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Merge pull request #11431 from Susucre/lci-mana-tracking
[LCI] Implement Thousand Moons Smithy // Barracks of the Thousand and Brass's Tunnel-Grinder // Tecutlan, the Searing Rift
This commit is contained in:
commit
99cbddb8b8
10 changed files with 639 additions and 0 deletions
56
Mage.Sets/src/mage/cards/b/BarracksOfTheThousand.java
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56
Mage.Sets/src/mage/cards/b/BarracksOfTheThousand.java
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@ -0,0 +1,56 @@
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package mage.cards.b;
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import mage.abilities.common.CastSpellPaidBySourceTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.mana.WhiteManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SuperType;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.Predicates;
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import mage.game.permanent.token.GnomeSoldierStarStarToken;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class BarracksOfTheThousand extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("an artifact or creature spell");
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static {
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filter.add(Predicates.or(
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CardType.ARTIFACT.getPredicate(),
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CardType.CREATURE.getPredicate()
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));
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}
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public BarracksOfTheThousand(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.LAND}, "");
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this.supertype.add(SuperType.LEGENDARY);
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// (Transforms from Thousand Moons Smithy.)
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this.nightCard = true;
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// {T}: Add {W}.
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this.addAbility(new WhiteManaAbility());
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// Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
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this.addAbility(new CastSpellPaidBySourceTriggeredAbility(
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new CreateTokenEffect(new GnomeSoldierStarStarToken()),
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filter, false
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));
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}
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private BarracksOfTheThousand(final BarracksOfTheThousand card) {
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super(card);
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}
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@Override
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public BarracksOfTheThousand copy() {
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return new BarracksOfTheThousand(this);
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}
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}
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97
Mage.Sets/src/mage/cards/b/BrasssTunnelGrinder.java
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97
Mage.Sets/src/mage/cards/b/BrasssTunnelGrinder.java
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@ -0,0 +1,97 @@
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package mage.cards.b;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.DescendedThisTurnCondition;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.dynamicvalue.common.DescendedThisTurnCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.RemoveAllCountersSourceEffect;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SuperType;
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import mage.constants.TargetController;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.players.Player;
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import mage.watchers.common.DescendedWatcher;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class BrasssTunnelGrinder extends CardImpl {
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public BrasssTunnelGrinder(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{R}");
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this.secondSideCardClazz = mage.cards.t.TecutlanTheSearingRift.class;
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this.supertype.add(SuperType.LEGENDARY);
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// When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new BrasssTunnelGrinderEffect()));
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// At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it.
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this.addAbility(new TransformAbility());
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Ability ability = new BeginningOfEndStepTriggeredAbility(
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new AddCountersSourceEffect(CounterType.BORE.createInstance()),
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TargetController.YOU, DescendedThisTurnCondition.instance, false
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);
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ConditionalOneShotEffect secondCheck = new ConditionalOneShotEffect(
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new RemoveAllCountersSourceEffect(CounterType.BORE),
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new SourceHasCounterCondition(CounterType.BORE, 3, Integer.MAX_VALUE),
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"Then if there are three or more bore counters on it, remove those counters and transform it"
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);
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secondCheck.addEffect(new TransformSourceEffect());
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ability.addEffect(secondCheck);
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ability.addHint(DescendedThisTurnCount.getHint());
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this.addAbility(ability, new DescendedWatcher());
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}
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private BrasssTunnelGrinder(final BrasssTunnelGrinder card) {
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super(card);
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}
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@Override
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public BrasssTunnelGrinder copy() {
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return new BrasssTunnelGrinder(this);
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}
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}
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class BrasssTunnelGrinderEffect extends OneShotEffect {
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BrasssTunnelGrinderEffect() {
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super(Outcome.DrawCard);
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staticText = "discard any number of cards, then draw that many cards plus one";
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}
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private BrasssTunnelGrinderEffect(final BrasssTunnelGrinderEffect effect) {
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super(effect);
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}
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@Override
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public BrasssTunnelGrinderEffect copy() {
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return new BrasssTunnelGrinderEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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int dicarded = player.discard(0, Integer.MAX_VALUE, false, source, game).size();
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player.drawCards(1 + dicarded, source, game);
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return true;
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}
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}
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92
Mage.Sets/src/mage/cards/t/TecutlanTheSearingRift.java
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92
Mage.Sets/src/mage/cards/t/TecutlanTheSearingRift.java
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@ -0,0 +1,92 @@
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package mage.cards.t;
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import mage.abilities.Ability;
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import mage.abilities.common.CastSpellPaidBySourceTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.keyword.DiscoverEffect;
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import mage.abilities.mana.RedManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.PermanentPredicate;
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import mage.game.Game;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class TecutlanTheSearingRift extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a permanent spell");
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static {
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filter.add(PermanentPredicate.instance);
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}
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public TecutlanTheSearingRift(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.CAVE);
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// (Transforms from Brass's Tunnel-Grinder.)
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this.nightCard = true;
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// {T}: Add {R}.
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this.addAbility(new RedManaAbility());
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// Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.
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this.addAbility(new CastSpellPaidBySourceTriggeredAbility(
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new TecutlanTheSearingRiftEffect(),
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filter, true
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));
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}
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private TecutlanTheSearingRift(final TecutlanTheSearingRift card) {
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super(card);
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}
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@Override
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public TecutlanTheSearingRift copy() {
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return new TecutlanTheSearingRift(this);
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}
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}
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class TecutlanTheSearingRiftEffect extends OneShotEffect {
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TecutlanTheSearingRiftEffect() {
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super(Outcome.Benefit);
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staticText = "discover X, where X is that spell's mana value";
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}
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private TecutlanTheSearingRiftEffect(final TecutlanTheSearingRiftEffect effect) {
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super(effect);
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}
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@Override
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public TecutlanTheSearingRiftEffect copy() {
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return new TecutlanTheSearingRiftEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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Spell spell = game.getSpellOrLKIStack(getTargetPointer().getFirst(game, source));
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int mv = spell == null ? 0 : Math.max(0, spell.getManaValue());
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DiscoverEffect.doDiscover(controller, mv, game, source);
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return true;
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}
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}
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68
Mage.Sets/src/mage/cards/t/ThousandMoonsSmithy.java
Normal file
68
Mage.Sets/src/mage/cards/t/ThousandMoonsSmithy.java
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@ -0,0 +1,68 @@
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package mage.cards.t;
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import mage.abilities.common.BeginningOfPreCombatMainTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.costs.common.TapTargetCost;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SuperType;
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import mage.constants.TargetController;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.permanent.token.GnomeSoldierStarStarToken;
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import mage.target.common.TargetControlledPermanent;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class ThousandMoonsSmithy extends CardImpl {
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public static final FilterControlledPermanent filter =
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new FilterControlledPermanent("untapped artifacts and/or creatures you control");
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static {
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filter.add(TappedPredicate.UNTAPPED);
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filter.add(Predicates.or(
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CardType.CREATURE.getPredicate(),
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CardType.ARTIFACT.getPredicate()
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));
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}
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public ThousandMoonsSmithy(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{W}{W}");
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this.secondSideCardClazz = mage.cards.b.BarracksOfTheThousand.class;
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this.supertype.add(SuperType.LEGENDARY);
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// When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GnomeSoldierStarStarToken())));
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// At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
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this.addAbility(new TransformAbility());
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this.addAbility(new BeginningOfPreCombatMainTriggeredAbility(
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new DoIfCostPaid(
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new TransformSourceEffect(),
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new TapTargetCost(new TargetControlledPermanent(5, filter))
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),
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TargetController.YOU,
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false
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));
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}
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private ThousandMoonsSmithy(final ThousandMoonsSmithy card) {
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super(card);
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}
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@Override
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public ThousandMoonsSmithy copy() {
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return new ThousandMoonsSmithy(this);
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}
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}
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|
@ -54,6 +54,7 @@ public final class TheLostCavernsOfIxalan extends ExpansionSet {
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cards.add(new SetCardInfo("Another Chance", 90, Rarity.COMMON, mage.cards.a.AnotherChance.class));
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cards.add(new SetCardInfo("Armored Kincaller", 174, Rarity.COMMON, mage.cards.a.ArmoredKincaller.class));
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cards.add(new SetCardInfo("Attentive Sunscribe", 4, Rarity.COMMON, mage.cards.a.AttentiveSunscribe.class));
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cards.add(new SetCardInfo("Barracks of the Thousand", 39, Rarity.RARE, mage.cards.b.BarracksOfTheThousand.class));
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cards.add(new SetCardInfo("Bartolome del Presidio", 224, Rarity.UNCOMMON, mage.cards.b.BartolomeDelPresidio.class));
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cards.add(new SetCardInfo("Basking Capybara", 175, Rarity.COMMON, mage.cards.b.BaskingCapybara.class));
|
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cards.add(new SetCardInfo("Bat Colony", 5, Rarity.UNCOMMON, mage.cards.b.BatColony.class));
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|
|
@ -67,6 +68,7 @@ public final class TheLostCavernsOfIxalan extends ExpansionSet {
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cards.add(new SetCardInfo("Brackish Blunder", 46, Rarity.COMMON, mage.cards.b.BrackishBlunder.class));
|
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cards.add(new SetCardInfo("Braided Net", 47, Rarity.RARE, mage.cards.b.BraidedNet.class));
|
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cards.add(new SetCardInfo("Braided Quipu", 47, Rarity.RARE, mage.cards.b.BraidedQuipu.class));
|
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cards.add(new SetCardInfo("Brass's Tunnel-Grinder", 135, Rarity.RARE, mage.cards.b.BrasssTunnelGrinder.class));
|
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cards.add(new SetCardInfo("Brazen Blademaster", 136, Rarity.COMMON, mage.cards.b.BrazenBlademaster.class));
|
||||
cards.add(new SetCardInfo("Breeches, Eager Pillager", 137, Rarity.RARE, mage.cards.b.BreechesEagerPillager.class));
|
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cards.add(new SetCardInfo("Bringer of the Last Gift", 94, Rarity.RARE, mage.cards.b.BringerOfTheLastGift.class));
|
||||
|
|
@ -310,6 +312,7 @@ public final class TheLostCavernsOfIxalan extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Synapse Necromage", 125, Rarity.UNCOMMON, mage.cards.s.SynapseNecromage.class));
|
||||
cards.add(new SetCardInfo("Tarrian's Soulcleaver", 264, Rarity.RARE, mage.cards.t.TarriansSoulcleaver.class));
|
||||
cards.add(new SetCardInfo("Tectonic Hazard", 169, Rarity.COMMON, mage.cards.t.TectonicHazard.class));
|
||||
cards.add(new SetCardInfo("Tecutlan, the Searing Rift", 135, Rarity.RARE, mage.cards.t.TecutlanTheSearingRift.class));
|
||||
cards.add(new SetCardInfo("Temple of Civilization", 26, Rarity.MYTHIC, mage.cards.t.TempleOfCivilization.class));
|
||||
cards.add(new SetCardInfo("Temple of Cultivation", 204, Rarity.MYTHIC, mage.cards.t.TempleOfCultivation.class));
|
||||
cards.add(new SetCardInfo("Temple of Cyclical Time", 67, Rarity.MYTHIC, mage.cards.t.TempleOfCyclicalTime.class));
|
||||
|
|
@ -327,6 +330,7 @@ public final class TheLostCavernsOfIxalan extends ExpansionSet {
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|||
cards.add(new SetCardInfo("The Skullspore Nexus", 212, Rarity.MYTHIC, mage.cards.t.TheSkullsporeNexus.class));
|
||||
cards.add(new SetCardInfo("Thousand Moons Crackshot", 37, Rarity.COMMON, mage.cards.t.ThousandMoonsCrackshot.class));
|
||||
cards.add(new SetCardInfo("Thousand Moons Infantry", 38, Rarity.COMMON, mage.cards.t.ThousandMoonsInfantry.class));
|
||||
cards.add(new SetCardInfo("Thousand Moons Smithy", 39, Rarity.RARE, mage.cards.t.ThousandMoonsSmithy.class));
|
||||
cards.add(new SetCardInfo("Thrashing Brontodon", 216, Rarity.UNCOMMON, mage.cards.t.ThrashingBrontodon.class));
|
||||
cards.add(new SetCardInfo("Threefold Thunderhulk", 265, Rarity.RARE, mage.cards.t.ThreefoldThunderhulk.class));
|
||||
cards.add(new SetCardInfo("Throne of the Grim Captain", 266, Rarity.RARE, mage.cards.t.ThroneOfTheGrimCaptain.class));
|
||||
|
|
|
|||
|
|
@ -0,0 +1,141 @@
|
|||
package org.mage.test.cards.single.lci;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
* @author Susucr
|
||||
*/
|
||||
public class BarracksOfTheThousandTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
* {@link mage.cards.t.ThousandMoonsSmithy} {2}{W}{W} <br>
|
||||
* Legendary Artifact <br>
|
||||
* When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with “This creature’s power and toughness are each equal to the number of artifacts and/or creatures you control.” <br>
|
||||
* At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
|
||||
*/
|
||||
private static final String smithy = "Thousand Moons Smithy";
|
||||
/**
|
||||
* {@link mage.cards.b.BarracksOfTheThousand} <br>
|
||||
* Legendary Artifact Land <br>
|
||||
* {T}: Add {W}. <br>
|
||||
* Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with “This creature’s power and toughness are each equal to the number of artifacts and/or creatures you control.” <br>
|
||||
*/
|
||||
private static final String barracks = "Barracks of the Thousand";
|
||||
|
||||
private void initToTransform() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, smithy);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Balduvian Bears");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Bear Cub");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Forest Bear");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Runeclaw Bear");
|
||||
|
||||
// First mainphase, transform the smithy tapping all the bears
|
||||
setChoice(playerA, true); // yes to "you may tap"
|
||||
setChoice(playerA, "Balduvian Bears^Bear Cub^Forest Bear^Grizzly Bears^Runeclaw Bear");
|
||||
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void trigger_simple() {
|
||||
setStrictChooseMode(true);
|
||||
|
||||
addCard(Zone.HAND, playerA, "Arcbound Worker", 1);
|
||||
initToTransform();
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Arcbound Worker");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, "Gnome Soldier Token", 1);
|
||||
assertPermanentCount(playerA, "Arcbound Worker", 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void trigger_onlyonce_doublemana() {
|
||||
setStrictChooseMode(true);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Heartbeat of Spring");
|
||||
addCard(Zone.HAND, playerA, "Armored Warhorse");
|
||||
initToTransform();
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Armored Warhorse");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, "Gnome Soldier Token", 1);
|
||||
assertPermanentCount(playerA, "Armored Warhorse", 1);
|
||||
}
|
||||
|
||||
|
||||
@Test
|
||||
public void noTrigger_NotPaidWithBarrack() {
|
||||
setStrictChooseMode(true);
|
||||
|
||||
addCard(Zone.HAND, playerA, "Memnite", 1);
|
||||
initToTransform();
|
||||
|
||||
// Memnite cost 0 so no mana is spend from Barracks.
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Memnite");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, "Gnome Soldier Token", 0);
|
||||
assertPermanentCount(playerA, "Memnite", 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void noTrigger_notCheck() {
|
||||
setStrictChooseMode(true);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
|
||||
addCard(Zone.HAND, playerA, "Divination", 1);
|
||||
initToTransform();
|
||||
|
||||
// Sorcery, doesn't trigger Barrack
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Divination");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, "Gnome Soldier Token", 0);
|
||||
assertGraveyardCount(playerA, "Divination", 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void noTrigger_afterRemand() {
|
||||
setStrictChooseMode(true);
|
||||
|
||||
addCard(Zone.HAND, playerB, "Remand");
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
|
||||
|
||||
addCard(Zone.HAND, playerA, "Arcbound Worker");
|
||||
addCard(Zone.HAND, playerA, "Plains", 1); // to cast the second time
|
||||
initToTransform();
|
||||
|
||||
castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Arcbound Worker");
|
||||
castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerB, "Remand", "Arcbound Worker", "Arcbound Worker");
|
||||
|
||||
checkGraveyardCount("Remand in graveyard", 3, PhaseStep.BEGIN_COMBAT, playerB, "Remand", 1);
|
||||
checkHandCardCount("Worker in hand", 3, PhaseStep.BEGIN_COMBAT, playerA, "Arcbound Worker", 1);
|
||||
checkPermanentCount("Gnome Soldier Token on battlefield", 3, PhaseStep.BEGIN_COMBAT, playerA, "Gnome Soldier Token", 1);
|
||||
|
||||
playLand(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "Plains");
|
||||
waitStackResolved(3, PhaseStep.POSTCOMBAT_MAIN);
|
||||
castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "Arcbound Worker");
|
||||
|
||||
setStopAt(3, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, "Gnome Soldier Token", 1);
|
||||
assertPermanentCount(playerA, "Arcbound Worker", 1);
|
||||
assertGraveyardCount(playerB, "Remand", 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,77 @@
|
|||
package mage.abilities.common;
|
||||
|
||||
|
||||
import mage.MageObjectReference;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.FilterSpell;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.stack.Spell;
|
||||
import mage.target.targetpointer.FixedTarget;
|
||||
import mage.watchers.common.ManaPaidObjectSourceWatcher;
|
||||
|
||||
/**
|
||||
* @author Susucr
|
||||
*/
|
||||
public class CastSpellPaidBySourceTriggeredAbility extends TriggeredAbilityImpl {
|
||||
|
||||
private final FilterSpell filter;
|
||||
private final boolean setTargetPointer;
|
||||
|
||||
public CastSpellPaidBySourceTriggeredAbility(Effect effect, FilterSpell filter, boolean setTargetPointer) {
|
||||
super(Zone.BATTLEFIELD, effect);
|
||||
setTriggerPhrase("Whenever you cast " + filter.getMessage() + " using mana produced by {this}, ");
|
||||
addWatcher(new ManaPaidObjectSourceWatcher());
|
||||
|
||||
this.filter = filter;
|
||||
this.setTargetPointer = setTargetPointer;
|
||||
}
|
||||
|
||||
protected CastSpellPaidBySourceTriggeredAbility(final CastSpellPaidBySourceTriggeredAbility ability) {
|
||||
super(ability);
|
||||
this.filter = ability.filter;
|
||||
this.setTargetPointer = ability.setTargetPointer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CastSpellPaidBySourceTriggeredAbility copy() {
|
||||
return new CastSpellPaidBySourceTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.SPELL_CAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (!controllerId.equals(event.getPlayerId())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Spell spell = game.getSpell(event.getTargetId());
|
||||
if (spell == null || !this.filter.match(spell, controllerId, this, game)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ManaPaidObjectSourceWatcher watcher = game.getState().getWatcher(ManaPaidObjectSourceWatcher.class);
|
||||
if (watcher == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!watcher.checkManaFromSourceWasUsedToPay(
|
||||
new MageObjectReference(sourceId, game),
|
||||
new MageObjectReference(spell.getSourceId(), game)
|
||||
)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (setTargetPointer) {
|
||||
this.getAllEffects().setTargetPointer(new FixedTarget(spell.getId(), game));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -27,6 +27,7 @@ public enum CounterType {
|
|||
BLOOD("blood"),
|
||||
BLOODLINE("bloodline"),
|
||||
BOOK("book"),
|
||||
BORE("bore"),
|
||||
BOUNTY("bounty"),
|
||||
BRIBERY("bribery"),
|
||||
BRICK("brick"),
|
||||
|
|
|
|||
|
|
@ -0,0 +1,49 @@
|
|||
package mage.game.permanent.token;
|
||||
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
|
||||
import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.SubType;
|
||||
import mage.filter.common.FilterControlledPermanent;
|
||||
import mage.filter.predicate.Predicates;
|
||||
|
||||
/**
|
||||
* @author Susucr
|
||||
*/
|
||||
public final class GnomeSoldierStarStarToken extends TokenImpl {
|
||||
|
||||
private static final FilterControlledPermanent filter = new FilterControlledPermanent();
|
||||
|
||||
static {
|
||||
filter.add(Predicates.or(
|
||||
CardType.ARTIFACT.getPredicate(),
|
||||
CardType.CREATURE.getPredicate()
|
||||
));
|
||||
}
|
||||
|
||||
private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter);
|
||||
|
||||
public GnomeSoldierStarStarToken() {
|
||||
super("Gnome Soldier Token", "white Gnome Soldier artifact creature token with "
|
||||
+ "\"this creature's power and toughness are each equal to the number of artifacts and/or creatures you control.\"");
|
||||
cardType.add(CardType.ARTIFACT);
|
||||
cardType.add(CardType.CREATURE);
|
||||
subtype.add(SubType.GNOME);
|
||||
subtype.add(SubType.SOLDIER);
|
||||
color.setWhite(true);
|
||||
|
||||
this.addAbility(new SimpleStaticAbility(new SetBasePowerToughnessSourceEffect(
|
||||
xValue
|
||||
).setText("this creature's power and toughness are each equal to the number of artifacts and/or creatures you control")));
|
||||
}
|
||||
|
||||
protected GnomeSoldierStarStarToken(final GnomeSoldierStarStarToken token) {
|
||||
super(token);
|
||||
}
|
||||
|
||||
public GnomeSoldierStarStarToken copy() {
|
||||
return new GnomeSoldierStarStarToken(this);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,54 @@
|
|||
package mage.watchers.common;
|
||||
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
import mage.constants.WatcherScope;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.events.ManaPaidEvent;
|
||||
import mage.watchers.Watcher;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* @author Susucr
|
||||
*/
|
||||
public class ManaPaidObjectSourceWatcher extends Watcher {
|
||||
|
||||
// what is paid -> set of all MageObject sources used to pay for the mana.
|
||||
private final Map<MageObjectReference, Set<MageObjectReference>> payMap = new HashMap<>();
|
||||
|
||||
public ManaPaidObjectSourceWatcher() {
|
||||
super(WatcherScope.GAME);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void watch(GameEvent event, Game game) {
|
||||
if (event.getType() != GameEvent.EventType.MANA_PAID) {
|
||||
return;
|
||||
}
|
||||
|
||||
ManaPaidEvent manaEvent = (ManaPaidEvent) event;
|
||||
UUID paid = manaEvent.getSourcePaidId();
|
||||
MageObject sourceObject = manaEvent.getSourceObject();
|
||||
if (paid == null || sourceObject == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
payMap
|
||||
.computeIfAbsent(new MageObjectReference(paid, game), x -> new HashSet<>())
|
||||
.add(new MageObjectReference(sourceObject, game));
|
||||
}
|
||||
|
||||
public boolean checkManaFromSourceWasUsedToPay(MageObjectReference sourceOfMana, MageObjectReference paidObject) {
|
||||
return payMap
|
||||
.getOrDefault(paidObject, Collections.emptySet())
|
||||
.contains(sourceOfMana);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
payMap.clear();
|
||||
super.reset();
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue