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[OTC] Implement Savvy Trader
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5 changed files with 201 additions and 23 deletions
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@ -5,17 +5,12 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.ForetellAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.predicate.ObjectSourcePlayer;
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import mage.filter.predicate.ObjectSourcePlayerPredicate;
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import mage.game.Game;
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import mage.game.stack.Spell;
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import mage.filter.predicate.other.SpellCastFromAnywhereOtherThanHand;
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import java.util.UUID;
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@ -27,7 +22,7 @@ public final class SageOfTheBeyond extends CardImpl {
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private static final FilterCard filter = new FilterCard();
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static {
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filter.add(SageOfTheBeyondPredicate.instance);
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filter.add(SpellCastFromAnywhereOtherThanHand.instance);
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}
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public SageOfTheBeyond(UUID ownerId, CardSetInfo setInfo) {
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@ -58,18 +53,3 @@ public final class SageOfTheBeyond extends CardImpl {
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return new SageOfTheBeyond(this);
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}
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}
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enum SageOfTheBeyondPredicate implements ObjectSourcePlayerPredicate<Card> {
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instance;
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@Override
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public boolean apply(ObjectSourcePlayer<Card> input, Game game) {
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if (input.getObject() instanceof Spell) {
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return !input.getObject().isOwnedBy(input.getPlayerId())
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|| !Zone.HAND.match(((Spell) input.getObject()).getFromZone());
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} else {
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return !input.getObject().isOwnedBy(input.getPlayerId())
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|| !Zone.HAND.match(game.getState().getZone(input.getObject().getId()));
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}
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}
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}
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109
Mage.Sets/src/mage/cards/s/SavvyTrader.java
Normal file
109
Mage.Sets/src/mage/cards/s/SavvyTrader.java
Normal file
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@ -0,0 +1,109 @@
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.asthought.PlayFromNotOwnHandZoneTargetEffect;
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import mage.abilities.effects.common.cost.SpellsCostReductionControllerEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.other.SpellCastFromAnywhereOtherThanHand;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class SavvyTrader extends CardImpl {
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private static final FilterCard filter = new FilterCard();
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static {
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filter.add(SpellCastFromAnywhereOtherThanHand.instance);
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}
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public SavvyTrader(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.CITIZEN);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
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Ability ability = new EntersBattlefieldTriggeredAbility(new SavvyTraderEffect());
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ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_PERMANENT));
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this.addAbility(ability);
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// Spells you cast from anywhere other than your hand cost {1} less to cast.
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this.addAbility(new SimpleStaticAbility(new SpellsCostReductionControllerEffect(filter, 1)
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.setText("Spells you cast from anywhere other than your hand cost {1} less to cast.")));
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}
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private SavvyTrader(final SavvyTrader card) {
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super(card);
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}
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@Override
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public SavvyTrader copy() {
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return new SavvyTrader(this);
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}
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}
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class SavvyTraderEffect extends OneShotEffect {
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SavvyTraderEffect() {
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super(Outcome.DrawCard);
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staticText = "exile target permanent card from your graveyard. "
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+ "You may play that card for as long as it remains exiled";
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}
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private SavvyTraderEffect(final SavvyTraderEffect effect) {
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super(effect);
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}
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@Override
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public SavvyTraderEffect copy() {
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return new SavvyTraderEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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Card card = game.getCard(source.getFirstTarget());
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if (sourcePermanent == null || controller == null || card == null) {
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return false;
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}
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// One single exile zone per player is enough for this effect. source does not matter.
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// TODO: have a rework to group together in that same exile zone all cards in exile that
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// - are not linked to any other ability (like return on some condition / be counted by some effet)
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// - can be played by a single player until end of game
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// On a more broad subject, there is a bunch of improvements we could do to exile zone management.
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String keyForPlayer = "Shared::EndOfGame::PlayerMayPlay=" + controller.getId();
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UUID exileId = CardUtil.getExileZoneId(keyForPlayer, game);
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String exileName = controller.getName() + " may play until end of game";
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if (controller.moveCardsToExile(card, source, game, true, exileId, exileName)) {
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ContinuousEffect effect = new PlayFromNotOwnHandZoneTargetEffect(Duration.EndOfGame);
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effect.setTargetPointer(new FixedTarget(card, game));
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game.addEffect(effect, source);
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}
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return true;
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}
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}
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@ -220,6 +220,7 @@ public final class OutlawsOfThunderJunctionCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Sage of the Beyond", 111, Rarity.RARE, mage.cards.s.SageOfTheBeyond.class));
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cards.add(new SetCardInfo("Sand Scout", 11, Rarity.RARE, mage.cards.s.SandScout.class));
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cards.add(new SetCardInfo("Satyr Wayfinder", 204, Rarity.COMMON, mage.cards.s.SatyrWayfinder.class));
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cards.add(new SetCardInfo("Savvy Trader", 33, Rarity.RARE, mage.cards.s.SavvyTrader.class));
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cards.add(new SetCardInfo("Scaretiller", 266, Rarity.COMMON, mage.cards.s.Scaretiller.class));
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cards.add(new SetCardInfo("Scattered Groves", 315, Rarity.RARE, mage.cards.s.ScatteredGroves.class));
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cards.add(new SetCardInfo("Scavenger Grounds", 316, Rarity.RARE, mage.cards.s.ScavengerGrounds.class));
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@ -0,0 +1,65 @@
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package org.mage.test.cards.single.ltr;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author Susucr
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*/
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public class SavvyTraderTest extends CardTestPlayerBase {
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/**
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* {@link mage.cards.s.SavvyTrader Savvy Trader}
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* Savvy Trader {3}{G}
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* Creature — Human Citizen
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* When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
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* Spells you cast from anywhere other than your hand cost {1} less to cast.
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* 3/3
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*/
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private static final String trader = "Savvy Trader";
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@Test
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public void test_Play_Baneslayer() {
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setStrictChooseMode(true);
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addCard(Zone.HAND, playerA, trader, 1);
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addCard(Zone.GRAVEYARD, playerA, "Baneslayer Angel", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Savannah", 4); // 4 is enough to pay for Angel with trader reduction.
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, trader);
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addTarget(playerA, "Baneslayer Angel");
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checkExileCount("Angel got exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Baneslayer Angel", 1);
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Baneslayer Angel");
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setStopAt(3, PhaseStep.BEGIN_COMBAT);
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execute();
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assertTappedCount("Savannah", true, 4);
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assertPermanentCount(playerA, "Baneslayer Angel", 1);
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}
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@Test
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public void test_Play_Swamp() {
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setStrictChooseMode(true);
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addCard(Zone.HAND, playerA, trader, 1);
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addCard(Zone.GRAVEYARD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, trader);
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addTarget(playerA, "Swamp");
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checkExileCount("Swamp got exiled", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Swamp", 1);
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playLand(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Swamp");
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setStopAt(3, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Swamp", 1);
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}
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}
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@ -0,0 +1,23 @@
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package mage.filter.predicate.other;
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import mage.cards.Card;
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import mage.constants.Zone;
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import mage.filter.predicate.ObjectSourcePlayer;
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import mage.filter.predicate.ObjectSourcePlayerPredicate;
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import mage.game.Game;
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import mage.game.stack.Spell;
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public enum SpellCastFromAnywhereOtherThanHand implements ObjectSourcePlayerPredicate<Card> {
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instance;
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@Override
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public boolean apply(ObjectSourcePlayer<Card> input, Game game) {
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if (input.getObject() instanceof Spell) {
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return !input.getObject().isOwnedBy(input.getPlayerId())
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|| !Zone.HAND.match(((Spell) input.getObject()).getFromZone());
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} else {
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return !input.getObject().isOwnedBy(input.getPlayerId())
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|| !Zone.HAND.match(game.getState().getZone(input.getObject().getId()));
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}
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}
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}
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