[SNC] Implemented Raffine, Scheming Seer

This commit is contained in:
Evan Kranzler 2022-03-31 17:10:03 -04:00
parent 2640877ddc
commit 97bf230464
4 changed files with 145 additions and 0 deletions

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package mage.abilities.effects.keyword;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
* @author TheElk801
*/
public class ConniveTargetEffect extends OneShotEffect {
private final DynamicValue xValue;
public ConniveTargetEffect(int amount) {
this(StaticValue.get(amount));
}
public ConniveTargetEffect(DynamicValue xValue) {
super(Outcome.Benefit);
this.xValue = xValue;
}
private ConniveTargetEffect(final ConniveTargetEffect effect) {
super(effect);
this.xValue = effect.xValue;
}
@Override
public ConniveTargetEffect copy() {
return new ConniveTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent == null) {
return false;
}
Player player = game.getPlayer(permanent.getControllerId());
if (player == null) {
return false;
}
int amount = xValue.calculate(game, source, this);
if (amount < 1) {
return false;
}
player.drawCards(amount, source, game);
int counters = player.discard(
amount, false, false, source, game
).count(StaticFilters.FILTER_CARDS_NON_LAND, game);
if (counters > 0) {
permanent.addCounters(CounterType.P1P1.createInstance(counters), source, game);
}
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
StringBuilder sb = new StringBuilder("target creature connives ");
sb.append(xValue);
if (!(xValue instanceof StaticValue)) {
sb.append(", where X is ");
sb.append(xValue.getMessage());
}
sb.append("<i>(Draw ");
sb.append(xValue);
sb.append(" cards, then discard ");
sb.append(xValue);
sb.append(" cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)</i>");
return sb.toString();
}
}