From 978f697f41f92fd41c7296dfb5195a8b26f30221 Mon Sep 17 00:00:00 2001 From: BetaSteward Date: Fri, 16 Apr 2010 03:44:12 +0000 Subject: [PATCH] skip Declare Attackers step if no available attackers --- Mage/src/mage/game/turn/Step.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Mage/src/mage/game/turn/Step.java b/Mage/src/mage/game/turn/Step.java index 1b53115c2da..3305f9ea4dc 100644 --- a/Mage/src/mage/game/turn/Step.java +++ b/Mage/src/mage/game/turn/Step.java @@ -62,7 +62,9 @@ public class Step implements Serializable { case BEGIN_COMBAT: return game.playBeginCombatStep(activePlayerId); case DECLARE_ATTACKERS: - return game.playDeclareAttackersStep(activePlayerId); + if (game.getPlayer(activePlayerId).hasAvailableAttackers(game)) + return game.playDeclareAttackersStep(activePlayerId); + return false; case DECLARE_BLOCKERS: if (!game.getCombat().noAttackers()) return game.playDeclareBlockersStep(activePlayerId);