* Sidisi, Brood Tyrant - Fixed that the second ability did wrongly trigger, if Sidisi left battlefield before first ability did resolve.

This commit is contained in:
LevelX2 2015-04-15 08:16:58 +02:00
parent 4785ebd5f8
commit 9aa02f3d6f
14 changed files with 119 additions and 32 deletions

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@ -99,7 +99,7 @@ public class MorphTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Pine Walker");
setChoice(playerA, "Yes"); // cast it face down as 2/2 creature
attack(3, playerA, "");
attack(3, playerA, "face down creature");
activateAbility(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "{4}{G}: Turn this face-down permanent face up.");
setStopAt(3, PhaseStep.END_TURN);
@ -133,8 +133,8 @@ public class MorphTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Icefeather Aven");
setChoice(playerA, "Yes"); // cast it face down as 2/2 creature
attack(3, playerA, "");
attack(3, playerA, "");
attack(3, playerA, "face down creature");
attack(3, playerA, "face down creature");
activateAbility(3, PhaseStep.DECLARE_BLOCKERS, playerA, "{1}{G}{U}: Turn this face-down permanent face up.");
setChoice(playerA, "No"); // Don't use return permanent to hand effect

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@ -43,7 +43,7 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
public class DeflectingPalmTest extends CardTestPlayerBase {
/**
* Tests if a damage spell is selected as source the damge is prevented and is dealt to the controller of the damage spell
* Tests if a damage spell is selected as source the damage is prevented and is dealt to the controller of the damage spell
*/
@Test
public void testPreventDamageFromSpell() {

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@ -36,7 +36,10 @@ public class GutterGrimeTest extends CardTestPlayerBase {
@Test
public void testScenario2() {
// Creature tokens you control get +1/+1 and have vigilance.
addCard(Zone.BATTLEFIELD, playerA, "Intangible Virtue");
// Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto
// the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
addCard(Zone.BATTLEFIELD, playerA, "Gutter Grime");
addCard(Zone.BATTLEFIELD, playerA, "Runeclaw Bear", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
@ -44,8 +47,15 @@ public class GutterGrimeTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Runeclaw Bear");
setStopAt(3, PhaseStep.END_TURN);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertGraveyardCount(playerA, "Runeclaw Bear", 1);
assertGraveyardCount(playerA, "Lightning Bolt", 1);
assertPermanentCount(playerA, "Gutter Grime", 1);
assertPermanentCount(playerA, "Intangible Virtue", 1);
assertPermanentCount(playerA, "Ooze", 1);
assertPowerToughness(playerA, "Ooze", 2, 2, Filter.ComparisonScope.Any);
}
}

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@ -72,7 +72,6 @@ public class ServantOfTheScaleTest extends CardTestPlayerBase {
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 3,3);
assertGraveyardCount(playerB, "Lightning Bolt", 1);
}
}

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@ -0,0 +1,76 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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*
* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.triggers.dies;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class SidisiBroodTyrantTest extends CardTestPlayerBase {
/**
* Tests that if Sidisi, Brood Tyrant leaves the battlefield
* before it's first ability resolves, there will be no Zombie token added to the battlefield
*
*/
@Test
public void testDiesTriggeredAbility() {
// {1}{B}{G}{U}
// Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard
// Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield.
addCard(Zone.HAND, playerA, "Sidisi, Brood Tyrant");
addCard(Zone.BATTLEFIELD, playerA, "Swamp");
addCard(Zone.BATTLEFIELD, playerA, "Forest");
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.LIBRARY, playerA, "Silvercoat Lion", 2);
skipInitShuffling();
addCard(Zone.BATTLEFIELD, playerB, "Mountain");
addCard(Zone.HAND, playerB, "Lightning Bolt");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sidisi, Brood Tyrant");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", "Sidisi, Brood Tyrant", "Whenever {this} enters the battlefield");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Sidisi, Brood Tyrant", 1);
assertGraveyardCount(playerA, 4);
assertPermanentCount(playerA, "Zombie", 0);
}
}

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@ -48,7 +48,7 @@ public class LastKnownInformationTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Safehold Elite");
// choose triggered ability order
playerA.addChoice("When enchanted creature dies");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Safehold Elite", "When enchanted creature dies, put X 1/1 red and white Soldier creature token with haste onto the battlefield, where X is its power");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Safehold Elite", "When enchanted creature dies");
setStopAt(1, PhaseStep.END_TURN);
execute();