* Reckless Rage - Fixed damge dealing to the creatures.

This commit is contained in:
LevelX2 2018-01-07 22:11:12 +01:00
parent 47fc1b5845
commit 995c58e381
2 changed files with 20 additions and 82 deletions

View file

@ -27,10 +27,12 @@
*/
package mage.abilities.effects.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
@ -38,8 +40,6 @@ import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import java.util.UUID;
/**
*
* @author BetaSteward_at_googlemail.com
@ -129,6 +129,11 @@ public class DamageTargetEffect extends OneShotEffect {
this.sourceName = sourceName;
}
public Effect setUseOnlyTargetPointer(boolean useOnlyTargetPointer) {
this.useOnlyTargetPointer = useOnlyTargetPointer;
return this;
}
@Override
public DamageTargetEffect copy() {
return new DamageTargetEffect(this);
@ -152,7 +157,7 @@ public class DamageTargetEffect extends OneShotEffect {
}
return true;
}
for (UUID targetId :this.getTargetPointer().getTargets(game, source)) {
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, preventable);