[ORI] Renown - Fixed that renown was not applied again after creature left and returned to battlefield.

This commit is contained in:
LevelX2 2015-07-05 08:58:19 +02:00
parent bb2a7a25b2
commit 9c53e7f984
2 changed files with 89 additions and 16 deletions

View file

@ -27,9 +27,12 @@
*/
package org.mage.test.cards.abilities.keywords;
import mage.abilities.keyword.MenaceAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
@ -50,17 +53,17 @@ public class RenownTest extends CardTestPlayerBase {
attack(3, playerA, "Knight of the Pilgrim's Road"); // 3 damage
attack(5, playerA, "Knight of the Pilgrim's Road"); // 4 damage
attack(7, playerA, "Knight of the Pilgrim's Road"); // 4 damage
setStopAt(7, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPowerToughness(playerA, "Knight of the Pilgrim's Road", 4, 3);
assertLife(playerA, 20);
assertLife(playerB, 9);
}
/**
* Test renown trigger
*/
@ -76,19 +79,19 @@ public class RenownTest extends CardTestPlayerBase {
attack(3, playerA, "Relic Seeker"); // 2 damage
attack(5, playerA, "Relic Seeker"); // 3 damage
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPowerToughness(playerA, "Relic Seeker", 3, 3);
assertHandCount(playerA, "Veteran's Sidearm", 1);
assertLife(playerA, 20);
assertLife(playerB, 15);
}
/**
}
/**
* Test renown state
*/
@Test
@ -102,18 +105,19 @@ public class RenownTest extends CardTestPlayerBase {
attack(3, playerA, "Honored Hierarch"); // 1 damage
attack(5, playerA, "Honored Hierarch"); // 2 damage
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPowerToughness(playerA, "Honored Hierarch", 2, 2);
assertTapped("Honored Hierarch", false);
assertAbility(playerA, "Honored Hierarch", VigilanceAbility.getInstance(), true);
assertLife(playerA, 20);
assertLife(playerB, 17);
}
}
/**
* Test renown > 1
*/
@ -121,7 +125,7 @@ public class RenownTest extends CardTestPlayerBase {
public void testRhoxMaulers() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
// Trample
// Renown 2
// Renown 2
addCard(Zone.HAND, playerA, "Rhox Maulers"); // 4/4
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Rhox Maulers");
@ -129,14 +133,82 @@ public class RenownTest extends CardTestPlayerBase {
attack(3, playerA, "Rhox Maulers"); // 4 damage
attack(5, playerA, "Rhox Maulers"); // 6 damage
attack(7, playerA, "Rhox Maulers"); // 6 damage
setStopAt(7, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPowerToughness(playerA, "Rhox Maulers", 6, 6);
assertLife(playerA, 20);
assertLife(playerB, 4);
}
}
/**
* Test renown is gone after zone change
*
* /**
* Test renown is gone after zone change
*/
@Test
public void testRenownGoneAfterZoneChange() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 6);
// Trample
// Renown 2
addCard(Zone.HAND, playerA, "Rhox Maulers"); // 4/4
addCard(Zone.HAND, playerA, "Cloudshift"); // 4/4
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Rhox Maulers");
castSpell(5, PhaseStep.POSTCOMBAT_MAIN, playerA, "Cloudshift", "Rhox Maulers");
attack(3, playerA, "Rhox Maulers"); // 4 damage
attack(5, playerA, "Rhox Maulers"); // 6 damage
attack(7, playerA, "Rhox Maulers"); // 4 damage
setStopAt(7, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 6);
assertPowerToughness(playerA, "Rhox Maulers", 4, 4);
Permanent rhoxMaulers = getPermanent("Rhox Maulers", playerA);
Assert.assertEquals("may not be renown", false, rhoxMaulers.isRenown());
}
/*
Test renown can be gained again after zone change
*/
@Test
public void testRenownGainedGainAfterZoneChange() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
// Renown 1
// As long as Goblin Glory Chaser is renowned, it has menace.
addCard(Zone.HAND, playerA, "Goblin Glory Chaser"); // 1/1 {R}
addCard(Zone.HAND, playerA, "Cloudshift");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Glory Chaser");
castSpell(5, PhaseStep.POSTCOMBAT_MAIN, playerA, "Cloudshift", "Goblin Glory Chaser");
attack(3, playerA, "Goblin Glory Chaser"); // 1 damage
attack(5, playerA, "Goblin Glory Chaser"); // 2 damage
attack(7, playerA, "Goblin Glory Chaser"); // 1 damage
attack(9, playerA, "Goblin Glory Chaser"); // 2 damage
setStopAt(9, PhaseStep.POSTCOMBAT_MAIN);
execute();
Permanent goblin = getPermanent("Goblin Glory Chaser", playerA);
Assert.assertEquals("has has renown", true, goblin.isRenown());
assertAbility(playerA, "Goblin Glory Chaser", new MenaceAbility(), true);
assertPowerToughness(playerA, "Goblin Glory Chaser", 2, 2);
assertLife(playerA, 20);
assertLife(playerB, 14);
}
}

View file

@ -48,7 +48,8 @@ public class RenownAbility extends TriggeredAbilityImpl {
@Override
public boolean checkInterveningIfClause(Game game) {
return getSourceObject(game) != null && !((Permanent) getSourceObject(game)).isRenown();
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(getSourceId());
return sourcePermanent != null && !sourcePermanent.isRenown();
}
@Override