* Rag Dealer / Serene Reembrance - Fixed target handling for AI.

This commit is contained in:
LevelX2 2013-07-04 08:26:26 +02:00
parent f43b3d1ee2
commit 9d5327da7a
6 changed files with 98 additions and 67 deletions

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@ -0,0 +1,76 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
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*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.target.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.target.TargetCard;
/**
*
* @author LevelX2
*/
public class TargetCardInASingleGraveyard extends TargetCard<TargetCardInASingleGraveyard> {
public TargetCardInASingleGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter);
this.targetName = filter.getMessage();
}
public TargetCardInASingleGraveyard(final TargetCardInASingleGraveyard target) {
super(target);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
UUID firstTarget = this.getFirstTarget();
if (firstTarget != null) {
Card card = game.getCard(firstTarget);
Card targetCard = game.getCard(id);
if (card == null || targetCard == null
|| !card.getOwnerId().equals(targetCard.getOwnerId())) {
return false;
}
}
return super.canTarget(id, source, game);
}
@Override
public TargetCardInASingleGraveyard copy() {
return new TargetCardInASingleGraveyard(this);
}
}

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@ -67,8 +67,9 @@ public class TargetCardInGraveyard extends TargetCard<TargetCardInGraveyard> {
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
Card card = game.getCard(id);
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD)
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
return filter.match(card, game);
}
return false;
}