[ZNR] fixed Archpriest of Iona text (#7044)

This commit is contained in:
Evan Kranzler 2020-09-21 17:21:18 -04:00
parent 0986a98022
commit 99898e62f0
2 changed files with 8 additions and 5 deletions

View file

@ -1,7 +1,5 @@
package mage.cards.a; package mage.cards.a;
import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.BeginningOfCombatTriggeredAbility; import mage.abilities.common.BeginningOfCombatTriggeredAbility;
@ -14,11 +12,13 @@ import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.common.continuous.SetPowerSourceEffect; import mage.abilities.effects.common.continuous.SetPowerSourceEffect;
import mage.abilities.hint.common.PartyCountHint; import mage.abilities.hint.common.PartyCountHint;
import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.FlyingAbility;
import mage.constants.*;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.target.common.TargetCreaturePermanent; import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/** /**
* @author TheElk801 * @author TheElk801
*/ */
@ -34,7 +34,10 @@ public final class ArchpriestOfIona extends CardImpl {
// Archpriest of Iona's power is equal to the number of creatures in your party. // Archpriest of Iona's power is equal to the number of creatures in your party.
this.addAbility(new SimpleStaticAbility( this.addAbility(new SimpleStaticAbility(
Zone.ALL, new SetPowerSourceEffect(PartyCount.instance, Duration.EndOfGame) Zone.ALL,
new SetPowerSourceEffect(
PartyCount.instance, Duration.EndOfGame
).setText("{this}'s power is equal to the number of creatures in your party. " + PartyCount.getReminder())
).addHint(PartyCountHint.instance)); ).addHint(PartyCountHint.instance));
// At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. // At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.