diff --git a/Mage.Sets/src/mage/cards/a/AmmitEternal.java b/Mage.Sets/src/mage/cards/a/AmmitEternal.java index bd9546a2b5c..3a5601741e1 100644 --- a/Mage.Sets/src/mage/cards/a/AmmitEternal.java +++ b/Mage.Sets/src/mage/cards/a/AmmitEternal.java @@ -25,7 +25,7 @@ public class AmmitEternal extends CardImpl { // Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) this.addAbility(new AfflictAbility(3)); - + // Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. this.addAbility(new SpellCastOpponentTriggeredAbility(new AddCountersSourceEffect(CounterType.M1M1.createInstance()), false)); @@ -37,6 +37,7 @@ public class AmmitEternal extends CardImpl { super(ammitEternal); } + @Override public AmmitEternal copy() { return new AmmitEternal(this); } diff --git a/Mage.Sets/src/mage/cards/a/ArmageddonClock.java b/Mage.Sets/src/mage/cards/a/ArmageddonClock.java index 11787c54d2f..76d6ded4252 100644 --- a/Mage.Sets/src/mage/cards/a/ArmageddonClock.java +++ b/Mage.Sets/src/mage/cards/a/ArmageddonClock.java @@ -54,9 +54,10 @@ public class ArmageddonClock extends CardImpl { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{6}"); // At the beginning of your upkeep, put a doom counter on Armageddon Clock. - this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.DOOM.createInstance(), new StaticValue(1), true, true), TargetController.YOU, false)); + this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.DOOM.createInstance(), new StaticValue(1), true), TargetController.YOU, false)); // At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. - this.addAbility(new BeginningOfDrawTriggeredAbility(new DamagePlayersEffect(Outcome.Damage, new CountersSourceCount(CounterType.DOOM)), TargetController.YOU, false)); + this.addAbility(new BeginningOfDrawTriggeredAbility(new DamagePlayersEffect(Outcome.Damage, new CountersSourceCount(CounterType.DOOM)) + .setText("{this} deals damage equal to the number of doom counters on it to each player"), TargetController.YOU, false)); // {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. ActivatedAbilityImpl ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new RemoveCounterSourceEffect(CounterType.DOOM.createInstance()), new ManaCostsImpl("{4}"), new IsStepCondition(PhaseStep.UPKEEP, false), diff --git a/Mage.Sets/src/mage/cards/b/BoseijuWhoSheltersAll.java b/Mage.Sets/src/mage/cards/b/BoseijuWhoSheltersAll.java index e50d8ec93be..7aeeac44278 100644 --- a/Mage.Sets/src/mage/cards/b/BoseijuWhoSheltersAll.java +++ b/Mage.Sets/src/mage/cards/b/BoseijuWhoSheltersAll.java @@ -56,13 +56,13 @@ import mage.watchers.Watcher; public class BoseijuWhoSheltersAll extends CardImpl { public BoseijuWhoSheltersAll(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.LAND},""); + super(ownerId, setInfo, new CardType[]{CardType.LAND}, ""); this.addSuperType(SuperType.LEGENDARY); // Boseiju, Who Shelters All enters the battlefield tapped. this.addAbility(new EntersBattlefieldTappedAbility()); - // {tap}, Pay 2 life: Add {C} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. + // {T}, Pay 2 life: Add {C} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. Mana mana = Mana.ColorlessMana(1); mana.setFlag(true); // used to indicate this mana ability SimpleManaAbility ability = new SimpleManaAbility(Zone.BATTLEFIELD, mana, new TapSourceCost());