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ISD - Snapcaster Mage, Past In Flames
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133
Mage.Sets/src/mage/sets/innistrad/PastInFlames.java
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133
Mage.Sets/src/mage/sets/innistrad/PastInFlames.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.innistrad;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Layer;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.SubLayer;
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import mage.Constants.TimingRule;
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import mage.abilities.Ability;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward
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*/
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public class PastInFlames extends CardImpl<PastInFlames> {
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public PastInFlames(UUID ownerId) {
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super(ownerId, 155, "Past in Flames", Rarity.MYTHIC, new CardType[]{CardType.SORCERY}, "{3}{R}");
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this.expansionSetCode = "ISD";
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this.color.setRed(true);
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// Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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this.getSpellAbility().addEffect(new PastInFlamesEffect());
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// Flashback {4}{R}
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this.addAbility(new FlashbackAbility(new ManaCostsImpl("{4}{R}"), Constants.TimingRule.INSTANT));
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}
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public PastInFlames(final PastInFlames card) {
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super(card);
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}
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@Override
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public PastInFlames copy() {
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return new PastInFlames(this);
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}
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}
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class PastInFlamesEffect extends ContinuousEffectImpl<PastInFlamesEffect> {
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public PastInFlamesEffect() {
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super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.staticText = "Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost";
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}
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public PastInFlamesEffect(final PastInFlamesEffect effect) {
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super(effect);
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}
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@Override
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public PastInFlamesEffect copy() {
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return new PastInFlamesEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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if (this.affectedObjectsSet) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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for (UUID cardId: player.getGraveyard()) {
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Card card = game.getCard(cardId);
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if (card.getCardType().contains(CardType.INSTANT) || card.getCardType().contains(CardType.SORCERY)) {
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objects.add(cardId);
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}
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}
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}
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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for (UUID cardId: player.getGraveyard()) {
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if (objects.contains(cardId)) {
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Card card = game.getCard(cardId);
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FlashbackAbility ability = null;
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if (card.getCardType().contains(CardType.INSTANT))
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ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT);
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else if (card.getCardType().contains(CardType.SORCERY))
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ability = new FlashbackAbility(card.getManaCost(), TimingRule.SORCERY);
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if (ability != null) {
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ability.setSourceId(cardId);
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ability.setControllerId(card.getOwnerId());
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game.getState().addOtherAbility(cardId, ability);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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125
Mage.Sets/src/mage/sets/innistrad/SnapcasterMage.java
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Mage.Sets/src/mage/sets/innistrad/SnapcasterMage.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.innistrad;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Layer;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.SubLayer;
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import mage.Constants.TimingRule;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.filter.Filter.ComparisonScope;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.target.common.TargetCardInYourGraveyard;
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/**
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*
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* @author BetaSteward
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*/
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public class SnapcasterMage extends CardImpl<SnapcasterMage> {
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private static final FilterCard filter = new FilterCard("instant or sorcery card in your graveyard");
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static {
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filter.getCardType().add(CardType.INSTANT);
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filter.getCardType().add(CardType.SORCERY);
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filter.setScopeCardType(ComparisonScope.Any);
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}
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public SnapcasterMage(UUID ownerId) {
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super(ownerId, 78, "Snapcaster Mage", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.expansionSetCode = "ISD";
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this.subtype.add("Human");
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this.subtype.add("Wizard");
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this.color.setBlue(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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this.addAbility(FlashAbility.getInstance());
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// When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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Ability ability = new EntersBattlefieldTriggeredAbility(new SnapcasterMageEffect());
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ability.addTarget(new TargetCardInYourGraveyard(filter));
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this.addAbility(ability);
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}
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public SnapcasterMage(final SnapcasterMage card) {
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super(card);
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}
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@Override
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public SnapcasterMage copy() {
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return new SnapcasterMage(this);
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}
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}
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class SnapcasterMageEffect extends ContinuousEffectImpl<SnapcasterMageEffect> {
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public SnapcasterMageEffect() {
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super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.staticText = "target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost";
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}
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public SnapcasterMageEffect(final SnapcasterMageEffect effect) {
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super(effect);
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}
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@Override
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public SnapcasterMageEffect copy() {
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return new SnapcasterMageEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(targetPointer.getFirst(source));
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if (card != null) {
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FlashbackAbility ability;
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if (card.getCardType().contains(CardType.INSTANT))
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ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT);
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else
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ability = new FlashbackAbility(card.getManaCost(), TimingRule.SORCERY);
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ability.setSourceId(card.getId());
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ability.setControllerId(card.getOwnerId());
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game.getState().addOtherAbility(card.getId(), ability);
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return true;
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}
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return false;
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}
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}
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