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[MOM] Implement Tribute to the World Tree
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Mage.Sets/src/mage/cards/t/TributeToTheWorldTree.java
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70
Mage.Sets/src/mage/cards/t/TributeToTheWorldTree.java
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package mage.cards.t;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TributeToTheWorldTree extends CardImpl {
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public TributeToTheWorldTree(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{G}{G}{G}");
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// Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(
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new TributeToTheWorldTreeEffect(), StaticFilters.FILTER_PERMANENT_A_CREATURE
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));
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}
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private TributeToTheWorldTree(final TributeToTheWorldTree card) {
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super(card);
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}
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@Override
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public TributeToTheWorldTree copy() {
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return new TributeToTheWorldTree(this);
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}
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}
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class TributeToTheWorldTreeEffect extends OneShotEffect {
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TributeToTheWorldTreeEffect() {
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super(Outcome.Benefit);
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staticText = "draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it";
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}
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private TributeToTheWorldTreeEffect(final TributeToTheWorldTreeEffect effect) {
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super(effect);
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}
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@Override
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public TributeToTheWorldTreeEffect copy() {
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return new TributeToTheWorldTreeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = (Permanent) getValue("permanentEnteringBattlefield");
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if (permanent == null) {
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return false;
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}
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if (permanent.getPower().getValue() < 3) {
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return permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
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}
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Player player = game.getPlayer(source.getControllerId());
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return player != null && player.drawCards(1, source, game) > 0;
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}
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}
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@ -234,6 +234,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
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cards.add(new SetCardInfo("Trailblazing Historian", 168, Rarity.COMMON, mage.cards.t.TrailblazingHistorian.class));
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cards.add(new SetCardInfo("Tranquil Cove", 275, Rarity.COMMON, mage.cards.t.TranquilCove.class));
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cards.add(new SetCardInfo("Transcendent Message", 83, Rarity.RARE, mage.cards.t.TranscendentMessage.class));
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cards.add(new SetCardInfo("Tribute to the World Tree", 211, Rarity.RARE, mage.cards.t.TributeToTheWorldTree.class));
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cards.add(new SetCardInfo("Unseal the Necropolis", 128, Rarity.COMMON, mage.cards.u.UnsealTheNecropolis.class));
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cards.add(new SetCardInfo("Urn of Godfire", 266, Rarity.COMMON, mage.cards.u.UrnOfGodfire.class));
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cards.add(new SetCardInfo("Vanquish the Weak", 129, Rarity.COMMON, mage.cards.v.VanquishTheWeak.class));
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