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[FRF] Added Manifast Effect.
This commit is contained in:
parent
a3a4c0548b
commit
9a61a66aab
6 changed files with 306 additions and 108 deletions
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@ -31,7 +31,6 @@ package mage.view;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.TurnFaceUpAbility;
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import mage.abilities.common.TurnFaceUpAbility;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.constants.Rarity;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.game.permanent.PermanentToken;
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@ -135,6 +134,14 @@ public class PermanentView extends CardView {
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}
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}
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} else{
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} else{
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if (controlled && card != null) {
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if (controlled && card != null) {
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for (Ability permanentAbility : permanent.getAbilities()) {
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if (permanentAbility instanceof TurnFaceUpAbility && !permanentAbility.getRuleVisible()) {
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this.rules.add(permanentAbility.getRule(true));
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}
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if (permanentAbility.getWorksFaceDown()) {
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this.rules.add(permanentAbility.getRule());
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}
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}
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this.name = card.getName();
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this.name = card.getName();
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this.displayName = card.getName();
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this.displayName = card.getName();
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}
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}
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@ -0,0 +1,184 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continious;
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import java.util.ArrayList;
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import java.util.List;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.TurnFaceUpAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.Costs;
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import mage.abilities.costs.CostsImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import static mage.constants.Layer.AbilityAddingRemovingEffects_6;
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import static mage.constants.Layer.ColorChangingEffects_5;
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import static mage.constants.Layer.PTChangingEffects_7;
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import static mage.constants.Layer.TypeChangingEffects_4;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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* This effect lets the card be a 2/2 face-down creature, with no text,
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* no name, no subtypes, and no mana cost, if it's face down on the battlefield.
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* And it adds the a TurnFaceUpAbility ability.
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*
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* @author LevelX2
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*/
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public class BecomesFaceDownCreatureEffect extends ContinuousEffectImpl implements SourceEffect {
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protected int zoneChangeCounter;
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protected Ability turnFaceUpAbility = null;
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protected boolean useTargetPointer;
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public BecomesFaceDownCreatureEffect(Costs<Cost> morphCosts) {
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this(morphCosts, false);
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}
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public BecomesFaceDownCreatureEffect(Costs<Cost> morphCosts, boolean useTargetPointer) {
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this(morphCosts, useTargetPointer, Duration.WhileOnBattlefield);
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}
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public BecomesFaceDownCreatureEffect(Cost cost, boolean useTargetPointer, Duration duration) {
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this(createCosts(cost), useTargetPointer, duration);
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}
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public BecomesFaceDownCreatureEffect(Costs<Cost> morphCosts, boolean useTargetPointer, Duration duration) {
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super(duration, Outcome.BecomeCreature);
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this.useTargetPointer = useTargetPointer;
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this.zoneChangeCounter = Integer.MIN_VALUE;
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if (morphCosts != null) {
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this.turnFaceUpAbility = new TurnFaceUpAbility(morphCosts);
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}
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staticText = "{this} becomes a 2/2 face-down creature, with no text, no name, no subtypes, and no mana cost";
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}
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public BecomesFaceDownCreatureEffect(final BecomesFaceDownCreatureEffect effect) {
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super(effect);
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this.zoneChangeCounter = effect.zoneChangeCounter;
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if (effect.turnFaceUpAbility != null) {
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this.turnFaceUpAbility = effect.turnFaceUpAbility.copy();
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}
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this.useTargetPointer = effect.useTargetPointer;
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}
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@Override
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public BecomesFaceDownCreatureEffect copy() {
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return new BecomesFaceDownCreatureEffect(this);
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}
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private static Costs<Cost> createCosts(Cost cost) {
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if (cost == null) {
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return null;
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}
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Costs<Cost> costs = new CostsImpl<>();
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costs.add(cost);
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return costs;
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent permanent;
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if (useTargetPointer) {
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permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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} else {
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permanent = game.getPermanent(source.getSourceId());
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}
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if (permanent != null && permanent.isFaceDown()) {
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switch (layer) {
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case TypeChangingEffects_4:
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permanent.setName("");
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permanent.getSupertype().clear();
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permanent.getCardType().clear();
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permanent.getCardType().add(CardType.CREATURE);
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permanent.getSubtype().clear();
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permanent.getManaCost().clear();
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break;
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case ColorChangingEffects_5:
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permanent.getColor().setColor(new ObjectColor());
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break;
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case AbilityAddingRemovingEffects_6:
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Card card = game.getCard(permanent.getId()); //
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List<Ability> abilities = new ArrayList<>();
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for (Ability ability : permanent.getAbilities()) {
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if (card != null && !card.getAbilities().contains(ability)) {
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// gained abilities from other sources won't be removed
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continue;
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}
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if (ability.getWorksFaceDown()) {
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ability.setRuleVisible(false);
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continue;
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} else {
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if (!ability.getRuleVisible() && !ability.getEffects().isEmpty()) {
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if (ability.getEffects().get(0) instanceof BecomesFaceDownCreatureEffect) {
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continue;
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}
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}
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}
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abilities.add(ability);
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}
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permanent.getAbilities().removeAll(abilities);
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if (turnFaceUpAbility != null) {
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permanent.addAbility(turnFaceUpAbility, game);
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}
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break;
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case PTChangingEffects_7:
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if (sublayer == SubLayer.SetPT_7b) {
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permanent.getPower().setValue(2);
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permanent.getToughness().setValue(2);
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}
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}
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} else {
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if (duration.equals(Duration.Custom)) {
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discard();
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}
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}
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return true;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.PTChangingEffects_7 || layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4;
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}
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}
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111
Mage/src/mage/abilities/effects/keyword/ManifestEffect.java
Normal file
111
Mage/src/mage/abilities/effects/keyword/ManifestEffect.java
Normal file
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@ -0,0 +1,111 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.keyword;
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import java.util.List;
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import mage.abilities.Ability;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BecomesFaceDownCreatureEffect;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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/**
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*
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* @author LevelX2
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*/
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public class ManifestEffect extends OneShotEffect {
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private final int amount;
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public ManifestEffect(int amount) {
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super(Outcome.PutCreatureInPlay);
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this.amount = amount;
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this.staticText = setText();
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}
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public ManifestEffect(final ManifestEffect effect) {
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super(effect);
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this.amount = effect.amount;
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}
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@Override
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public ManifestEffect copy() {
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return new ManifestEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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List<Card> cards = controller.getLibrary().getTopCards(game, amount);
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for (Card card: cards) {
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card.setFaceDown(true);
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controller.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId());
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ManaCosts manaCosts = null;
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if (card.getCardType().contains(CardType.CREATURE)) {
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manaCosts = card.getSpellAbility().getManaCosts();
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if (manaCosts == null) {
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manaCosts = new ManaCostsImpl("{0}");
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}
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}
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ContinuousEffect effect = new BecomesFaceDownCreatureEffect(manaCosts, true, Duration.Custom);
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effect.setTargetPointer(new FixedTarget(card.getId()));
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game.addEffect(effect, source);
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}
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return true;
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}
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return false;
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}
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private String setText() {
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StringBuilder sb = new StringBuilder("Manifest the top ");
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if (amount > 1) {
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sb.append(CardUtil.numberToText(amount)).append(" cards ");
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} else {
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sb.append("card ");
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}
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sb.append("of your library. ");
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if (amount > 1) {
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sb.append("<i>(To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.)</i>");
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} else {
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sb.append("<i>(Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)</i>");
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}
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return sb.toString();
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}
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}
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@ -28,14 +28,11 @@
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package mage.abilities.keyword;
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package mage.abilities.keyword;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.Iterator;
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import java.util.List;
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import mage.ObjectColor;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.StaticAbility;
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import mage.abilities.StaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.TurnFaceUpAbility;
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import mage.abilities.costs.AlternativeCost2Impl;
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import mage.abilities.costs.AlternativeCost2Impl;
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import mage.abilities.costs.AlternativeSourceCosts;
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import mage.abilities.costs.AlternativeSourceCosts;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.Cost;
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@ -44,16 +41,12 @@ import mage.abilities.costs.CostsImpl;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.continious.BecomesFaceDownCreatureEffect;
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import mage.abilities.effects.common.continious.SourceEffect;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.constants.AbilityType;
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import mage.constants.AbilityType;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
|
||||||
import mage.constants.Rarity;
|
import mage.constants.Rarity;
|
||||||
import mage.constants.SubLayer;
|
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.game.permanent.Permanent;
|
import mage.game.permanent.Permanent;
|
||||||
|
|
@ -293,102 +286,6 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* This effect lets the creature always be a 2/2 face-down creature, with no text,
|
|
||||||
* no name, no subtypes, and no mana cost, if it's face down on the battlefield.
|
|
||||||
* And it adds the MorphTurnFaceUpAbility ability.
|
|
||||||
* TODO: Check if it's better to create this effect always as a creature on the battelfield turns face down or
|
|
||||||
* a creature enters the battlefield face down. Then the effect could be removed as the permanent turns face up.
|
|
||||||
*
|
|
||||||
* @author LevelX2
|
|
||||||
*/
|
|
||||||
|
|
||||||
class BecomesFaceDownCreatureEffect extends ContinuousEffectImpl implements SourceEffect {
|
|
||||||
|
|
||||||
protected int zoneChangeCounter;
|
|
||||||
protected Ability turnFaceUpAbility = null;
|
|
||||||
|
|
||||||
public BecomesFaceDownCreatureEffect(Costs<Cost> morphCosts) {
|
|
||||||
super(Duration.WhileOnBattlefield, Outcome.BecomeCreature);
|
|
||||||
this.zoneChangeCounter = Integer.MIN_VALUE;
|
|
||||||
if (morphCosts != null) {
|
|
||||||
this.turnFaceUpAbility = new TurnFaceUpAbility(morphCosts);
|
|
||||||
}
|
|
||||||
staticText = "{this} becomes a 2/2 face-down creature, with no text, no name, no subtypes, and no mana cost";
|
|
||||||
}
|
|
||||||
|
|
||||||
public BecomesFaceDownCreatureEffect(final BecomesFaceDownCreatureEffect effect) {
|
|
||||||
super(effect);
|
|
||||||
this.zoneChangeCounter = effect.zoneChangeCounter;
|
|
||||||
this.turnFaceUpAbility = effect.turnFaceUpAbility.copy();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public BecomesFaceDownCreatureEffect copy() {
|
|
||||||
return new BecomesFaceDownCreatureEffect(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
|
|
||||||
Permanent permanent = game.getPermanent(source.getSourceId());
|
|
||||||
if (permanent != null && permanent.isFaceDown()) {
|
|
||||||
switch (layer) {
|
|
||||||
case TypeChangingEffects_4:
|
|
||||||
permanent.setName("");
|
|
||||||
permanent.getSupertype().clear();
|
|
||||||
permanent.getCardType().clear();
|
|
||||||
permanent.getCardType().add(CardType.CREATURE);
|
|
||||||
permanent.getSubtype().clear();
|
|
||||||
permanent.getManaCost().clear();
|
|
||||||
break;
|
|
||||||
case ColorChangingEffects_5:
|
|
||||||
permanent.getColor().setColor(new ObjectColor());
|
|
||||||
break;
|
|
||||||
case AbilityAddingRemovingEffects_6:
|
|
||||||
Card card = game.getCard(permanent.getId()); //
|
|
||||||
List<Ability> abilities = new ArrayList<>();
|
|
||||||
for (Ability ability : permanent.getAbilities()) {
|
|
||||||
if (card != null && !card.getAbilities().contains(ability)) {
|
|
||||||
// gained abilities from other sources won't be removed
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (ability.getWorksFaceDown()) {
|
|
||||||
ability.setRuleVisible(false);
|
|
||||||
continue;
|
|
||||||
} else {
|
|
||||||
if (!ability.getRuleVisible() && !ability.getEffects().isEmpty()) {
|
|
||||||
if (ability.getEffects().get(0) instanceof BecomesFaceDownCreatureEffect) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
abilities.add(ability);
|
|
||||||
}
|
|
||||||
permanent.getAbilities().removeAll(abilities);
|
|
||||||
if (turnFaceUpAbility != null) {
|
|
||||||
permanent.addAbility(turnFaceUpAbility, game);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case PTChangingEffects_7:
|
|
||||||
if (sublayer == SubLayer.SetPT_7b) {
|
|
||||||
permanent.getPower().setValue(2);
|
|
||||||
permanent.getToughness().setValue(2);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean apply(Game game, Ability source) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean hasLayer(Layer layer) {
|
|
||||||
return layer == Layer.PTChangingEffects_7 || layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -133,7 +133,7 @@ public class PermanentCard extends PermanentImpl {
|
||||||
Zone fromZone = game.getState().getZone(objectId);
|
Zone fromZone = game.getState().getZone(objectId);
|
||||||
Player controller = game.getPlayer(controllerId);
|
Player controller = game.getPlayer(controllerId);
|
||||||
if (controller != null && controller.removeFromBattlefield(this, game)) {
|
if (controller != null && controller.removeFromBattlefield(this, game)) {
|
||||||
if (isFaceDown() && isMorphCard()) {
|
if (isFaceDown()) {
|
||||||
setFaceDown(false);
|
setFaceDown(false);
|
||||||
game.getCard(this.getId()).setFaceDown(false); //TODO: Do this in a better way
|
game.getCard(this.getId()).setFaceDown(false); //TODO: Do this in a better way
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -2716,13 +2716,12 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
@Override
|
@Override
|
||||||
public boolean moveCardToHandWithInfo(Card card, UUID sourceId, Game game, Zone fromZone) {
|
public boolean moveCardToHandWithInfo(Card card, UUID sourceId, Game game, Zone fromZone) {
|
||||||
boolean result = false;
|
boolean result = false;
|
||||||
boolean faceDown = card.isFaceDown(); // move sets card to face up
|
|
||||||
if (card.moveToZone(Zone.HAND, sourceId, game, false)) {
|
if (card.moveToZone(Zone.HAND, sourceId, game, false)) {
|
||||||
if (card instanceof PermanentCard) {
|
if (card instanceof PermanentCard) {
|
||||||
card = game.getCard(card.getId());
|
card = game.getCard(card.getId());
|
||||||
}
|
}
|
||||||
game.informPlayers(new StringBuilder(this.getName())
|
game.informPlayers(new StringBuilder(this.getName())
|
||||||
.append(" puts ").append(faceDown ? " a face down card":card.getLogName()).append(" ")
|
.append(" puts ").append(card.getLogName()).append(" ")
|
||||||
.append(fromZone != null ? new StringBuilder("from ").append(fromZone.toString().toLowerCase(Locale.ENGLISH)).append(" "):"")
|
.append(fromZone != null ? new StringBuilder("from ").append(fromZone.toString().toLowerCase(Locale.ENGLISH)).append(" "):"")
|
||||||
.append(card.getOwnerId().equals(this.getId()) ? "into his or her hand":"into its owner's hand").toString());
|
.append(card.getOwnerId().equals(this.getId()) ? "into his or her hand":"into its owner's hand").toString());
|
||||||
result = true;
|
result = true;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue