[OTJ] Implement Bandit's Haul

This commit is contained in:
theelk801 2024-03-29 23:05:51 -04:00
parent 8fbc7c9507
commit 98881c4dc7
3 changed files with 54 additions and 0 deletions

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@ -0,0 +1,52 @@
package mage.cards.b;
import mage.abilities.Ability;
import mage.abilities.common.CommittedCrimeTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.mana.AnyColorManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.counters.CounterType;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BanditsHaul extends CardImpl {
public BanditsHaul(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
// Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn.
this.addAbility(new CommittedCrimeTriggeredAbility(
new AddCountersSourceEffect(CounterType.LOOT.createInstance())
).setTriggersOnceEachTurn(true));
// {T}: Add one mana of any color.
this.addAbility(new AnyColorManaAbility());
// {2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.
Ability ability = new SimpleActivatedAbility(
new DrawCardSourceControllerEffect(1), new GenericManaCost(2)
);
ability.addCost(new TapSourceCost());
ability.addCost(new RemoveCountersSourceCost(CounterType.LOOT.createInstance(2)));
this.addAbility(ability);
}
private BanditsHaul(final BanditsHaul card) {
super(card);
}
@Override
public BanditsHaul copy() {
return new BanditsHaul(this);
}
}

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@ -32,6 +32,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
cards.add(new SetCardInfo("Armored Armadillo", 3, Rarity.COMMON, mage.cards.a.ArmoredArmadillo.class)); cards.add(new SetCardInfo("Armored Armadillo", 3, Rarity.COMMON, mage.cards.a.ArmoredArmadillo.class));
cards.add(new SetCardInfo("At Knifepoint", 193, Rarity.UNCOMMON, mage.cards.a.AtKnifepoint.class)); cards.add(new SetCardInfo("At Knifepoint", 193, Rarity.UNCOMMON, mage.cards.a.AtKnifepoint.class));
cards.add(new SetCardInfo("Badlands Revival", 194, Rarity.UNCOMMON, mage.cards.b.BadlandsRevival.class)); cards.add(new SetCardInfo("Badlands Revival", 194, Rarity.UNCOMMON, mage.cards.b.BadlandsRevival.class));
cards.add(new SetCardInfo("Bandit's Haul", 240, Rarity.UNCOMMON, mage.cards.b.BanditsHaul.class));
cards.add(new SetCardInfo("Beastbond Outcaster", 154, Rarity.UNCOMMON, mage.cards.b.BeastbondOutcaster.class)); cards.add(new SetCardInfo("Beastbond Outcaster", 154, Rarity.UNCOMMON, mage.cards.b.BeastbondOutcaster.class));
cards.add(new SetCardInfo("Blacksnag Buzzard", 79, Rarity.COMMON, mage.cards.b.BlacksnagBuzzard.class)); cards.add(new SetCardInfo("Blacksnag Buzzard", 79, Rarity.COMMON, mage.cards.b.BlacksnagBuzzard.class));
cards.add(new SetCardInfo("Blood Hustler", 80, Rarity.UNCOMMON, mage.cards.b.BloodHustler.class)); cards.add(new SetCardInfo("Blood Hustler", 80, Rarity.UNCOMMON, mage.cards.b.BloodHustler.class));

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@ -123,6 +123,7 @@ public enum CounterType {
LANDMARK("landmark"), LANDMARK("landmark"),
LEVEL("level"), LEVEL("level"),
LIFELINK("lifelink"), LIFELINK("lifelink"),
LOOT("loot"),
LORE("lore"), LORE("lore"),
LUCK("luck"), LUCK("luck"),
LOYALTY("loyalty"), LOYALTY("loyalty"),