* Laboratory Maniac - Fixed check for win condition (you can now win together with Platinum Angel).

This commit is contained in:
LevelX2 2015-05-01 01:50:25 +02:00
parent 4206ea97ec
commit 9b3eff603c
6 changed files with 85 additions and 17 deletions

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/*
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package org.mage.test.cards.replacement;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class WinLoseEffectsTest extends CardTestPlayerBase {
/**
* When Platinum Angel and Laboratory Maniac are on the same side of the field, you can't win by
* drawing with no cards left in the library. It seems that Laboratory Maniac is replacing the
* game loss rather than the card draw.
*/
@Test
public void testCard() {
addCard(Zone.BATTLEFIELD, playerA, "Platinum Angel");
addCard(Zone.BATTLEFIELD, playerA, "Laboratory Maniac", 1);
// If you would draw a card, draw two cards instead.
addCard(Zone.BATTLEFIELD, playerA, "Thought Reflection", 4);
setStopAt(40, PhaseStep.END_TURN);
execute();
Assert.assertEquals("Player A library is empty", 0 , playerA.getLibrary().size());
Assert.assertTrue("Player A has not won but should have", playerA.hasWon());
assertLife(playerA, 20);
assertLife(playerB, 20);
}
}