diff --git a/Mage.Sets/src/mage/sets/dissension/GovernTheGuildless.java b/Mage.Sets/src/mage/sets/dissension/GovernTheGuildless.java index f7efbc5fbfb..075a6e3e8d4 100644 --- a/Mage.Sets/src/mage/sets/dissension/GovernTheGuildless.java +++ b/Mage.Sets/src/mage/sets/dissension/GovernTheGuildless.java @@ -50,8 +50,8 @@ public class GovernTheGuildless extends CardImpl { static { filter.add(new MonocoloredPredicate()); - } - + } + public GovernTheGuildless(UUID ownerId) { super(ownerId, 25, "Govern the Guildless", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{U}"); this.expansionSetCode = "DIS"; @@ -59,9 +59,9 @@ public class GovernTheGuildless extends CardImpl { // Gain control of target monocolored creature. this.getSpellAbility().addEffect(new GainControlTargetEffect(Duration.EndOfGame)); this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter)); - + // Forecast - {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. - ForecastAbility ability = new ForecastAbility(new BecomesColorTargetEffect(Duration.EndOfTurn), new ManaCostsImpl("{1U}")); + ForecastAbility ability = new ForecastAbility(new BecomesColorTargetEffect(Duration.EndOfTurn), new ManaCostsImpl("{1}{U}")); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } diff --git a/Mage.Sets/src/mage/sets/dissension/PlumesOfPeace.java b/Mage.Sets/src/mage/sets/dissension/PlumesOfPeace.java index 14f2cc42c27..befe55ddaea 100644 --- a/Mage.Sets/src/mage/sets/dissension/PlumesOfPeace.java +++ b/Mage.Sets/src/mage/sets/dissension/PlumesOfPeace.java @@ -59,12 +59,12 @@ public class PlumesOfPeace extends CardImpl { this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment)); this.addAbility(new EnchantAbility(auraTarget.getTargetName())); - + // Enchanted creature doesn't untap during its controller's untap step. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontUntapInControllersUntapStepEnchantedEffect())); - + // Forecast - {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. - ForecastAbility ability = new ForecastAbility(new TapTargetEffect(), new ManaCostsImpl("{WU}")); + ForecastAbility ability = new ForecastAbility(new TapTargetEffect(), new ManaCostsImpl("{W}{U}")); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } diff --git a/Mage.Sets/src/mage/sets/dissension/SoulswornJury.java b/Mage.Sets/src/mage/sets/dissension/SoulswornJury.java index ad44adfb8be..6bd3f79bf76 100644 --- a/Mage.Sets/src/mage/sets/dissension/SoulswornJury.java +++ b/Mage.Sets/src/mage/sets/dissension/SoulswornJury.java @@ -55,7 +55,6 @@ public class SoulswornJury extends CardImpl { filter.add(new CardTypePredicate(CardType.CREATURE)); } - public SoulswornJury(UUID ownerId) { super(ownerId, 17, "Soulsworn Jury", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{W}"); this.expansionSetCode = "DIS"; @@ -65,9 +64,9 @@ public class SoulswornJury extends CardImpl { // Defender this.addAbility(DefenderAbility.getInstance()); - + // {1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell. - Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CounterTargetEffect(), new ManaCostsImpl("{1U}")); + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CounterTargetEffect(), new ManaCostsImpl("{1}{U}")); ability.addTarget(new TargetSpell(filter)); ability.addCost(new SacrificeSourceCost()); this.addAbility(ability); diff --git a/Mage.Sets/src/mage/sets/invasion/TwilightsCall.java b/Mage.Sets/src/mage/sets/invasion/TwilightsCall.java index d08cb7cc2e1..b35a699be6c 100644 --- a/Mage.Sets/src/mage/sets/invasion/TwilightsCall.java +++ b/Mage.Sets/src/mage/sets/invasion/TwilightsCall.java @@ -46,7 +46,7 @@ import mage.players.Player; /** * * @author LoneFox - + * */ public class TwilightsCall extends CardImpl { @@ -77,7 +77,7 @@ class TwilightsCallEffect extends OneShotEffect { public TwilightsCallEffect() { super(Outcome.Neutral); - staticText = "Each player returns all creature cards from his or her graveyard to the battlefield."; + staticText = "Each player returns all creature cards from his or her graveyard to the battlefield"; } public TwilightsCallEffect(TwilightsCallEffect copy) { @@ -91,10 +91,10 @@ class TwilightsCallEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { - for(UUID playerId: game.getState().getPlayersInRange(source.getControllerId(), game)) { + for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); - if(player != null) { - for(Card card: player.getGraveyard().getCards(new FilterCreatureCard(), game)) { + if (player != null) { + for (Card card : player.getGraveyard().getCards(new FilterCreatureCard(), game)) { card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), card.getOwnerId()); } }