCreaturePermanent creatures = new TargetCreaturePermanent(0, Integer.MAX_VALUE, filter, true);
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List<Permanent> pile1 = new ArrayList<>();
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creatures.setRequired(false);
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if (player.choose(Outcome.Neutral, creatures, source, game)) {
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List<UUID> targets = creatures.getTargets();
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for (UUID targetId : targets) {
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Permanent p = game.getPermanent(targetId);
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if (p != null) {
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pile1.add(p);
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}
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}
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}
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List<Permanent> pile2 = new ArrayList<>();
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for (Permanent p : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, targetPlayer.getId(), game)) {
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if (!pile1.contains(p)) {
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pile2.add(p);
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}
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}
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boolean choice = targetPlayer.choosePile(outcome, "Choose which pile can attack this turn.", pile1, pile2, game);
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List<Permanent> chosenPile = choice ? pile2 : pile1;
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List<Permanent> otherPile = choice ? pile1 : pile2;
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for (Permanent permanent : chosenPile) {
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if (permanent != null) {
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RestrictionEffect effect = new CantAttackTargetEffect(Duration.EndOfTurn);
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effect.setText("");
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effect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(effect, source);
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}
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}
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game.informPlayers("Creatures that can attack this turn: " + otherPile.stream().map(Permanent::getLogName).collect(Collectors.joining(", ")));
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return true;
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}
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}
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}
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}
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