* Squandered Resources - Fixed available mana calculation (#6698).

This commit is contained in:
LevelX2 2020-08-02 22:47:03 +02:00
parent 309b3f5636
commit 9dfc6eed69
2 changed files with 330 additions and 300 deletions

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@ -1,275 +1,292 @@
package org.mage.test.cards.mana;
import mage.abilities.mana.ManaOptions;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
import static org.mage.test.utils.ManaOptionsTestUtils.assertManaOptions;
/**
*
* @author LevelX2
*/
public class NonTappingManaAbilitiesTest extends CardTestPlayerBase {
@Test
public void druidsRepositoryTest() {
setStrictChooseMode(true);
addCard(Zone.HAND, playerA, "Alaborn Grenadier", 1); //Creature {W}{W}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 2);
// Whenever a creature you control attacks, put a charge counter on Druids' Repository.
// Remove a charge counter from Druids' Repository: Add one mana of any color.
addCard(Zone.BATTLEFIELD, playerA, "Druids' Repository", 1); // Enchantment {1}{G}{G}
attack(1, playerA, "Silvercoat Lion");
attack(1, playerA, "Silvercoat Lion");
setChoice(playerA, "Whenever a creature you control");
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertTappedCount("Silvercoat Lion", true, 2);
assertCounterCount(playerA, "Druids' Repository", CounterType.CHARGE, 2);
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{Any}{Any}", manaOptions);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Alaborn Grenadier");
setChoice(playerA, "White");
setChoice(playerA, "White");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertCounterCount(playerA, "Druids' Repository", CounterType.CHARGE, 0);
assertPermanentCount(playerA, "Alaborn Grenadier", 1);
}
@Test
public void TestWorkhorse() {
setStrictChooseMode(true);
// Workhorse enters the battlefield with four +1/+1 counters on it.
// Remove a +1/+1 counter from Workhorse: Add {C}.
addCard(Zone.BATTLEFIELD, playerA, "Workhorse", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{C}{C}{C}{C}", manaOptions);
}
@Test
public void TestMorselhoarder() {
setStrictChooseMode(true);
// Morselhoarder enters the battlefield with two -1/-1 counters on it.
// Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.
addCard(Zone.BATTLEFIELD, playerA, "Morselhoarder", 2);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{B}{B}{Any}{Any}{Any}{Any}", manaOptions);
}
@Test
public void TestFarrelitePriest() {
setStrictChooseMode(true);
// {1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerA, "Farrelite Priest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 5, manaOptions.size());
assertManaOptions("{W}{W}{W}{W}", manaOptions);
assertManaOptions("{W}{W}{W}{B}", manaOptions);
assertManaOptions("{W}{W}{B}{B}", manaOptions);
assertManaOptions("{W}{B}{B}{B}", manaOptions);
assertManaOptions("{B}{B}{B}{B}", manaOptions);
}
@Test
public void TestCrystallineCrawler() {
setStrictChooseMode(true);
// Converge - Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
// Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color.
// {T}: Put a +1/+1 counter on Crystalline Crawler.
addCard(Zone.BATTLEFIELD, playerA, "Crystalline Crawler", 1);
addCounters(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crystalline Crawler", CounterType.P1P1, 2);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{Any}{Any}", manaOptions);
}
@Test
public void TestCoalGolemAndDromarsAttendant() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// {1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.
addCard(Zone.BATTLEFIELD, playerA, "Dromar's Attendant", 1);
// {3}, Sacrifice Coal Golem: Add {R}{R}{R}.
addCard(Zone.BATTLEFIELD, playerA, "Coal Golem", 1);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 3, manaOptions.size());
assertManaOptions("{G}", manaOptions);
assertManaOptions("{W}{U}{B}", manaOptions);
assertManaOptions("{R}{R}{R}", manaOptions);
}
/**
* The order the mana abilities are checked during available mana
* calculation does matter. Because Coal Golem can not be used as long as
* Dromar's Attendant is not used yet to produce the 3 mana.
*/
@Test
public void TestCoalGolemAndDromarsAttendantOrder2() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// {3}, Sacrifice Coal Golem: Add {R}{R}{R}.
addCard(Zone.BATTLEFIELD, playerA, "Coal Golem", 1);
// {1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.
addCard(Zone.BATTLEFIELD, playerA, "Dromar's Attendant", 1);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 3, manaOptions.size());
assertManaOptions("{G}", manaOptions);
assertManaOptions("{W}{U}{B}", manaOptions);
assertManaOptions("{R}{R}{R}", manaOptions);
}
@Test
public void TestJunglePatrol() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
// {1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.
// Sacrifice a token named Wood: Add {R}.
addCard(Zone.BATTLEFIELD, playerA, "Jungle Patrol", 1);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G}, {T}: Create");
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G}, {T}: Create");
activateAbility(5, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G}, {T}: Create");
setStopAt(5, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Wood", 3);
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{R}{R}{R}", manaOptions);
}
@Test
public void TestSquanderedResources() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Taiga", 1); // ({T}: Add {R} or {G}.)
// {T}: Add {C}.
// {1}, {T}: Put a storage counter on Calciform Pools.
// {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.
addCard(Zone.BATTLEFIELD, playerA, "Calciform Pools", 1);
// {T}: Add {U}. If you played a land this turn, add {B} instead.
addCard(Zone.BATTLEFIELD, playerA, "River of Tears", 1);
// Sacrifice a land: Add one mana of any type the sacrificed land could produce.
addCard(Zone.BATTLEFIELD, playerA, "Squandered Resources", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 9, manaOptions.size());
assertManaOptions("{C}{U}{R}{R}{G}", manaOptions);
assertManaOptions("{C}{U}{U}{G}{G}", manaOptions);
assertManaOptions("{C}{U}{U}{R}{G}", manaOptions);
assertManaOptions("{C}{U}{G}{G}{G}", manaOptions);
assertManaOptions("{C}{U}{R}{G}{G}", manaOptions);
assertManaOptions("{C}{W}{U}{G}{G}", manaOptions);
assertManaOptions("{C}{W}{U}{R}{G}", manaOptions);
assertManaOptions("{C}{C}{U}{G}{G}", manaOptions);
assertManaOptions("{C}{C}{U}{R}{G}", manaOptions);
}
@Test
public void TestSquanderedResourcesWithManaConfluence() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// {T}, Pay 1 life: Add one mana of any color.
addCard(Zone.BATTLEFIELD, playerA, "Mana Confluence", 1);
// Sacrifice a land: Add one mana of any type the sacrificed land could produce.
addCard(Zone.BATTLEFIELD, playerA, "Squandered Resources", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{G}{Any}{Any}", manaOptions);
}
@Test
public void TestTreasonousOgre() {
setStrictChooseMode(true);
// Dethrone
// Pay 3 life: Add {R}.
addCard(Zone.BATTLEFIELD, playerA, "Treasonous Ogre", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{R}{R}{R}{R}{R}{R}", manaOptions);
}
}
package org.mage.test.cards.mana;
import mage.abilities.mana.ManaOptions;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
import static org.mage.test.utils.ManaOptionsTestUtils.assertManaOptions;
/**
*
* @author LevelX2
*/
public class NonTappingManaAbilitiesTest extends CardTestPlayerBase {
@Test
public void druidsRepositoryTest() {
setStrictChooseMode(true);
addCard(Zone.HAND, playerA, "Alaborn Grenadier", 1); //Creature {W}{W}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 2);
// Whenever a creature you control attacks, put a charge counter on Druids' Repository.
// Remove a charge counter from Druids' Repository: Add one mana of any color.
addCard(Zone.BATTLEFIELD, playerA, "Druids' Repository", 1); // Enchantment {1}{G}{G}
attack(1, playerA, "Silvercoat Lion");
attack(1, playerA, "Silvercoat Lion");
setChoice(playerA, "Whenever a creature you control");
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertTappedCount("Silvercoat Lion", true, 2);
assertCounterCount(playerA, "Druids' Repository", CounterType.CHARGE, 2);
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{Any}{Any}", manaOptions);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Alaborn Grenadier");
setChoice(playerA, "White");
setChoice(playerA, "White");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertCounterCount(playerA, "Druids' Repository", CounterType.CHARGE, 0);
assertPermanentCount(playerA, "Alaborn Grenadier", 1);
}
@Test
public void TestWorkhorse() {
setStrictChooseMode(true);
// Workhorse enters the battlefield with four +1/+1 counters on it.
// Remove a +1/+1 counter from Workhorse: Add {C}.
addCard(Zone.BATTLEFIELD, playerA, "Workhorse", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{C}{C}{C}{C}", manaOptions);
}
@Test
public void TestMorselhoarder() {
setStrictChooseMode(true);
// Morselhoarder enters the battlefield with two -1/-1 counters on it.
// Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.
addCard(Zone.BATTLEFIELD, playerA, "Morselhoarder", 2);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{B}{B}{Any}{Any}{Any}{Any}", manaOptions);
}
@Test
public void TestFarrelitePriest() {
setStrictChooseMode(true);
// {1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerA, "Farrelite Priest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 5, manaOptions.size());
assertManaOptions("{W}{W}{W}{W}", manaOptions);
assertManaOptions("{W}{W}{W}{B}", manaOptions);
assertManaOptions("{W}{W}{B}{B}", manaOptions);
assertManaOptions("{W}{B}{B}{B}", manaOptions);
assertManaOptions("{B}{B}{B}{B}", manaOptions);
}
@Test
public void TestCrystallineCrawler() {
setStrictChooseMode(true);
// Converge - Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
// Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color.
// {T}: Put a +1/+1 counter on Crystalline Crawler.
addCard(Zone.BATTLEFIELD, playerA, "Crystalline Crawler", 1);
addCounters(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crystalline Crawler", CounterType.P1P1, 2);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{Any}{Any}", manaOptions);
}
@Test
public void TestCoalGolemAndDromarsAttendant() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// {1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.
addCard(Zone.BATTLEFIELD, playerA, "Dromar's Attendant", 1);
// {3}, Sacrifice Coal Golem: Add {R}{R}{R}.
addCard(Zone.BATTLEFIELD, playerA, "Coal Golem", 1);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 3, manaOptions.size());
assertManaOptions("{G}", manaOptions);
assertManaOptions("{W}{U}{B}", manaOptions);
assertManaOptions("{R}{R}{R}", manaOptions);
}
/**
* The order the mana abilities are checked during available mana
* calculation does matter. Because Coal Golem can not be used as long as
* Dromar's Attendant is not used yet to produce the 3 mana.
*/
@Test
public void TestCoalGolemAndDromarsAttendantOrder2() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// {3}, Sacrifice Coal Golem: Add {R}{R}{R}.
addCard(Zone.BATTLEFIELD, playerA, "Coal Golem", 1);
// {1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.
addCard(Zone.BATTLEFIELD, playerA, "Dromar's Attendant", 1);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 3, manaOptions.size());
assertManaOptions("{G}", manaOptions);
assertManaOptions("{W}{U}{B}", manaOptions);
assertManaOptions("{R}{R}{R}", manaOptions);
}
@Test
public void TestJunglePatrol() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
// {1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.
// Sacrifice a token named Wood: Add {R}.
addCard(Zone.BATTLEFIELD, playerA, "Jungle Patrol", 1);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G}, {T}: Create");
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G}, {T}: Create");
activateAbility(5, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G}, {T}: Create");
setStopAt(5, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Wood", 3);
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{R}{R}{R}", manaOptions);
}
@Test
public void TestSquanderedResources() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Taiga", 1); // ({T}: Add {R} or {G}.)
// {T}: Add {C}.
// {1}, {T}: Put a storage counter on Calciform Pools.
// {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.
addCard(Zone.BATTLEFIELD, playerA, "Calciform Pools", 1);
// {T}: Add {U}. If you played a land this turn, add {B} instead.
addCard(Zone.BATTLEFIELD, playerA, "River of Tears", 1);
// Sacrifice a land: Add one mana of any type the sacrificed land could produce.
addCard(Zone.BATTLEFIELD, playerA, "Squandered Resources", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 9, manaOptions.size());
assertManaOptions("{C}{U}{U}{U}{R}{R}{G}{G}", manaOptions);
assertManaOptions("{C}{U}{U}{U}{G}{G}{G}{G}", manaOptions);
assertManaOptions("{C}{U}{U}{U}{R}{G}{G}{G}", manaOptions);
assertManaOptions("{C}{C}{U}{U}{R}{R}{G}{G}", manaOptions);
assertManaOptions("{C}{C}{U}{U}{G}{G}{G}{G}", manaOptions);
assertManaOptions("{C}{C}{U}{U}{R}{G}{G}{G}", manaOptions);
assertManaOptions("{C}{W}{U}{U}{R}{R}{G}{G}", manaOptions);
assertManaOptions("{C}{W}{U}{U}{G}{G}{G}{G}", manaOptions);
assertManaOptions("{C}{W}{U}{U}{R}{G}{G}{G}", manaOptions);
}
@Test
public void TestSquanderedResourcesWithManaConfluence() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// {T}, Pay 1 life: Add one mana of any color.
addCard(Zone.BATTLEFIELD, playerA, "Mana Confluence", 1);
// Sacrifice a land: Add one mana of any type the sacrificed land could produce.
addCard(Zone.BATTLEFIELD, playerA, "Squandered Resources", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{G}{G}{Any}{Any}", manaOptions);
}
@Test
public void TestTreasonousOgre() {
setStrictChooseMode(true);
// Dethrone
// Pay 3 life: Add {R}.
addCard(Zone.BATTLEFIELD, playerA, "Treasonous Ogre", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{R}{R}{R}{R}{R}{R}", manaOptions);
}
@Test
public void TestSquanderedResourcesTwoSwamps() {
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
// Sacrifice a land: Add one mana of any type the sacrificed land could produce.
addCard(Zone.BATTLEFIELD, playerA, "Squandered Resources", 1);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertAllCommandsUsed();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{B}{B}{B}{B}", manaOptions);
}
}