Added Rule odf Law, Deglamer, Fracturing Gust.

This commit is contained in:
LevelX2 2013-03-11 17:34:14 +01:00
parent dcc9828f0f
commit a054a3775b
4 changed files with 407 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.mirrodin;
import java.util.UUID;
import mage.Constants.Rarity;
/**
*
* @author LevelX2
*/
public class RuleOfLaw extends mage.sets.tenth.RuleOfLaw {
public RuleOfLaw(UUID ownerId) {
super(ownerId);
this.cardNumber = 19;
this.expansionSetCode = "MRD";
this.rarity = Rarity.RARE;
}
public RuleOfLaw(final RuleOfLaw card) {
super(card);
}
@Override
public RuleOfLaw copy() {
return new RuleOfLaw(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.morningtide;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.TargetPermanent;
/**
*
* @author LevelX2
*/
public class Deglamer extends CardImpl<Deglamer> {
private static final FilterPermanent filter = new FilterPermanent();
static {
filter.add(Predicates.or(new CardTypePredicate(CardType.ARTIFACT),
new CardTypePredicate(CardType.ENCHANTMENT)));
}
public Deglamer(UUID ownerId) {
super(ownerId, 118, "Deglamer", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{G}");
this.expansionSetCode = "MOR";
this.color.setGreen(true);
// Choose target artifact or enchantment. Its owner shuffles it into his or her library.
this.getSpellAbility().addEffect(new DeglamerShuffleIntoLibraryEffect());
Target target = new TargetPermanent(1,1,filter,true);
target.setRequired(true);
this.getSpellAbility().addTarget(target);
}
public Deglamer(final Deglamer card) {
super(card);
}
@Override
public Deglamer copy() {
return new Deglamer(this);
}
}
class DeglamerShuffleIntoLibraryEffect extends OneShotEffect<DeglamerShuffleIntoLibraryEffect> {
public DeglamerShuffleIntoLibraryEffect() {
super(Outcome.Detriment);
this.staticText = "Choose target artifact or enchantment. Its owner shuffles it into his or her library";
}
public DeglamerShuffleIntoLibraryEffect(final DeglamerShuffleIntoLibraryEffect effect) {
super(effect);
}
@Override
public DeglamerShuffleIntoLibraryEffect copy() {
return new DeglamerShuffleIntoLibraryEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if (permanent != null) {
if (permanent.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true) ) {
game.getState().getPlayer(permanent.getOwnerId()).getLibrary().shuffle();
return true;
}
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shadowmoor;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class FracturingGust extends CardImpl<FracturingGust> {
public FracturingGust(UUID ownerId) {
super(ownerId, 227, "Fracturing Gust", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{2}{G/W}{G/W}{G/W}");
this.expansionSetCode = "SHM";
this.color.setGreen(true);
this.color.setWhite(true);
// Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
this.getSpellAbility().addEffect(new FracturingGustDestroyEffect());
}
public FracturingGust(final FracturingGust card) {
super(card);
}
@Override
public FracturingGust copy() {
return new FracturingGust(this);
}
}
class FracturingGustDestroyEffect extends OneShotEffect<FracturingGustDestroyEffect> {
private static final FilterPermanent filter = new FilterPermanent();
static {
filter.add(Predicates.or(new CardTypePredicate(CardType.ARTIFACT),
new CardTypePredicate(CardType.ENCHANTMENT)));
}
public FracturingGustDestroyEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way";
}
public FracturingGustDestroyEffect(final FracturingGustDestroyEffect effect) {
super(effect);
}
@Override
public FracturingGustDestroyEffect copy() {
return new FracturingGustDestroyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
for (Permanent permanent: game.getState().getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
if (permanent.destroy(source.getSourceId(), game, false)) {
controller.gainLife(2, game);
}
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.tenth;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.sets.darkascension.CurseOfExhaustionWatcher;
import mage.watchers.Watcher;
import mage.watchers.WatcherImpl;
/**
*
* @author LevelX2
*/
public class RuleOfLaw extends CardImpl<RuleOfLaw> {
public RuleOfLaw(UUID ownerId) {
super(ownerId, 37, "Rule of Law", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
this.expansionSetCode = "10E";
this.color.setWhite(true);
// Each player can't cast more than one spell each turn.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new RuleOfLawEffect()));
this.addWatcher(new RuleOfLawWatcher());
}
public RuleOfLaw(final RuleOfLaw card) {
super(card);
}
@Override
public RuleOfLaw copy() {
return new RuleOfLaw(this);
}
}
class RuleOfLawWatcher extends WatcherImpl<RuleOfLawWatcher> {
public RuleOfLawWatcher() {
super("SpellCast", Constants.WatcherScope.PLAYER);
}
public RuleOfLawWatcher(final RuleOfLawWatcher watcher) {
super(watcher);
}
@Override
public RuleOfLawWatcher copy() {
return new RuleOfLawWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (condition == true) {//no need to check - condition has already occured
return;
}
if (event.getType() == GameEvent.EventType.SPELL_CAST ) {
Permanent enchantment = game.getPermanent(this.sourceId);
if (enchantment != null && enchantment.getAttachedTo() != null) {
Player player = game.getPlayer(enchantment.getAttachedTo());
if (player != null && event.getPlayerId().equals(player.getId())) {
condition = true;
}
}
}
}
}
class RuleOfLawEffect extends ReplacementEffectImpl<RuleOfLawEffect> {
public RuleOfLawEffect() {
super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Benefit);
staticText = "Each player can't cast more than one spell each turn";
}
public RuleOfLawEffect(final RuleOfLawEffect effect) {
super(effect);
}
@Override
public RuleOfLawEffect copy() {
return new RuleOfLawEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.CAST_SPELL) {
Watcher watcher = game.getState().getWatchers().get("SpellCast", event.getPlayerId());
if (watcher != null && watcher.conditionMet()) {
return true;
}
}
return false;
}
}