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add a bunch of test cases
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5 changed files with 631 additions and 191 deletions
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@ -0,0 +1,39 @@
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package org.mage.test.cards.single.c17;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author xenohedron
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*/
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public class ScalelordReckonerTest extends CardTestPlayerBase {
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private static final String scalelord = "Scalelord Reckoner"; // 4/4 Flying
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// Whenever a Dragon you control becomes the target of a spell or ability an opponent controls,
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// destroy target nonland permanent that player controls.
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@Test
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public void testScalelordReckoner() {
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String machete = "Trusty Machete"; // a nonland permanent to destroy
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String shock = "Shock"; // a spell to target with
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addCard(Zone.BATTLEFIELD, playerA, scalelord);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerB, machete, 1);
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addCard(Zone.HAND, playerB, shock, 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, shock, scalelord);
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addTarget(playerA, machete);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_COMBAT);
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execute();
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assertDamageReceived(playerA, scalelord, 2);
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assertGraveyardCount(playerB, machete, 1);
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}
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}
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@ -14,10 +14,11 @@ public class BrineComberTest extends CardTestPlayerBase {
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* Brine Comber
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* {1}{W}{U}
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* Creature — Spirit
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*
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* Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
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*
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* Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
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* Brinebound Gift
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* Enchant creature
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* Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
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*/
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private static final String comber = "Brine Comber";
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@ -74,4 +75,26 @@ public class BrineComberTest extends CardTestPlayerBase {
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assertPermanentCount(playerA, "Hopeful Eidolon", 1);
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assertPowerToughness(playerA, comber, 1+1, 1+1);
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}
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@Test
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public void testDisturbSideTrigger() {
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setStrictChooseMode(true);
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String hatchling = "Kraken Hatchling"; // 0/4
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String umbra = "Hyena Umbra"; // Aura - gives +1/+1 and first strike
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addCard(Zone.BATTLEFIELD, playerA, hatchling);
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addCard(Zone.BATTLEFIELD, playerA, "Tundra", 3);
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addCard(Zone.GRAVEYARD, playerA, comber);
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addCard(Zone.HAND, playerA, umbra);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Brinebound Gift using Disturb", hatchling);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, umbra, hatchling);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Spirit Token", 2); // one from enter, one from target of next Aura
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assertPermanentCount(playerA, "Brinebound Gift", 1);
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assertPowerToughness(playerA, hatchling, 1, 5);
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}
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}
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@ -0,0 +1,457 @@
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package org.mage.test.cards.triggers;
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import mage.abilities.keyword.FlyingAbility;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.Filter;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class BecomesTargetTriggerTest extends CardTestPlayerBase {
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@Test
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public void testAshenmoorLiege() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.HAND, playerA, "Claustrophobia"); // {1}{U}{U}
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// Other black creatures you control get +1/+1.
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// Other red creatures you control get +1/+1.
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// Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
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addCard(Zone.BATTLEFIELD, playerB, "Ashenmoor Liege", 1); // 4/1
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Claustrophobia", "Ashenmoor Liege");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 16);
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assertPermanentCount(playerA, "Claustrophobia", 1);
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assertPowerToughness(playerB, "Ashenmoor Liege", 4, 1);
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}
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@Test
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public void testVeneratedRotpriest() {
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String rotpriest = "Venerated Rotpriest"; // 1/2
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// Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
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String growth = "Giant Growth";
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, rotpriest);
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addCard(Zone.HAND, playerA, growth);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, growth, rotpriest);
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addTarget(playerA, playerB); // to get a poison counter
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertCounterCount(playerB, CounterType.POISON, 1);
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assertPowerToughness(playerA, rotpriest, 4, 5);
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}
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private static final String gKeeper = "Glyph Keeper"; // 5/3 Flying
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// Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.
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private static final String bolt = "Lightning Bolt";
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@Test
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public void testGlyphKeeperCountersFirstSpell() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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addCard(Zone.HAND, playerA, bolt);
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addCard(Zone.BATTLEFIELD, playerB, gKeeper);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, gKeeper);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, bolt, 1);
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assertPermanentCount(playerB, gKeeper, 1);
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}
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@Test
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public void testGlyphKeeperCountersFirstSpellEachTurn() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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addCard(Zone.HAND, playerA, bolt, 2);
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addCard(Zone.BATTLEFIELD, playerB, gKeeper);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, gKeeper);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, gKeeper);
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, bolt, 2);
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assertPermanentCount(playerB, gKeeper, 1);
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}
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@Test
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public void testGlyphKeeperCountersFirstSpellButNotSecondSpell() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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addCard(Zone.HAND, playerA, bolt, 2);
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addCard(Zone.BATTLEFIELD, playerB, gKeeper);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, gKeeper);
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castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, bolt, gKeeper);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.DECLARE_ATTACKERS);
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execute();
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assertGraveyardCount(playerA, bolt, 2);
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assertPermanentCount(playerB, gKeeper, 0);
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}
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@Test
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public void testGlyphKeeperCountersFirstAbilityButNotSecondOne() {
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/*
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Soulstinger {3}{B}
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Creature - Scorpion Demon 4/5
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When Soulstinger enters the battlefield, put two -1/-1 counter on target creature you control.
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When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
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*/
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String sStinger = "Soulstinger";
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/*
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Cartouche of Strength {2}{G}
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Enchantment - Aura Cartouche
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Enchant creature you control
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When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls.
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Enchanted creature gets +1/+1 and has trample.
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*/
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String cStrength = "Cartouche of Strength";
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String memnite = "Memnite"; // {0} 1/1
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addCard(Zone.BATTLEFIELD, playerA, gKeeper);
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addCard(Zone.HAND, playerA, sStinger);
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addCard(Zone.HAND, playerA, cStrength);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 6);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
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addCard(Zone.BATTLEFIELD, playerB, memnite);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, sStinger);
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addTarget(playerA, gKeeper); // should be countered by Glyph Keeper clause as first ability targetting it
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, cStrength, gKeeper); // should not be countered anymore
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setChoice(playerA, true);
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addTarget(playerA, memnite); // Cartouche of Strength fight
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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setStrictChooseMode(true);
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execute();
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assertPermanentCount(playerA, gKeeper, 1);
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assertGraveyardCount(playerA, sStinger, 0); // countered
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assertGraveyardCount(playerA, cStrength, 0); // should not be countered
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assertPermanentCount(playerA, cStrength, 1);
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assertGraveyardCount(playerB, memnite, 1); // dies from fight
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assertPowerToughness(playerA, gKeeper, 6, 4, Filter.ComparisonScope.All);
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// Soul Stinger should never have given it two -1/-1 counters
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// And Cartouche of Strength gives +1/+1
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assertCounterCount(playerA, gKeeper, CounterType.M1M1, 0);
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}
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@Test
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public void testDiffusionSliver() {
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String diffusion = "Diffusion Sliver"; // 1/1 Sliver
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// Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls,
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// counter that spell or ability unless its controller pays {2}.
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String metallic = "Metallic Sliver"; // 1/1 Sliver
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addCard(Zone.BATTLEFIELD, playerA, diffusion);
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addCard(Zone.BATTLEFIELD, playerA, metallic);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, bolt, 1);
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addCard(Zone.BATTLEFIELD, playerB, "Cunning Sparkmage", 1); // 0/1 Haste
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// {T}: Cunning Sparkmage deals 1 damage to any target.
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, bolt, metallic);
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setChoice(playerB, false); // choose not to pay
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "{T}: {this} deals", diffusion);
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setChoice(playerB, false); // choose not to pay
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerB, bolt, 1);
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assertTapped("Cunning Sparkmage", true);
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assertPermanentCount(playerA, diffusion, 1);
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assertPermanentCount(playerA, metallic, 1);
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}
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@Test
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public void testThunderbreakRegent() {
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String dragon = "Thunderbreak Regent"; // 4/4
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// Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, dragon);
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addCard(Zone.HAND, playerB, bolt);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, bolt, dragon);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertDamageReceived(playerA, dragon, 3);
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assertLife(playerB, 17);
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}
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@Test
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public void testCloudCover() {
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String cloud = "Cloud Cover"; // Enchantment
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// Whenever another permanent you control becomes the target of a spell or ability an opponent controls,
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// you may return that permanent to its owner’s hand.
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String myr = "Omega Myr"; // 1/2
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addCard(Zone.BATTLEFIELD, playerB, "Cunning Sparkmage");
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addCard(Zone.BATTLEFIELD, playerA, cloud);
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addCard(Zone.BATTLEFIELD, playerA, myr);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{T}: {this} deals", myr);
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setChoice(playerA, true); // return to hand
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertHandCount(playerA, myr, 1);
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assertTapped("Cunning Sparkmage", true);
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}
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@Test
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public void testIllusionaryArmor() {
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String armor = "Illusionary Armor"; // Enchantment - Aura {4}{U}
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// Enchant creature
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// Enchanted creature gets +4/+4.
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// When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.
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String beast = "Axebane Beast"; // 3/4
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addCard(Zone.BATTLEFIELD, playerA, beast);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
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addCard(Zone.HAND, playerA, armor);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, bolt);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, armor, beast);
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checkPT("Boosted", 1, PhaseStep.BEGIN_COMBAT, playerA, beast, 7, 8);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, bolt, beast);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerA, armor, 1);
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assertPowerToughness(playerA, beast, 3, 4);
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assertDamageReceived(playerA, beast, 3);
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}
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@Test
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public void testFracturedLoyalty() {
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String hatchling = "Kraken Hatchling"; // 0/4
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String aura = "Fractured Loyalty"; // Enchantment - Aura {1}{R}
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// Whenever enchanted creature becomes the target of a spell or ability,
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// that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
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addCard(Zone.BATTLEFIELD, playerA, hatchling);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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addCard(Zone.HAND, playerA, aura);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, bolt);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, aura, hatchling);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, bolt, hatchling);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerB, bolt, 1);
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assertPermanentCount(playerA, hatchling, 0);
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assertDamageReceived(playerB, hatchling, 3);
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}
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@Test
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public void testDormantGomazoa() {
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String gomazoa = "Dormant Gomazoa"; // 5/5 Flying {1}{U}{U}
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// Dormant Gomazoa enters the battlefield tapped.
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// Dormant Gomazoa doesn't untap during your untap step.
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// Whenever you become the target of a spell, you may untap Dormant Gomazoa.
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addCard(Zone.HAND, playerA, gomazoa);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, bolt);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, gomazoa);
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checkPermanentTapped("Enters tapped", 1, PhaseStep.BEGIN_COMBAT, playerA, gomazoa, true, 1);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, bolt, playerA);
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setChoice(playerA, true); // choose to untap
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerB, bolt, 1);
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assertTapped(gomazoa, false);
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assertLife(playerA, 17);
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}
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private static final String mammoth = "Battle Mammoth"; // 6/5 Trample
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// Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
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private static final String bear = "Runeclaw Bear"; // 2/2
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private static final String cBond = "Common Bond"; // 1GW Instant
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// Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature.
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@Test
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public void testBattleMammothSeparateTargets() {
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addCard(Zone.BATTLEFIELD, playerA, mammoth);
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addCard(Zone.BATTLEFIELD, playerA, bear);
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addCard(Zone.BATTLEFIELD, playerB, "Savannah", 3);
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addCard(Zone.HAND, playerB, cBond);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, cBond, mammoth+"^"+bear);
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setChoice(playerA, "Whenever"); // order two triggers
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setChoice(playerA, true); // draw a card
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setChoice(playerA, true); // draw a card
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerB, cBond, 1);
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assertPowerToughness(playerA, mammoth, 7, 6);
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assertPowerToughness(playerA, bear, 3, 3);
|
||||
assertHandCount(playerA, 2);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testBattleMammothSameTarget() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, mammoth);
|
||||
addCard(Zone.BATTLEFIELD, playerA, bear);
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Savannah", 3);
|
||||
addCard(Zone.HAND, playerB, cBond);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, cBond, bear+"^"+bear);
|
||||
// Should be only one trigger here
|
||||
setChoice(playerA, true); // draw a card
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerB, cBond, 1);
|
||||
assertPowerToughness(playerA, bear, 4, 4);
|
||||
assertHandCount(playerA, 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testBattleMammothRepeatAbility() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, mammoth);
|
||||
addCard(Zone.BATTLEFIELD, playerA, bear);
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Forest", 8);
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Shapers of Nature"); // 3/3
|
||||
// {3}{G}: Put a +1/+1 counter on target creature.
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{3}{G}: Put", bear);
|
||||
setChoice(playerA, true); // draw a card
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{3}{G}: Put", bear);
|
||||
setChoice(playerA, true); // draw a card
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPowerToughness(playerA, bear, 4, 4);
|
||||
assertHandCount(playerA, 2);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testAngelicCubDoubleTarget() {
|
||||
String cub = "Angelic Cub"; // 1/1
|
||||
// Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
|
||||
// As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, cub);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Savannah", 3);
|
||||
addCard(Zone.HAND, playerA, cBond);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, cBond, cub+"^"+cub);
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPowerToughness(playerA, cub, 4, 4);
|
||||
assertAbility(playerA, cub, FlyingAbility.getInstance(), true);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testUnsettledMarinerFieldOfRuin() {
|
||||
// Reported bug: #10530
|
||||
String mariner = "Unsettled Mariner"; // 2/2
|
||||
// Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls,
|
||||
// counter that spell or ability unless its controller pays {1}.
|
||||
String ruin = "Field of Ruin"; // 2/2
|
||||
// {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls.
|
||||
// Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, mariner);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Evolving Wilds");
|
||||
addCard(Zone.BATTLEFIELD, playerB, ruin);
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Wastes", 2);
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{2}, {T}, Sacrifice");
|
||||
addTarget(playerB, "Evolving Wilds");
|
||||
setChoice(playerB, false); // choose not to pay
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, 0);
|
||||
assertGraveyardCount(playerB, ruin, 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testCounterAbilitySacrificedSource() {
|
||||
// related to #10530, but this one works fine regardless...
|
||||
String mariner = "Unsettled Mariner"; // 2/2
|
||||
// Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls,
|
||||
// counter that spell or ability unless its controller pays {1}.
|
||||
String felidar = "Felidar Cub"; // 2/2
|
||||
// Sacrifice Felidar Cub: Destroy target enchantment.
|
||||
String anthem = "Glorious Anthem"; // Creatures you control get +1/+1.
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, mariner);
|
||||
addCard(Zone.BATTLEFIELD, playerA, anthem);
|
||||
addCard(Zone.BATTLEFIELD, playerB, felidar);
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Sacrifice");
|
||||
addTarget(playerB, anthem);
|
||||
setChoice(playerB, false); // choose not to pay
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerB, felidar, 1);
|
||||
assertPowerToughness(playerA, mariner, 3, 3);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,183 +0,0 @@
|
|||
|
||||
package org.mage.test.cards.triggers;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import mage.counters.CounterType;
|
||||
import mage.filter.Filter;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class TargetedTriggeredTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
* Tests that the first spell that targets Kira, Great Glass-Spinner is
|
||||
* countered.
|
||||
*
|
||||
*/
|
||||
@Test
|
||||
// this does not currently work in test (????), because the target event will be fired earlier during tests,
|
||||
// so the zone change counter for the fixed target of the counterspell will not work
|
||||
// UPDATE: seems to work fine now? 04/19/2017 escplan9
|
||||
public void testKiraGreatGlassSpinnerFirstSpellTurn() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
|
||||
addCard(Zone.HAND, playerA, "Lightning Bolt");
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Kira, Great Glass-Spinner", 1);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Kira, Great Glass-Spinner");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Lightning Bolt", 1);
|
||||
|
||||
assertPermanentCount(playerB, "Kira, Great Glass-Spinner", 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* With Ashenmoor Liege on the battlefield, my opponent casts Claustrophobia
|
||||
* on it without losing 4hp.
|
||||
*/
|
||||
@Test
|
||||
public void testAshenmoorLiege() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
|
||||
addCard(Zone.HAND, playerA, "Claustrophobia"); // {1}{U}{U}
|
||||
|
||||
// Other black creatures you control get +1/+1.
|
||||
// Other red creatures you control get +1/+1.
|
||||
// Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Ashenmoor Liege", 1); // 4/1
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Claustrophobia", "Ashenmoor Liege");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 16);
|
||||
|
||||
assertPermanentCount(playerA, "Claustrophobia", 1);
|
||||
assertPowerToughness(playerB, "Ashenmoor Liege", 4, 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testGlyphKeeperCountersFirstSpell() {
|
||||
|
||||
/*
|
||||
Glyph Keeper {3}{U}{U}
|
||||
Creature - Sphinx
|
||||
Flying 5/3
|
||||
Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
|
||||
*/
|
||||
String gKeeper = "Glyph Keeper";
|
||||
String bolt = "Lightning Bolt"; // {R} instant deal 3 dmg
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
|
||||
addCard(Zone.HAND, playerA, bolt);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, gKeeper);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, gKeeper);
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, bolt, 1);
|
||||
assertPermanentCount(playerB, gKeeper, 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testGlyphKeeperCountersFirstSpellButNotSecondSpell() {
|
||||
|
||||
/*
|
||||
Glyph Keeper {3}{U}{U}
|
||||
Creature - Sphinx
|
||||
Flying 5/3
|
||||
Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
|
||||
*/
|
||||
String gKeeper = "Glyph Keeper";
|
||||
String bolt = "Lightning Bolt"; // {R} instant deal 3 dmg
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
|
||||
addCard(Zone.HAND, playerA, bolt, 2);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, gKeeper);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, gKeeper);
|
||||
castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, bolt, gKeeper);
|
||||
|
||||
setStopAt(1, PhaseStep.DECLARE_ATTACKERS);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, bolt, 2);
|
||||
assertPermanentCount(playerB, gKeeper, 0);
|
||||
}
|
||||
|
||||
/*
|
||||
NOTE: test was failing due to card bug, resolved as of 04/20/2017. See issue #3180
|
||||
I had a Glyph Keeper on board (cloned with Vizier of many faces). -- note this test is a simplified version, next test will test on the Clone if needed
|
||||
First I played a Soulstinger and targeted the Glyph Keeper, the ability was countered. Then on the same main phase I played a Cartouche of Strength targeting the Glyph Keeper, that was also countered.
|
||||
Only the first should have been countered.
|
||||
*/
|
||||
@Test
|
||||
public void testGlyphKeeperCountersFirstAbilityButNotSecondOne() {
|
||||
|
||||
/*
|
||||
Glyph Keeper {3}{U}{U}
|
||||
Creature - Sphinx
|
||||
Flying 5/3
|
||||
Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."
|
||||
*/
|
||||
String gKeeper = "Glyph Keeper";
|
||||
|
||||
/*
|
||||
Soulstinger {3}{B}
|
||||
Creature - Scorpion Demon 4/5
|
||||
When Soulstinger enters the battlefield, put two -1/-1 counter on target creature you control.
|
||||
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
|
||||
*/
|
||||
String sStinger = "Soulstinger";
|
||||
|
||||
/*
|
||||
Cartouche of Strength {2}{G}
|
||||
Enchantment - Aura Cartouche
|
||||
Enchant creature you control
|
||||
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls.
|
||||
Enchanted creature gets +1/+1 and has trample.
|
||||
*/
|
||||
String cStrength = "Cartouche of Strength";
|
||||
String memnite = "Memnite"; // {0} 1/1
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, gKeeper);
|
||||
addCard(Zone.HAND, playerA, sStinger);
|
||||
addCard(Zone.HAND, playerA, cStrength);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 6);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
|
||||
addCard(Zone.BATTLEFIELD, playerB, memnite);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, sStinger);
|
||||
addTarget(playerA, gKeeper); // should be countered by Glyph Keeper clause as first ability targetting it
|
||||
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, cStrength, gKeeper); // should not be countered anymore
|
||||
setChoice(playerA, true);
|
||||
addTarget(playerA, memnite); // Cartouche of Strength fight
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
setStrictChooseMode(true);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, gKeeper, 1);
|
||||
assertGraveyardCount(playerA, sStinger, 0); // countered
|
||||
assertGraveyardCount(playerA, cStrength, 0); // should not be countered
|
||||
assertPermanentCount(playerA, cStrength, 1);
|
||||
assertGraveyardCount(playerB, memnite, 1); // dies from fight
|
||||
assertPowerToughness(playerA, gKeeper, 6, 4, Filter.ComparisonScope.All); // Soul Stinger should never have given it two -1/-1 counters
|
||||
//And Cartouche of Strength gives +1/+1
|
||||
assertCounterCount(playerA, gKeeper, CounterType.M1M1, 0);
|
||||
}
|
||||
}
|
||||
|
|
@ -17,17 +17,19 @@ public class KiraGreatGlassSpinnerTest extends CardTestPlayerBase {
|
|||
Flying
|
||||
Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
|
||||
*/
|
||||
private final String kira = "Kira, Great Glass-Spinner";
|
||||
private final String ugin = "Ugin, the Spirit Dragon";
|
||||
private static final String kira = "Kira, Great Glass-Spinner";
|
||||
private static final String ugin = "Ugin, the Spirit Dragon";
|
||||
private static final String bolt = "Lightning Bolt";
|
||||
|
||||
@Test
|
||||
public void counterFirst() {
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, ugin); // starts with 7 Loyality counters
|
||||
addCard(Zone.BATTLEFIELD, playerA, ugin); // starts with 7 Loyalty counters
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, kira);
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+2: {this} deals 3 damage", kira); // Ugin ability
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
|
|
@ -38,8 +40,7 @@ public class KiraGreatGlassSpinnerTest extends CardTestPlayerBase {
|
|||
@Test
|
||||
public void counterFirstResolveSecond() {
|
||||
|
||||
String ugin = "Ugin, the Spirit Dragon";
|
||||
addCard(Zone.BATTLEFIELD, playerA, ugin); // starts with 7 Loyality counters
|
||||
addCard(Zone.BATTLEFIELD, playerA, ugin); // starts with 7 Loyalty counters
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
|
||||
addCard(Zone.HAND, playerA, "Unsummon", 1);
|
||||
|
||||
|
|
@ -48,6 +49,7 @@ public class KiraGreatGlassSpinnerTest extends CardTestPlayerBase {
|
|||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Unsummon", kira);
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
|
|
@ -59,12 +61,13 @@ public class KiraGreatGlassSpinnerTest extends CardTestPlayerBase {
|
|||
@Test
|
||||
public void counterFirstThisTurn_counterFirstOnNextTurn() {
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, ugin); // starts with 7 Loyality counters
|
||||
addCard(Zone.BATTLEFIELD, playerA, ugin); // starts with 7 Loyalty counters
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, kira);
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+2: {this} deals 3 damage to", kira); // Ugin ability
|
||||
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+2: {this} deals 3 damage to", kira); // Ugin ability
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(3, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
||||
|
|
@ -72,4 +75,105 @@ public class KiraGreatGlassSpinnerTest extends CardTestPlayerBase {
|
|||
assertCounterCount(playerA, ugin, CounterType.LOYALTY, 11);
|
||||
}
|
||||
|
||||
|
||||
@Test
|
||||
public void testKiraGreatGlassSpinnerFirstSpellTurn() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
|
||||
addCard(Zone.HAND, playerA, bolt);
|
||||
addCard(Zone.BATTLEFIELD, playerB, kira, 1);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, bolt, kira);
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, bolt, 1);
|
||||
assertPermanentCount(playerB, kira, 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testKiraGreatGlassSpinnerRightAbility() {
|
||||
// Reported bug: #8026
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Steadfast Guard", 1); // 2/2 Vigilance
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Angelic Benediction", 1); // Exalted
|
||||
// Whenever a creature you control attacks alone, you may tap target creature.
|
||||
addCard(Zone.BATTLEFIELD, playerB, kira, 1);
|
||||
|
||||
attack(1, playerA, "Steadfast Guard", playerB);
|
||||
setChoice(playerA, "Whenever"); // choose trigger order - exalted at top of stack
|
||||
addTarget(playerA, kira); // creature to tap
|
||||
//setChoice(playerA, true); // choose yes to tap - gets countered before choice needed
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
|
||||
execute();
|
||||
|
||||
assertLife(playerB, 17); // exalted pumps 2/2 to 3/3, so 3 life lost
|
||||
assertTapped(kira, false); // tap ability was countered
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testKiraGreatGlassSpinnerRightAbilityOtherOrder() {
|
||||
// Reported bug: #8026
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Steadfast Guard", 1); // 2/2 Vigilance
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Angelic Benediction", 1); // Exalted
|
||||
// Whenever a creature you control attacks alone, you may tap target creature.
|
||||
addCard(Zone.BATTLEFIELD, playerB, kira, 1);
|
||||
|
||||
attack(1, playerA, "Steadfast Guard", playerB);
|
||||
setChoice(playerA, "exalted"); // just in case... try the other trigger order
|
||||
addTarget(playerA, kira); // creature to tap
|
||||
//setChoice(playerA, true); // choose yes to tap - gets countered before choice needed
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
|
||||
execute();
|
||||
|
||||
assertLife(playerB, 17); // exalted pumps 2/2 to 3/3, so 3 life lost
|
||||
assertTapped(kira, false); // tap ability was countered
|
||||
}
|
||||
|
||||
@Test
|
||||
public void counterFirstBlinkCounterNext() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, ugin); // starts with 7 Loyalty counters
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plateau", 2);
|
||||
addCard(Zone.HAND, playerA, "Shock", 1);
|
||||
addCard(Zone.HAND, playerA, "Cloudshift", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, kira);
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+2: {this} deals 3 damage", kira); // Ugin ability, countered
|
||||
castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Cloudshift", kira); // not countered (second time being targeted)
|
||||
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Shock", kira); // countered (zcc has changed, so first time again)
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, kira, 1);
|
||||
assertCounterCount(playerA, ugin, CounterType.LOYALTY, 9);
|
||||
assertGraveyardCount(playerA, "Shock", 1);
|
||||
assertGraveyardCount(playerA, "Cloudshift", 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void counterCorrectlyMultipleOnStack() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
|
||||
addCard(Zone.HAND, playerA, "Battlegrowth", 1); // Instant {G} Put a +1/+1 counter on target creature.
|
||||
addCard(Zone.HAND, playerA, "Dragonscale Boon", 1); // Instant {3}{G} Put two +1/+1 counters on target creature and untap it.
|
||||
addCard(Zone.BATTLEFIELD, playerA, kira);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Battlegrowth", kira); // countered
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dragonscale Boon", kira); // not countered (second target)
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, kira, 1);
|
||||
assertGraveyardCount(playerA, "Battlegrowth", 1);
|
||||
assertGraveyardCount(playerA, "Dragonscale Boon", 1);
|
||||
assertPowerToughness(playerA, kira, 4, 4);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue