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Implemented Fight with Fire
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Mage/src/main/java/mage/target/common/TargetAnyTargetAmount.java
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Mage/src/main/java/mage/target/common/TargetAnyTargetAmount.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.target.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePlayerOrPlaneswalker;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetAmount;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetAnyTargetAmount extends TargetAmount {
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protected final FilterCreaturePlayerOrPlaneswalker filter;
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public TargetAnyTargetAmount(int amount) {
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// 107.1c If a rule or ability instructs a player to choose “any number,” that player may choose
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// any positive number or zero, unless something (such as damage or counters) is being divided
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// or distributed among “any number” of players and/or objects. In that case, a nonzero number
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// of players and/or objects must be chosen if possible.
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this(new StaticValue(amount));
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this.minNumberOfTargets = 1;
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}
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public TargetAnyTargetAmount(DynamicValue amount) {
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super(amount);
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this.zone = Zone.ALL;
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this.filter = new FilterCreaturePlayerOrPlaneswalker("targets");
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this.targetName = filter.getMessage();
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}
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public TargetAnyTargetAmount(final TargetAnyTargetAmount target) {
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super(target);
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this.filter = target.filter.copy();
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}
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@Override
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public Filter getFilter() {
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return this.filter;
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}
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@Override
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public boolean canTarget(UUID objectId, Game game) {
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Permanent permanent = game.getPermanent(objectId);
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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Player player = game.getPlayer(objectId);
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return player != null && filter.match(player, game);
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}
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@Override
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public boolean canTarget(UUID objectId, Ability source, Game game) {
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Permanent permanent = game.getPermanent(objectId);
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Player player = game.getPlayer(objectId);
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if (source != null) {
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MageObject targetSource = source.getSourceObject(game);
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if (permanent != null) {
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return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
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}
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if (player != null) {
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return player.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(player, game);
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}
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}
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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return player != null && filter.match(player, game);
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}
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@Override
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public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
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return canTarget(objectId, source, game);
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}
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int count = 0;
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MageObject targetSource = game.getObject(sourceId);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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int count = 0;
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && filter.match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(sourceId);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && filter.match(player, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public String getTargetedName(Game game) {
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StringBuilder sb = new StringBuilder();
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for (UUID targetId : getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
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} else {
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Player player = game.getPlayer(targetId);
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sb.append(player.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
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}
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}
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return sb.toString();
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}
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@Override
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public TargetAnyTargetAmount copy() {
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return new TargetAnyTargetAmount(this);
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}
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}
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