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Refactor: Remove Redundant Variable Assignment in getPlayableObjects (#9309)
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1 changed files with 1 additions and 4 deletions
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@ -4167,10 +4167,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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}
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}
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}
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}
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return new PlayableObjectsList(playableObjects);
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// collect stats
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PlayableObjectsList playableObjectsList = new PlayableObjectsList(playableObjects);
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return playableObjectsList;
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}
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}
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private void putToPlayableObjects(Map<UUID, List<ActivatedAbility>> playableObjects, UUID objectId, ActivatedAbility ability) {
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private void putToPlayableObjects(Map<UUID, List<ActivatedAbility>> playableObjects, UUID objectId, ActivatedAbility ability) {
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